Player Matchup

Hachiman
Hachiman
FirerPlayer
Hachiman
Level 152
God Stats
0W - 1L
1,590 SR
Queue Stats
43W - 57L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
SUPER CARR0T
Cthulhu
Level 28
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SoundablePond11
Cliodhna
Level 49
God Stats
6W - 4L
1,722 SR
Queue Stats
8W - 7L
1,397 Elo+
Solo
Chang'e
Chang'e
hwmanz
Chang'e
Level 28
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 1
Ra
Ra
over6
Ra
Level 65
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,497 SR
1,391 Elo+

VS

Team Averages
Level 59
1,586 SR
1,392 Elo+
Fenrir
Fenrir
AtomicStallion
Fenrir
Level 64
God Stats
3W - 4L
1,481 SR
Queue Stats
8W - 12L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
CashMoneyCountry
Kumbhakarna
Level 27
God Stats
1W - 0L
1,803 SR
Queue Stats
45W - 56L
1,374 Elo+
Party 3
Merlin
Merlin
MrPinnedTweets
Merlin
Level 29
God Stats
31W - 30L
1,587 SR
Queue Stats
57W - 70L
1,400 Elo+
Party 3
Hades
Hades
brightnlight
Hades
Level 89
God Stats
6W - 5L
1,535 SR
Queue Stats
19W - 25L
1,393 Elo+
Solo
Skadi
Skadi
im-0uija
Skadi
Level 86
God Stats
11W - 4L
1,525 SR
Queue Stats
14W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FirerPlayer
Hachiman
13
2 / 3 / 1
7,432
743
7,327
6,837
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SUPER CARR0T
Cthulhu
13
3 / 6 / 1
8,212
821
6,240
15,792
12,976
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
12
1 / 4 / 1
6,386
639
6,837
9,319
2,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
hwmanz
Chang'e
12
0 / 5 / 3
6,325
633
2,879
9,452
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
13
0 / 6 / 5
6,841
684
4,941
8,307
3,238
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,965
997
8,942
10,654
10,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
CashMoneyCountry
Kumbhakarna
14
3 / 0 / 7
8,509
851
2,220
8,145
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 7
8,216
822
9,325
6,600
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 10
8,357
836
8,417
7,669
4,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
im-0uija
Skadi
17
9 / 1 / 11
10,609
1,061
14,198
7,448
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
6
Kills
24
24
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Kumbhakarna
CashMoneyCountry
Kumbhakarna
3
0
7
6.5
L
Hachiman
FirerPlayer
Hachiman
2
3
1
0.83
W
3
2
7
3.25
L
Cthulhu
SUPER CARR0T
Cthulhu
3
6
1
0.58
L
Cliodhna
1
4
1
0.38
W
2
2
10
3.5
L
Chang'e
hwmanz
Chang'e
0
5
3
0.3
W
Skadi
im-0uija
Skadi
9
1
11
14.5
L
Ra
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
43,102
49,707
Taken
40,516
24,117
Mitigated
27,266
5,942
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,942
2,096
570
2,151
10,654
10,039
124
3,628
6,906
423
16,420
W
Kumbhakarna
CashMoneyCountry
Kumbhakarna
2,220
67
526
2,417
8,145
7,316
27
2,577
5,500
13,016
0
L
Hachiman
FirerPlayer
Hachiman
7,327
3,109
0
1,021
6,837
2,262
0
2,183
4,654
0
30,095
W
9,325
130
0
848
6,600
2,573
0
2,740
3,844
32,788
0
L
Cthulhu
SUPER CARR0T
Cthulhu
6,240
799
61
0
15,792
12,976
1
7,786
8,006
20,246
0
L
Cliodhna
6,837
354
0
375
9,319
2,872
0
4,073
5,246
0
15,491
W
8,417
210
674
2,820
7,669
4,053
880
3,238
4,327
26,753
0
L
Chang'e
hwmanz
Chang'e
2,879
122
1,030
2,804
9,452
2,769
0
2,964
6,488
13,648
0
W
Skadi
im-0uija
Skadi
14,198
6,823
0
3,501
7,448
3,285
3,729
2,199
5,205
0
48,370
L
Ra
4,941
544
605
46
8,307
3,238
547
3,259
5,048
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
45,656
193
Minions Killed
243
5
Camps Cleared
12
933,976
Distance Traveled
994,907
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,965
997
22
2
3
219,199
3
W
Kumbhakarna
8,509
851
20
2
2
193,938
2
L
Hachiman
7,432
743
59
6
2
165,276
2
W
Merlin
8,216
822
59
6
2
174,700
0
L
Cthulhu
8,212
821
42
4
1
190,571
1
L
Cliodhna
6,386
639
20
2
0
196,299
0
W
Hades
8,357
836
51
5
2
214,920
0
L
Chang'e
6,325
633
31
3
2
201,285
0
W
Skadi
10,609
1,061
91
9
3
192,150
1
L
Ra
6,841
684
41
4
0
180,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role