Player Matchup

Thoth
Thoth
Gold I
AGiantPleb
Thoth
Gold I
Level 42
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 1L
1,876 MMR
Party 2
Bacchus
Bacchus
Platinum I
GodReq
Bacchus
Platinum I
Level 88
God Stats
17W - 1L
1,889 SR
Queue Stats
39W - 30L
2,024 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
HaxzaN
Gilgamesh
Platinum IV
Level 124
God Stats
11W - 5L
1,626 SR
Queue Stats
44W - 22L
2,024 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 85
1,672 SR
1,974 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,628 SR
1,966 MMR
Sol
Sol
Diamond IV
Ohhgipsyy
Sol
Diamond IV
Level 156
God Stats
8W - 4L
1,641 SR
Queue Stats
170W - 166L
2,016 MMR
Party 1
Artio
Artio
Diamond IV
ZzR3ACTIONPRzZ
Artio
Diamond IV
Level 103
God Stats
17W - 9L
1,732 SR
Queue Stats
238W - 223L
1,943 MMR
Party 1
Neith
Neith
Platinum I
t3amwrestling
Neith
Platinum I
Level 125
God Stats
2W - 4L
1,510 SR
Queue Stats
269W - 323L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
5 / 0 / 1
6,093
1,016
9,289
2,571
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GodReq
Bacchus
8
1 / 1 / 5
5,487
915
4,020
5,829
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
HaxzaN
Gilgamesh
9
0 / 1 / 6
5,030
838
4,455
7,102
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
BastetFenrirOdinGeb

VS

Bans
Ah Muzen CabAchillesMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,954
826
5,490
6,884
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 1
5,223
871
1,546
10,113
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 3 / 1
4,324
721
1,507
3,567
1,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
0
1
5.5
W
Bacchus
GodReq
Bacchus
1
1
5
3.5
W
Gilgamesh
HaxzaN
Gilgamesh
0
1
6
3
L
1
2
1
0.75
L
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
8,543
15,502
Taken
20,564
8,999
Mitigated
9,727
4,079
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,289
46
0
626
2,571
804
543
1,144
1,427
30,827
0
W
Bacchus
GodReq
Bacchus
4,020
522
186
2,171
5,829
4,260
156
3,362
2,467
5,148
0
W
Gilgamesh
HaxzaN
Gilgamesh
4,455
1,143
0
1,096
7,102
3,935
355
2,862
4,240
0
10,860
L
5,490
2,570
0
2,923
6,884
2,089
0
5,540
1,211
19,030
0
L
1,546
114
326
2,051
10,113
6,479
0
5,143
4,735
4,716
0
L
1,507
606
0
348
3,567
1,159
0
2,832
735
0
8,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,610
Gold Earned
14,501
76
Minions Killed
61
3
Camps Cleared
3
413,087
Distance Traveled
328,701
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,093
1,016
54
9
0
130,568
1
W
Bacchus
5,487
915
8
1
1
139,288
0
W
Gilgamesh
5,030
838
14
2
2
143,231
0
L
Sol
4,954
826
36
6
3
119,473
1
L
Artio
5,223
871
4
1
0
137,717
0
L
Neith
4,324
721
21
4
0
71,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role