Player Matchup

Pele
Pele
DR3AMER3195
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 2
Bacchus
Bacchus
Drninja2020
Bacchus
Level 83
God Stats
1W - 0L
1,956 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 2
Merlin
Merlin
LiLNonFatLatte
Merlin
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Tous
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,712 Elo+
Party 2
Team Averages
Level 66
1,560 SR
1,599 Elo+

VS

Team Averages
Level 121
1,529 SR
1,416 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KeTtL3 K0oKeD
Artemis
Level 100
God Stats
1W - 2L
1,620 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 3
Horus
Horus
superchimp99
Horus
Level 118
God Stats
0W - 2L
1,495 SR
Queue Stats
18W - 25L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,051
705
2,183
6,479
2,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Drninja2020
Bacchus
13
1 / 1 / 7
8,046
805
4,596
8,276
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 2
9,497
950
10,081
5,946
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Tous
Skadi
15
7 / 2 / 5
9,213
921
12,329
7,183
2,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 4
8,477
848
6,697
7,554
2,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
 
Bacchus
13
4 / 2 / 2
8,450
845
3,810
7,756
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
12
0 / 4 / 2
6,752
675
3,232
7,565
2,180
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 4
7,130
713
2,241
10,077
8,208
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
9
9
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
4
2
L
Bacchus
 
Bacchus
4
2
2
2.5
W
0
4
3
0.38
W
Bacchus
Drninja2020
Bacchus
1
1
7
4.5
L
Artemis
0
4
2
0.25
W
5
2
2
3
W
Skadi
Tous
Skadi
7
2
5
4.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
15,980
27,884
Taken
32,952
16,358
Mitigated
21,226
2,144
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,697
408
379
1,085
7,554
2,058
112
3,446
3,845
34,691
0
L
Bacchus
 
Bacchus
3,810
242
111
1,804
7,756
8,780
0
3,114
4,334
10,238
0
W
2,183
240
0
336
6,479
2,321
981
3,313
3,166
0
11,285
W
Bacchus
Drninja2020
Bacchus
4,596
398
0
754
8,276
8,936
254
2,225
6,051
13,442
0
L
Artemis
3,232
1,720
0
571
7,565
2,180
350
3,885
3,416
0
15,935
W
10,081
708
0
824
5,946
2,292
706
2,187
3,759
43,907
0
W
Skadi
Tous
Skadi
12,329
5,790
0
230
7,183
2,809
1,880
3,274
3,909
0
33,439
L
2,241
799
948
3,463
10,077
8,208
29
3,226
6,558
0
10,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
30,809
185
Minions Killed
123
9
Camps Cleared
4
813,146
Distance Traveled
603,293
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,477
848
70
7
1
174,183
1
L
Bacchus
8,450
845
17
2
0
106,429
0
W
Pele
7,051
705
23
2
1
194,124
2
W
Bacchus
8,046
805
12
1
2
229,792
0
L
Artemis
6,752
675
20
2
1
171,242
0
W
Merlin
9,497
950
95
10
3
203,463
2
W
Skadi
9,213
921
55
6
3
185,767
4
L
Horus
7,130
713
16
2
2
151,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role