Player Matchup

Osiris
Osiris
BlackPhantøm
Osiris
Level 160
God Stats
1W - 0L
1,478 SR
Queue Stats
89W - 67L
1,597 Elo+
Party 3
Serqet
Serqet
Coffemug2000
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,618 Elo+
Solo
Hel
Hel
Färore
Hel
Level 147
God Stats
4W - 3L
1,387 SR
Queue Stats
88W - 58L
1,564 Elo+
Party 3
Neith
Neith
Graaltar
Neith
Level 129
God Stats
8W - 7L
1,565 SR
Queue Stats
269W - 259L
1,464 Elo+
Solo
Vulcan
Vulcan
HarryPotterus
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,498 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,548 Elo+

VS

Team Averages
Level 84
1,478 SR
1,618 Elo+
Charybdis
Charybdis
CireasaSus
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,732 Elo+
Party 2
Hel
Hel
DevsSuckDeeks
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,780 Elo+
Party 2
Poseidon
Poseidon
Kidnios
Poseidon
Level 120
God Stats
2W - 4L
1,402 SR
Queue Stats
153W - 163L
1,500 Elo+
Party 1
Discordia
Discordia
LuciferMorning97
Discordia
Level 114
God Stats
3W - 5L
1,416 SR
Queue Stats
232W - 242L
1,535 Elo+
Party 1
Cerberus
Cerberus
malfnctn
Cerberus
Level 143
God Stats
8W - 9L
1,573 SR
Queue Stats
470W - 489L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 19
10,774
898
10,548
16,153
16,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
18
12 / 2 / 14
10,875
906
11,543
17,179
10,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
17
4 / 2 / 21
9,862
822
10,352
11,454
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Graaltar
Neith
17
7 / 4 / 15
10,531
878
17,723
16,674
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 23
10,246
854
19,383
7,867
4,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CireasaSus
Charybdis
16
3 / 4 / 6
9,557
796
11,031
13,161
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 5
8,351
696
5,989
12,876
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Kidnios
Poseidon
15
2 / 8 / 7
9,195
766
7,647
13,072
4,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
17
2 / 8 / 7
9,464
789
17,034
16,063
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
malfnctn
Cerberus
16
3 / 6 / 6
9,217
768
8,212
20,543
19,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
42
31
Kills
11
12
Deaths
31
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
19
4.83
L
Charybdis
CireasaSus
Charybdis
3
4
6
1.5
W
Serqet
12
2
14
9.5
L
1
5
5
0.7
W
Hel
4
2
21
7.25
W
Neith
Graaltar
Neith
7
4
15
3.63
W
3
1
23
14.5
L
Poseidon
Kidnios
Poseidon
2
8
7
0.69
L
Discordia
2
8
7
0.69
L
Cerberus
malfnctn
Cerberus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,549
Damage
49,913
69,327
Taken
75,715
43,305
Mitigated
40,497
40,871
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,548
2,991
3,500
4,313
16,153
16,619
857
4,126
12,027
0
23,780
L
Charybdis
CireasaSus
Charybdis
11,031
4,912
696
1,870
13,161
5,128
1,429
5,635
7,278
0
20,491
W
Serqet
11,543
1,684
1,575
1,931
17,179
10,527
1,504
9,080
8,099
0
13,551
L
5,989
167
8,903
5,249
12,876
5,367
0
5,349
7,011
14,834
0
W
Hel
10,352
318
16,895
6,637
11,454
5,334
479
7,968
3,486
17,745
0
W
Neith
Graaltar
Neith
17,723
6,628
451
2,059
16,674
6,226
798
12,506
4,168
0
36,167
W
19,383
4,034
1,955
1,555
7,867
4,599
1,563
5,202
2,665
40,219
0
L
Poseidon
Kidnios
Poseidon
7,647
799
289
203
13,072
4,660
182
4,422
8,378
21,524
0
L
Discordia
17,034
730
621
1,512
16,063
5,744
0
6,423
8,978
38,164
0
L
Cerberus
malfnctn
Cerberus
8,212
143
1,208
3,531
20,543
19,598
0
7,906
11,733
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
45,784
120
Minions Killed
143
0
Camps Cleared
0
1,210,713
Distance Traveled
1,087,022
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,774
898
14
1
0
225,821
0
L
Charybdis
9,557
796
28
2
0
206,896
3
W
Serqet
10,875
906
9
1
0
247,455
1
L
Hel
8,351
696
15
1
0
237,646
1
W
Hel
9,862
822
17
1
0
250,039
0
W
Neith
10,531
878
46
4
0
240,370
0
W
Vulcan
10,246
854
34
3
0
247,028
1
L
Poseidon
9,195
766
16
1
0
208,782
1
L
Discordia
9,464
789
56
5
0
209,426
3
L
Cerberus
9,217
768
28
2
0
224,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role