Player Matchup

Hachiman
Hachiman
CSL221
Hachiman
Level 68
God Stats
13W - 19L
1,475 SR
Queue Stats
122W - 140L
1,448 Elo+
Party 3
Fenrir
Fenrir
Leonardo30902
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Neith
Neith
baltazzar87
Neith
Level 128
God Stats
113W - 103L
1,555 SR
Queue Stats
153W - 149L
1,484 Elo+
Solo
Loki
Loki
milk_meister22
Loki
Level 120
God Stats
1W - 1L
1,607 SR
Queue Stats
294W - 333L
1,409 Elo+
Party 3
Janus
Janus
yolololmx
Janus
Level 37
God Stats
4W - 5L
1,517 SR
Queue Stats
68W - 90L
1,400 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,379 Elo+

VS

Team Averages
Level 76
1,512 SR
1,378 Elo+
Gilgamesh
Gilgamesh
AVIDD
Gilgamesh
Level 47
God Stats
1W - 2L
1,259 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 2
Hercules
Hercules
Berz3rker16
Hercules
Level 149
God Stats
9W - 4L
1,548 SR
Queue Stats
112W - 122L
1,477 Elo+
Solo
Charybdis
Charybdis
DonaldKrump
Charybdis
Level 25
God Stats
2W - 1L
1,675 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 2
Sylvanus
Sylvanus
NineteenWhales
Sylvanus
Level 41
God Stats
8W - 9L
1,473 SR
Queue Stats
136W - 147L
1,351 Elo+
Solo
Poseidon
Poseidon
pacmare
Poseidon
Level 118
God Stats
2W - 0L
1,605 SR
Queue Stats
155W - 163L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CSL221
Hachiman
10
2 / 0 / 0
5,567
557
3,265
3,488
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 4 / 0
3,951
395
954
4,775
1,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,729
573
2,879
3,595
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
4,850
485
1,483
4,753
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
yolololmx
Janus
8
0 / 4 / 2
4,804
480
1,917
4,233
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AVIDD
Gilgamesh
8
0 / 1 / 5
5,177
518
2,521
6,319
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Berz3rker16
Hercules
11
5 / 0 / 1
6,382
638
3,263
5,202
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DonaldKrump
Charybdis
9
4 / 1 / 0
5,587
559
3,118
3,956
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 1 / 0
5,459
546
1,899
3,886
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
pacmare
Poseidon
10
1 / 0 / 4
5,975
598
1,371
2,178
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AVIDD
Gilgamesh
0
1
5
2.5
W
Hercules
Berz3rker16
Hercules
5
0
1
5.5
L
Hachiman
CSL221
Hachiman
2
0
0
2
W
Charybdis
DonaldKrump
Charybdis
4
1
0
4
L
0
4
0
0
W
Sylvanus
0
1
0
0
L
1
0
0
1
L
0
2
1
0.25
W
Poseidon
pacmare
Poseidon
1
0
4
3
L
Janus
yolololmx
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
12,172
20,844
Taken
21,541
6,461
Mitigated
7,479
5,823
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AVIDD
Gilgamesh
2,521
513
0
1,772
6,319
2,698
0
457
5,761
0
13,617
W
Hercules
Berz3rker16
Hercules
3,263
999
0
1,998
5,202
1,840
0
642
4,453
0
33,077
L
Hachiman
CSL221
Hachiman
3,265
1,397
0
2,223
3,488
684
0
0
3,488
0
30,065
W
Charybdis
DonaldKrump
Charybdis
3,118
1,858
0
1,809
3,956
744
0
383
3,502
0
29,042
L
954
303
0
372
4,775
1,906
46
430
4,345
0
8,852
W
Sylvanus
1,899
742
0
1,767
3,886
1,753
0
0
3,886
21,722
7,361
L
2,879
500
0
2,357
3,595
1,315
0
1,392
2,203
0
29,834
L
1,483
112
0
871
4,753
1,541
260
479
4,274
0
25,435
W
Poseidon
pacmare
Poseidon
1,371
151
40
1,107
2,178
444
0
284
1,848
27,124
0
L
Janus
yolololmx
Janus
1,917
286
0
0
4,233
1,015
0
631
3,602
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
28,580
247
Minions Killed
301
0
Camps Cleared
0
887,634
Distance Traveled
975,350
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,177
518
22
2
0
201,213
4
W
Hercules
6,382
638
79
8
0
216,963
2
L
Hachiman
5,567
557
66
7
0
185,247
4
W
Charybdis
5,587
559
73
7
0
180,388
0
L
Fenrir
3,951
395
18
2
0
159,286
1
W
Sylvanus
5,459
546
66
7
0
158,915
0
L
Neith
5,729
573
79
8
0
187,335
6
L
Loki
4,850
485
48
5
0
191,384
3
W
Poseidon
5,975
598
61
6
0
217,871
4
L
Janus
4,804
480
36
4
0
164,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role