Player Matchup

Osiris
Osiris
Amilisic
Osiris
Level 85
God Stats
1W - 2L
1,453 SR
Queue Stats
77W - 96L
1,459 Elo+
Party 2
Sobek
Sobek
TheBizLegend
Sobek
Level 102
God Stats
5W - 3L
1,484 SR
Queue Stats
73W - 98L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
b3nZmac2
Sun Wukong
Level 92
God Stats
6W - 7L
1,471 SR
Queue Stats
101W - 131L
1,431 Elo+
Party 2
Izanami
Izanami
jet367
Izanami
Level 123
God Stats
0W - 2L
1,572 SR
Queue Stats
75W - 98L
1,442 Elo+
Party 2
Scylla
Scylla
th3mcdow3llrs
Scylla
Level 106
God Stats
16W - 17L
1,626 SR
Queue Stats
84W - 103L
1,452 Elo+
Party 2
Team Averages
Level 102
1,521 SR
1,447 Elo+

VS

Team Averages
Level 144
1,616 SR
1,519 Elo+
Ares
Ares
Almightybeanlord
Ares
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
118W - 102L
1,572 Elo+
Party 1
Baba Yaga
Baba Yaga
Lyhkan
Baba Yaga
Level 158
God Stats
3W - 1L
1,496 SR
Queue Stats
14W - 11L
1,408 Elo+
Party 1
Kali
Kali
MoOdy_KSA_10
Kali
Level 123
God Stats
4W - 2L
1,790 SR
Queue Stats
354W - 356L
1,469 Elo+
Party 3
Achilles
Achilles
eX--Sepulcrum
Achilles
Level 125
God Stats
6W - 3L
1,534 SR
Queue Stats
236W - 198L
1,611 Elo+
Party 3
Heimdallr
Heimdallr
iHaDaLifeB4
Heimdallr
Level 152
God Stats
2W - 2L
1,533 SR
Queue Stats
143W - 139L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Amilisic
Osiris
15
1 / 5 / 1
9,216
419
6,200
16,253
11,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
8,271
376
3,504
17,319
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
b3nZmac2
Sun Wukong
16
0 / 1 / 0
9,683
440
5,251
15,417
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
jet367
Izanami
17
2 / 2 / 0
10,948
498
4,502
10,258
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 1
9,737
443
6,432
13,230
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,759
535
9,698
19,803
24,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Lyhkan
Baba Yaga
19
3 / 0 / 6
13,013
592
13,293
6,830
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 2 / 3
13,418
610
9,006
19,719
13,006
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
eX--Sepulcrum
Achilles
20
3 / 1 / 3
13,506
614
15,617
17,123
21,918
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
iHaDaLifeB4
Heimdallr
20
3 / 0 / 1
13,358
607
8,173
12,491
5,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
16
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Osiris
Amilisic
Osiris
1
5
1
0.3
W
Baba Yaga
Lyhkan
Baba Yaga
3
0
6
6
W
4
2
3
2.75
L
0
2
1
0.25
L
Sun Wukong
b3nZmac2
Sun Wukong
0
1
0
0
W
Achilles
eX--Sepulcrum
Achilles
3
1
3
4.5
W
Heimdallr
iHaDaLifeB4
Heimdallr
3
0
1
3.5
L
Izanami
jet367
Izanami
2
2
0
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
55,787
72,477
Taken
75,966
44,869
Mitigated
68,400
14,155
Healing
32,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,698
200
0
3,632
19,803
24,273
416
2,614
16,925
39,568
0
L
Osiris
Amilisic
Osiris
6,200
2,579
0
3,032
16,253
11,526
0
4,943
11,016
0
72,283
W
Baba Yaga
Lyhkan
Baba Yaga
13,293
741
0
3,568
6,830
3,249
1,653
1,402
5,340
104,084
0
W
9,006
3,153
0
9,382
19,719
13,006
3,204
3,891
14,586
0
137,184
L
3,504
66
0
3,734
17,319
19,020
0
7,808
8,664
16,411
0
L
Sun Wukong
b3nZmac2
Sun Wukong
5,251
780
0
3,821
15,417
7,516
0
6,466
8,124
0
61,839
W
Achilles
eX--Sepulcrum
Achilles
15,617
3,231
0
8,243
17,123
21,918
360
2,997
12,144
17,444
89,439
W
Heimdallr
iHaDaLifeB4
Heimdallr
8,173
3,472
0
7,781
12,491
5,954
5,710
2,108
10,367
0
111,321
L
Izanami
jet367
Izanami
4,502
2,122
0
2,069
10,258
3,183
0
2,371
7,814
0
88,248
L
6,432
137
0
1,499
13,230
3,624
0
4,220
8,674
68,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
65,054
576
Minions Killed
795
0
Camps Cleared
0
2,207,109
Distance Traveled
2,218,574
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,759
535
44
2
0
420,893
5
L
Osiris
9,216
419
104
5
0
497,349
2
W
Baba Yaga
13,013
592
187
9
0
445,582
4
W
Kali
13,418
610
186
8
0
521,157
1
L
Sobek
8,271
376
25
1
0
445,188
3
L
Sun Wukong
9,683
440
146
7
0
417,960
5
W
Achilles
13,506
614
188
9
0
431,583
6
W
Heimdallr
13,358
607
190
9
0
399,359
3
L
Izanami
10,948
498
175
8
0
436,226
1
L
Scylla
9,737
443
126
6
0
410,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role