Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Alex_to_reality
Fafnir
Level 115
God Stats
3W - 3L
1,398 SR
Queue Stats
337W - 322L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Icy_Maj
Tsukuyomi
Level 66
God Stats
5W - 4L
1,583 SR
Queue Stats
154W - 155L
1,494 Elo+
Party 2
Sol
Sol
NoMxrcy_YT_
Sol
Level 121
God Stats
5W - 6L
1,338 SR
Queue Stats
273W - 274L
1,528 Elo+
Party 2
Achilles
Achilles
PynkPanther03
Achilles
Level 142
God Stats
2W - 2L
1,408 SR
Queue Stats
315W - 278L
1,521 Elo+
Party 1
Team Averages
Level 101
1,445 SR
1,509 Elo+

VS

Team Averages
Level 111
1,491 SR
1,455 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Steeb814
Bellona
Level 110
God Stats
0W - 1L
1,795 SR
Queue Stats
30W - 39L
1,390 Elo+
Solo
Charybdis
Charybdis
ToxicDID911
Charybdis
Level 66
God Stats
21W - 18L
1,599 SR
Queue Stats
219W - 244L
1,376 Elo+
Solo
Chiron
Chiron
haydenhimmer75
Chiron
Level 96
God Stats
2W - 3L
1,380 SR
Queue Stats
84W - 77L
1,507 Elo+
Party 3
Scylla
Scylla
megahurricane
Scylla
Level 124
God Stats
0W - 3L
1,180 SR
Queue Stats
183W - 150L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 2
5,792
483
1,176
5,603
1,528
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,833
486
1,313
4,593
4,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Icy_Maj
Tsukuyomi
11
2 / 1 / 0
6,419
535
4,060
6,107
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 2 / 1
7,959
663
10,068
8,147
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
PynkPanther03
Achilles
13
6 / 0 / 1
7,953
663
9,501
9,187
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 1
6,090
508
2,153
4,249
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Steeb814
Bellona
9
0 / 6 / 0
5,301
442
4,188
11,624
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ToxicDID911
Charybdis
8
0 / 3 / 2
5,332
444
1,790
6,764
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
6,161
513
4,041
5,659
1,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 1
5,608
467
4,170
7,532
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
18
Kills
4
4
Deaths
18
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
2
1
L
Khepri
 
Khepri
1
0
1
1.5
W
1
0
2
2
W
Tsukuyomi
Icy_Maj
Tsukuyomi
2
1
0
2
W
9
2
1
4.75
W
Achilles
PynkPanther03
Achilles
6
0
1
6.5
L
Bellona
Steeb814
Bellona
0
6
0
0
L
Charybdis
ToxicDID911
Charybdis
0
3
2
0.33
L
2
2
1
1.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
16,342
33,637
Taken
35,828
17,200
Mitigated
15,197
16,195
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,176
835
0
2,365
5,603
1,528
686
1,021
4,542
0
25,195
L
Khepri
 
Khepri
2,153
0
409
1,963
4,249
2,577
0
1,248
2,911
18,122
0
W
1,313
94
165
1,872
4,593
4,079
0
1,339
3,019
10,838
0
W
Tsukuyomi
Icy_Maj
Tsukuyomi
4,060
803
0
2,292
6,107
1,870
0
755
5,229
0
37,021
W
10,068
5,047
0
4,603
8,147
2,942
288
2,088
5,819
48,336
6,568
W
Achilles
PynkPanther03
Achilles
9,501
1,845
46
4,852
9,187
6,781
386
644
7,898
485
43,875
L
Bellona
Steeb814
Bellona
4,188
525
0
1,290
11,624
6,200
0
619
10,108
0
26,618
L
Charybdis
ToxicDID911
Charybdis
1,790
973
0
2,391
6,764
2,161
0
711
5,905
0
23,026
L
4,041
1,077
207
1,458
5,659
1,932
0
3,227
2,417
0
33,442
L
4,170
294
0
1,276
7,532
2,327
0
4,336
3,196
25,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,956
Gold Earned
28,492
324
Minions Killed
243
0
Camps Cleared
0
1,197,296
Distance Traveled
1,048,274
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,792
483
52
4
0
203,855
3
L
Khepri
6,090
508
39
3
0
241,215
5
W
Fafnir
5,833
486
14
1
0
251,641
2
W
Tsukuyomi
6,419
535
75
6
0
267,539
0
W
Sol
7,959
663
94
8
0
229,790
4
W
Achilles
7,953
663
89
7
0
244,471
2
L
Bellona
5,301
442
48
4
0
211,209
5
L
Charybdis
5,332
444
53
4
0
181,234
1
L
Chiron
6,161
513
49
4
0
210,764
2
L
Scylla
5,608
467
54
5
0
203,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role