Player Matchup

Horus
Horus
J1m0thy
Horus
Level 115
God Stats
1W - 2L
1,466 SR
Queue Stats
134W - 43L
1,881 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Magistar
Kumbhakarna
Level 159
God Stats
4W - 1L
1,455 SR
Queue Stats
187W - 83L
1,720 Elo+
Party 1
Medusa
Medusa
R2DBro
Medusa
Level 158
God Stats
7W - 2L
1,824 SR
Queue Stats
231W - 118L
1,765 Elo+
Party 1
Chang'e
Chang'e
Wahluígi
Chang'e
Level 157
God Stats
1W - 0L
2,035 SR
Queue Stats
164W - 65L
1,800 Elo+
Party 1
Team Averages
Level 147
1,695 SR
1,791 Elo+

VS

Team Averages
Level 125
1,708 SR
1,605 Elo+
Achilles
Achilles
BlacKnight132
Achilles
Level 153
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 5L
1,674 Elo+
Party 2
Anhur
Anhur
CrazyDãy
Anhur
Level 156
God Stats
0W - 1L
1,634 SR
Queue Stats
8W - 5L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
DiamonDogz
Gilgamesh
Level 132
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 3L
1,562 Elo+
Party 2
Hercules
Hercules
Rxelik
Hercules
Level 59
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
J1m0thy
Horus
15
0 / 2 / 12
9,434
726
8,160
13,677
19,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
Magistar
Kumbhakarna
15
0 / 3 / 12
9,319
717
5,006
16,696
23,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
R2DBro
Medusa
17
9 / 1 / 4
11,259
866
26,120
10,497
5,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Wahluígi
Chang'e
16
4 / 1 / 7
10,176
783
13,621
9,920
13,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlacKnight132
Achilles
14
1 / 3 / 1
8,749
673
6,953
14,204
16,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
CrazyDãy
Anhur
15
0 / 2 / 4
9,479
729
10,612
10,562
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DiamonDogz
Gilgamesh
15
4 / 3 / 1
10,012
770
8,027
15,015
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Rxelik
Hercules
13
1 / 5 / 3
8,892
684
6,516
18,999
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
13
Kills
6
7
Deaths
13
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlacKnight132
Achilles
1
3
1
0.5
L
Anhur
CrazyDãy
Anhur
0
2
4
1
L
Gilgamesh
DiamonDogz
Gilgamesh
4
3
1
1.5
W
Horus
J1m0thy
Horus
0
2
12
3
W
Kumbhakarna
Magistar
Kumbhakarna
0
3
12
2
W
Medusa
R2DBro
Medusa
9
1
4
11
L
Hercules
Rxelik
Hercules
1
5
3
0.5
W
Chang'e
Wahluígi
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,907
Damage
32,108
50,790
Taken
58,780
62,298
Mitigated
55,930
19,405
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlacKnight132
Achilles
6,953
1,250
0
1,473
14,204
16,407
0
4,962
9,242
0
29,712
L
Anhur
CrazyDãy
Anhur
10,612
5,363
0
3,042
10,562
4,140
531
3,404
7,158
0
44,942
L
Gilgamesh
DiamonDogz
Gilgamesh
8,027
1,847
1,334
1,547
15,015
11,763
246
6,770
8,245
0
22,670
W
Horus
J1m0thy
Horus
8,160
2,077
731
1,663
13,677
19,872
460
89
13,588
7,317
17,008
W
Kumbhakarna
Magistar
Kumbhakarna
5,006
768
380
2,338
16,696
23,694
310
716
15,980
11,868
0
W
Medusa
R2DBro
Medusa
26,120
12,585
0
4,286
10,497
5,126
3,307
0
10,497
0
76,218
L
Hercules
Rxelik
Hercules
6,516
1,535
0
2,397
18,999
23,620
0
6,497
12,502
0
13,641
W
Chang'e
Wahluígi
Chang'e
13,621
1,069
5,699
4,308
9,920
13,606
865
185
9,735
46,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
37,132
213
Minions Killed
184
13
Camps Cleared
11
1,032,091
Distance Traveled
984,031
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,749
673
53
4
6
257,301
1
L
Anhur
9,479
729
88
7
0
234,560
4
L
Gilgamesh
10,012
770
23
2
5
291,894
4
W
Horus
9,434
726
40
3
4
291,239
4
W
Kumbhakarna
9,319
717
7
1
2
224,073
3
W
Medusa
11,259
866
97
7
5
243,561
3
L
Hercules
8,892
684
20
2
0
200,276
0
W
Chang'e
10,176
783
69
5
2
273,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role