Player Matchup

King Arthur
King Arthur
Chaallib
King Arthur
Level 129
God Stats
6W - 9L
1,374 SR
Queue Stats
646W - 606L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
DangerJack39
Baron Samedi
Level 108
God Stats
6W - 4L
1,546 SR
Queue Stats
477W - 469L
1,643 Elo+
Party 2
Medusa
Medusa
Mattyr442
Medusa
Level 18
God Stats
8W - 7L
1,597 SR
Queue Stats
30W - 20L
1,582 Elo+
Party 2
Ravana
Ravana
Omni Erebus
Ravana
Level 124
God Stats
7W - 4L
1,619 SR
Queue Stats
417W - 395L
1,511 Elo+
Party 2
Xing Tian
Xing Tian
v Logixs v
Xing Tian
Level 65
God Stats
19W - 5L
1,784 SR
Queue Stats
176W - 124L
1,566 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,575 Elo+

VS

Team Averages
Level 87
1,443 SR
1,518 Elo+
Nox
Nox
Aldisass
Nox
Level 66
God Stats
0W - 3L
1,245 SR
Queue Stats
186W - 137L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
Bulletsponge157
Xing Tian
Level 73
God Stats
1W - 2L
1,518 SR
Queue Stats
137W - 159L
1,395 Elo+
Solo
Anubis
Anubis
DamnRusso
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 1
Freya
Freya
KrikaDoce_Gonbi
Freya
Level 127
God Stats
0W - 1L
1,531 SR
Queue Stats
116W - 93L
1,565 Elo+
Party 1
Ymir
Ymir
b_s_s411_
Ymir
Level 123
God Stats
4W - 10L
1,423 SR
Queue Stats
77W - 54L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaallib
King Arthur
18
6 / 1 / 11
11,196
560
15,130
20,789
26,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DangerJack39
Baron Samedi
18
11 / 3 / 6
11,289
564
28,431
16,354
8,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Mattyr442
Medusa
14
1 / 3 / 4
8,791
440
6,779
11,615
4,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
16
3 / 4 / 8
9,844
492
7,774
12,212
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
v Logixs v
Xing Tian
15
3 / 2 / 13
9,835
492
11,899
26,185
28,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,984
449
12,890
14,191
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Bulletsponge157
Xing Tian
13
3 / 4 / 4
8,674
434
8,521
24,486
21,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DamnRusso
Anubis
13
3 / 6 / 4
8,087
404
6,188
14,585
6,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 7
8,938
447
15,996
15,171
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
3 / 5 / 3
9,429
471
13,034
22,094
15,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
24
Kills
13
13
Deaths
24
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Xing Tian
Bulletsponge157
Xing Tian
3
4
4
1.25
W
King Arthur
Chaallib
King Arthur
6
1
11
11.5
L
Anubis
DamnRusso
Anubis
3
6
4
0.83
W
Baron Samedi
DangerJack39
Baron Samedi
11
3
6
4.67
L
2
3
7
1.83
W
Medusa
Mattyr442
Medusa
1
3
4
1
W
Ravana
3
4
8
1.75
L
Ymir
3
5
3
0.9
W
Xing Tian
v Logixs v
Xing Tian
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,013
Damage
56,629
87,155
Taken
90,527
72,957
Mitigated
55,286
33,476
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,890
1,348
0
2,516
14,191
5,199
82
4,932
9,013
56,983
0
L
Xing Tian
Bulletsponge157
Xing Tian
8,521
644
2,932
6,431
24,486
21,438
0
11,025
13,024
26,912
0
W
King Arthur
Chaallib
King Arthur
15,130
1,530
0
4,947
20,789
26,643
0
11,085
9,704
0
75,281
L
Anubis
DamnRusso
Anubis
6,188
368
0
3,311
14,585
6,863
238
6,203
8,002
32,268
0
W
Baron Samedi
DangerJack39
Baron Samedi
28,431
2,049
6,311
8,014
16,354
8,666
594
12,104
4,250
87,058
0
L
15,996
5,824
0
6,611
15,171
6,412
498
5,723
9,068
73,400
0
W
Medusa
Mattyr442
Medusa
6,779
2,667
0
2,456
11,615
4,042
0
5,558
6,057
0
65,277
W
Ravana
7,774
2,371
0
3,995
12,212
5,486
62
7,526
4,686
0
65,896
L
Ymir
13,034
1,769
0
4,168
22,094
15,374
180
11,393
9,742
59,781
0
W
Xing Tian
v Logixs v
Xing Tian
11,899
1,073
1,054
6,699
26,185
28,120
120
20,356
5,829
32,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
44,112
549
Minions Killed
414
0
Camps Cleared
0
2,027,750
Distance Traveled
1,839,548
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,984
449
99
5
0
390,995
3
L
Xing Tian
8,674
434
36
2
0
382,439
3
W
King Arthur
11,196
560
152
8
0
407,799
3
L
Anubis
8,087
404
69
3
0
356,820
0
W
Baron Samedi
11,289
564
160
8
0
376,096
4
L
Freya
8,938
447
104
5
0
346,723
2
W
Medusa
8,791
440
97
5
0
414,402
0
W
Ravana
9,844
492
105
5
0
430,287
2
L
Ymir
9,429
471
106
5
0
362,571
1
W
Xing Tian
9,835
492
35
2
0
399,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role