Player Matchup

Hou Yi
Hou Yi
AemoMexican
Hou Yi
Level 119
God Stats
2W - 0L
1,597 SR
Queue Stats
185W - 194L
1,382 Elo+
Solo
Hun Batz
Hun Batz
EvilCylinder46
Hun Batz
Level 143
God Stats
1W - 1L
1,281 SR
Queue Stats
181W - 174L
1,471 Elo+
Solo
Hercules
Hercules
Girthzilla7221
Hercules
Level 148
God Stats
12W - 11L
1,513 SR
Queue Stats
631W - 690L
1,499 Elo+
Solo
Fenrir
Fenrir
JOSUECRAFT777XD
Fenrir
Level 141
God Stats
1W - 1L
1,506 SR
Queue Stats
70W - 62L
1,536 Elo+
Solo
Susano
Susano
SebasValen14
Susano
Level 160
God Stats
3W - 0L
1,565 SR
Queue Stats
55W - 56L
1,548 Elo+
Solo
Team Averages
Level 142
1,492 SR
1,487 Elo+

VS

Team Averages
Level 65
1,430 SR
1,467 Elo+
Osiris
Osiris
Mewsyra
Osiris
Level 158
God Stats
1W - 3L
1,294 SR
Queue Stats
953W - 1,007L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Rias2Gremory
Hou Yi
Level 17
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Nox
Nox
Todoroki6551
Nox
Level 108
God Stats
0W - 1L
1,777 SR
Queue Stats
51W - 62L
1,443 Elo+
Solo
Arachne
Arachne
hyperbite
Arachne
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 16L
1,612 Elo+
Solo
Vamana
Vamana
otada420
Vamana
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 8L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
8 / 5 / 23
12,825
713
21,168
16,602
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
20
5 / 0 / 29
13,180
732
9,969
16,632
9,582
Mace

Mace

+10
Physical Power

Hercules
20
10 / 1 / 23
14,006
778
19,195
36,548
52,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 6 / 26
14,470
804
17,978
23,311
20,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
19
8 / 6 / 22
12,865
715
28,565
19,989
12,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mewsyra
Osiris
20
3 / 7 / 10
12,499
694
15,527
22,888
38,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
8 / 6 / 3
13,033
724
19,520
20,224
18,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 9
11,582
643
20,379
15,027
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
hyperbite
Arachne
18
4 / 8 / 8
11,488
638
17,392
21,769
12,856
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
otada420
Vamana
15
0 / 13 / 5
9,406
523
6,924
29,975
21,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
53
42
Kills
18
18
Deaths
42
123
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
5
23
3.9
W
Hun Batz
5
0
29
19.5
W
Hercules
10
1
23
21.5
W
11
6
26
4
L
Osiris
Mewsyra
Osiris
3
7
10
1.14
L
Hou Yi
8
6
3
1.58
W
Susano
8
6
22
3.17
L
3
8
9
0.94
L
Arachne
hyperbite
Arachne
4
8
8
1
L
Vamana
otada420
Vamana
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,875
Damage
79,742
113,082
Taken
109,883
103,143
Mitigated
99,177
47,139
Healing
29,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,168
13,000
1,616
2,040
16,602
8,320
2,091
2,986
13,616
0
44,443
W
Hun Batz
9,969
1,357
4,758
4,737
16,632
9,582
1,375
3,443
13,189
0
40,920
W
Hercules
19,195
5,777
2,494
18,440
36,548
52,705
755
7,448
29,100
0
41,433
W
17,978
4,712
598
4,509
23,311
20,302
1,255
2,925
20,386
0
35,170
L
Osiris
Mewsyra
Osiris
15,527
3,071
616
2,777
22,888
38,952
0
0
22,337
0
34,321
L
Hou Yi
19,520
8,152
517
6,452
20,224
18,245
0
0
19,905
0
43,353
W
Susano
28,565
3,942
3,047
4,900
19,989
12,234
756
3,577
16,412
0
42,423
L
20,379
1,416
0
1,190
15,027
7,484
0
0
14,772
47,511
0
L
Arachne
hyperbite
Arachne
17,392
13,354
1,829
7,709
21,769
12,856
0
0
21,435
0
24,601
L
Vamana
otada420
Vamana
6,924
2,320
1,590
6,482
29,975
21,640
0
0
29,379
0
21,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,346
Gold Earned
58,008
241
Minions Killed
167
0
Camps Cleared
0
1,783,668
Distance Traveled
1,527,130
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,825
713
61
3
0
275,767
0
W
Hun Batz
13,180
732
67
4
0
447,460
4
W
Hercules
14,006
778
47
3
0
378,809
1
W
Fenrir
14,470
804
31
2
0
337,336
0
L
Osiris
12,499
694
29
2
0
315,524
0
L
Hou Yi
13,033
724
49
3
0
285,114
0
W
Susano
12,865
715
35
2
0
344,296
2
L
Nox
11,582
643
64
4
0
287,229
0
L
Arachne
11,488
638
12
1
0
338,155
3
L
Vamana
9,406
523
13
1
0
301,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role