Player Matchup

Gilgamesh
Gilgamesh
Bulgie08
Gilgamesh
Level 42
God Stats
0W - 3L
1,028 SR
Queue Stats
36W - 52L
1,253 Elo+
Party 1
Fenrir
Fenrir
FunkyyyPanda
Fenrir
Level 29
God Stats
3W - 3L
1,032 SR
Queue Stats
42W - 51L
1,283 Elo+
Party 1
Medusa
Medusa
JimminyBillabong
Medusa
Level 61
God Stats
0W - 4L
1,253 SR
Queue Stats
61W - 84L
1,256 Elo+
Party 1
Zeus
Zeus
Simplisimus
Zeus
Level 109
God Stats
1W - 7L
1,075 SR
Queue Stats
701W - 788L
1,399 Elo+
Solo
Atlas
Atlas
i-am-on
Atlas
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,324 Elo+
Party 1
Team Averages
Level 52
1,178 SR
1,303 Elo+

VS

Team Averages
Level 87
1,498 SR
1,405 Elo+
Hou Yi
Hou Yi
Ginger_Viking23
Hou Yi
Level 118
God Stats
23W - 12L
1,617 SR
Queue Stats
574W - 587L
1,479 Elo+
Party 2
Anubis
Anubis
Jonas_PRO-GAMER_
Anubis
Level 33
God Stats
3W - 2L
1,603 SR
Queue Stats
3W - 3L
1,437 Elo+
Solo
Chaac
Chaac
NANDITOFER1990
Chaac
Level 106
God Stats
33W - 38L
1,446 SR
Queue Stats
394W - 473L
1,396 Elo+
Solo
Ravana
Ravana
Oficial_Kumashi
Ravana
Level 115
God Stats
1W - 0L
1,366 SR
Queue Stats
300W - 311L
1,370 Elo+
Solo
Cthulhu
Cthulhu
RYANphillipPERKS
Cthulhu
Level 65
God Stats
30W - 35L
1,459 SR
Queue Stats
177W - 224L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bulgie08
Gilgamesh
16
1 / 2 / 1
8,618
507
11,777
9,813
6,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
7 / 6 / 0
8,685
511
9,334
13,326
3,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 9 / 1
6,434
378
4,365
11,236
2,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 6 / 3
9,569
563
11,797
10,865
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
i-am-on
Atlas
12
1 / 3 / 1
7,145
420
2,164
7,300
4,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 2
10,529
619
10,993
11,830
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 4
9,962
586
7,299
10,395
4,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 3
9,748
573
7,708
19,454
11,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 2 / 0
10,134
596
6,697
10,593
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 10
9,592
564
5,777
11,031
10,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
13
Kills
26
26
Deaths
13
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bulgie08
Gilgamesh
1
2
1
0.75
L
Fenrir
7
6
0
1.17
W
12
2
2
6.5
L
0
9
1
0.06
W
6
6
4
1.33
W
0
2
3
0.75
W
6
2
0
3
W
2
1
10
7
L
4
6
3
0.92
L
Atlas
i-am-on
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
38,474
52,540
Taken
63,303
18,651
Mitigated
35,259
7,277
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bulgie08
Gilgamesh
11,777
4,950
53
1,455
9,813
6,257
0
256
9,557
0
53,987
L
Fenrir
9,334
4,482
0
3,489
13,326
3,824
164
3,532
9,794
0
36,235
W
10,993
6,399
0
5,954
11,830
4,733
2,393
2,438
9,392
0
75,472
L
4,365
2,094
82
1,104
11,236
2,242
1,035
2,331
8,905
0
34,030
W
7,299
253
0
3,166
10,395
4,274
1,492
4,391
6,004
48,259
0
W
7,708
2,156
36
10,331
19,454
11,203
463
0
19,454
0
64,947
W
6,697
2,151
0
4,416
10,593
4,195
0
3,541
7,052
0
69,239
W
5,777
306
449
3,376
11,031
10,854
453
3,652
7,379
26,582
0
L
11,797
1,582
0
1,094
10,865
2,160
594
4,997
5,868
62,315
0
L
Atlas
i-am-on
Atlas
2,164
791
0
0
7,300
4,168
273
1,960
5,340
19,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
49,965
356
Minions Killed
540
0
Camps Cleared
0
1,559,746
Distance Traveled
1,587,541
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,618
507
99
6
0
320,225
2
L
Fenrir
8,685
511
58
3
0
326,168
0
W
Hou Yi
10,529
619
148
9
0
304,151
3
L
Medusa
6,434
378
69
4
0
319,371
5
W
Anubis
9,962
586
97
6
0
307,780
2
W
Chaac
9,748
573
143
8
0
312,046
2
W
Ravana
10,134
596
118
7
0
343,050
1
W
Cthulhu
9,592
564
34
2
0
320,514
4
L
Zeus
9,569
563
97
6
0
286,080
4
L
Atlas
7,145
420
33
2
0
307,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role