Player Matchup

Bellona
Bellona
TTV_CALMDOWN
Bellona
Level 63
God Stats
4W - 7L
1,386 SR
Queue Stats
227W - 310L
1,296 Elo+
Party 2
Izanami
Izanami
VOX-_-BXRJX28
Izanami
Level 46
God Stats
2W - 2L
1,542 SR
Queue Stats
13W - 21L
1,372 Elo+
Party 3
Susano
Susano
javiCack2002
Susano
Level 88
God Stats
1W - 3L
1,322 SR
Queue Stats
32W - 31L
1,489 Elo+
Party 3
Fenrir
Fenrir
mrk92117
Fenrir
Level 55
God Stats
17W - 29L
1,198 SR
Queue Stats
182W - 237L
1,291 Elo+
Party 2
Nu Wa
Nu Wa
temp-481467
Nu Wa
Level 47
God Stats
8W - 6L
1,142 SR
Queue Stats
151W - 179L
1,310 Elo+
Party 2
Team Averages
Level 60
1,318 SR
1,352 Elo+

VS

Team Averages
Level 62
1,541 SR
1,438 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RhyperiorRFC
Cerberus
Level 68
God Stats
35W - 16L
1,626 SR
Queue Stats
79W - 86L
1,483 Elo+
Party 1
Izanami
Izanami
SJG1998
Izanami
Level 38
God Stats
15W - 8L
1,515 SR
Queue Stats
44W - 34L
1,467 Elo+
Party 1
Kali
Kali
Sethas564
Kali
Level 58
God Stats
5W - 2L
1,532 SR
Queue Stats
71W - 89L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tominator1128
Morgan Le Fay
Level 63
God Stats
32W - 38L
1,530 SR
Queue Stats
77W - 87L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TTV_CALMDOWN
Bellona
9
0 / 1 / 0
4,828
483
1,943
7,309
3,135
Izanami
8
0 / 1 / 1
4,820
482
2,356
3,812
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
2 / 1 / 2
5,309
531
3,578
6,385
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
mrk92117
Fenrir
7
1 / 2 / 1
4,663
466
2,703
5,125
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,258
526
3,111
3,536
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
6,365
637
4,630
4,068
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RhyperiorRFC
Cerberus
7
0 / 1 / 2
4,752
475
1,359
6,226
2,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SJG1998
Izanami
9
4 / 0 / 0
6,051
605
5,255
4,517
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
7
0 / 1 / 0
4,476
448
932
4,662
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Tominator1128
Morgan Le Fay
10
0 / 2 / 0
5,344
534
3,538
4,472
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
5
5
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Cerberus
RhyperiorRFC
Cerberus
0
1
2
1
W
Izanami
SJG1998
Izanami
4
0
0
4
W
Kali
0
1
0
0
L
Bellona
TTV_CALMDOWN
Bellona
0
1
0
0
W
Morgan Le Fay
Tominator1128
Morgan Le Fay
0
2
0
0
L
Izanami
0
1
1
0.5
L
Susano
2
1
2
3
L
Fenrir
mrk92117
Fenrir
1
2
1
0.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
15,714
26,167
Taken
23,945
8,096
Mitigated
8,834
9,500
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,630
1,169
0
2,216
4,068
2,600
1,028
332
3,648
0
41,112
W
Cerberus
RhyperiorRFC
Cerberus
1,359
0
187
1,477
6,226
2,654
0
424
5,714
12,806
0
W
Izanami
SJG1998
Izanami
5,255
3,906
0
500
4,517
1,048
34
400
4,029
0
33,687
W
Kali
932
491
0
2,120
4,662
1,161
0
994
3,516
0
17,074
L
Bellona
TTV_CALMDOWN
Bellona
1,943
221
0
2,326
7,309
3,135
0
0
7,309
0
18,829
W
Morgan Le Fay
Tominator1128
Morgan Le Fay
3,538
421
0
498
4,472
1,371
33
489
3,927
34,148
0
L
Izanami
2,356
1,163
278
1,002
3,812
778
125
590
3,222
0
27,969
L
Susano
3,578
615
0
3,166
6,385
1,752
0
1,094
5,291
0
25,705
L
Fenrir
mrk92117
Fenrir
2,703
312
0
1,581
5,125
1,481
22
1,170
3,955
0
8,658
L
3,111
323
153
994
3,536
950
0
2,043
1,493
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
26,988
230
Minions Killed
295
0
Camps Cleared
0
969,885
Distance Traveled
915,286
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,365
637
97
10
0
186,284
1
W
Cerberus
4,752
475
31
3
0
186,719
2
W
Izanami
6,051
605
69
7
0
185,338
3
W
Kali
4,476
448
37
4
0
179,082
0
L
Bellona
4,828
483
56
6
0
187,970
1
W
Morgan Le Fay
5,344
534
61
6
0
177,863
4
L
Izanami
4,820
482
53
5
0
172,903
4
L
Susano
5,309
531
55
6
0
220,234
2
L
Fenrir
4,663
466
17
2
0
204,993
2
L
Nu Wa
5,258
526
49
5
0
183,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role