Player Matchup

Hera
Hera
RachelMaddowShow
Hera
Level 118
God Stats
4W - 5L
1,490 SR
Queue Stats
240W - 217L
1,542 Elo+
Party 2
Anubis
Anubis
SpicyXcReaper
Anubis
Level 109
God Stats
4W - 3L
1,555 SR
Queue Stats
218W - 235L
1,407 Elo+
Solo
Geb
Geb
SpiritBox66
Geb
Level 85
God Stats
1W - 1L
1,407 SR
Queue Stats
71W - 78L
1,398 Elo+
Party 2
Rama
Rama
TwitchSleephd
Rama
Level 25
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 8L
1,251 Elo+
Party 2
Hades
Hades
sandstorm1369
Hades
Level 89
God Stats
3W - 1L
1,530 SR
Queue Stats
46W - 39L
1,445 Elo+
Party 2
Team Averages
Level 85
1,455 SR
1,409 Elo+

VS

Team Averages
Level 65
1,334 SR
1,417 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Im Zeulos
Baba Yaga
Level 89
God Stats
0W - 3L
1,174 SR
Queue Stats
85W - 78L
1,496 Elo+
Party 3
Neith
Neith
bananadis
Neith
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Charybdis
Charybdis
ice is light
Charybdis
Level 29
God Stats
2W - 2L
1,484 SR
Queue Stats
42W - 55L
1,395 Elo+
Party 3
Ullr
Ullr
lImiseryIl
Ullr
Level 87
God Stats
0W - 2L
1,228 SR
Queue Stats
50W - 38L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
10,078
916
17,784
6,683
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 13
9,595
872
8,045
10,020
4,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 14
9,430
857
6,970
13,179
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 4 / 9
9,180
835
5,403
8,133
3,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 12
9,846
895
6,580
9,564
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 6
8,228
748
11,627
7,268
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Im Zeulos
Baba Yaga
13
2 / 6 / 2
7,309
664
10,256
11,634
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
bananadis
Neith
14
4 / 5 / 7
8,600
782
5,625
7,604
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
ice is light
Charybdis
13
2 / 7 / 6
7,840
713
6,306
10,066
3,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 4
8,301
755
3,738
11,510
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
27
Kills
12
14
Deaths
27
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
6
1
L
Baba Yaga
Im Zeulos
Baba Yaga
2
6
2
0.5
W
7
2
16
7.5
W
4
3
13
3.5
W
3
2
14
5
W
6
4
9
2.63
L
Neith
bananadis
Neith
4
5
7
1.5
L
Charybdis
ice is light
Charybdis
2
7
6
0.71
L
3
5
4
1
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,782
Damage
37,552
47,579
Taken
48,082
30,061
Mitigated
16,734
18,977
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,627
135
1,031
1,411
7,268
2,563
0
6,163
1,060
32,457
0
L
Baba Yaga
Im Zeulos
Baba Yaga
10,256
195
520
3,850
11,634
4,055
405
9,286
2,250
21,604
0
W
17,784
2,634
706
2,207
6,683
2,929
710
1,844
4,839
34,245
0
W
8,045
0
1,605
5,022
10,020
4,632
762
4,813
5,207
28,893
0
W
6,970
348
501
2,789
13,179
15,122
174
5,246
7,933
14,514
0
W
5,403
3,022
872
1,011
8,133
3,255
2,043
5,157
2,976
0
11,463
L
Neith
bananadis
Neith
5,625
1,230
0
854
7,604
2,608
0
6,636
914
0
10,657
L
Charybdis
ice is light
Charybdis
6,306
2,761
578
992
10,066
3,257
270
7,955
1,969
0
15,666
L
3,738
1,509
782
2,795
11,510
4,251
180
8,803
2,510
0
8,668
W
6,580
416
663
3,601
9,564
4,123
1,381
4,823
4,741
12,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
40,278
116
Minions Killed
95
0
Camps Cleared
0
993,134
Distance Traveled
952,672
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,228
748
39
4
0
186,997
0
L
Baba Yaga
7,309
664
20
2
0
204,316
0
W
Hera
10,078
916
29
3
0
212,675
3
W
Anubis
9,595
872
45
4
0
194,497
0
W
Geb
9,430
857
8
1
0
210,433
0
W
Rama
9,180
835
21
2
0
182,547
1
L
Neith
8,600
782
5
0
0
205,332
0
L
Charybdis
7,840
713
18
2
0
181,643
0
L
Ullr
8,301
755
13
1
0
174,384
0
W
Hades
9,846
895
13
1
0
192,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role