Player Matchup

Olorun
Olorun
FAD3DTKO
Olorun
Level 107
God Stats
15W - 16L
1,394 SR
Queue Stats
208W - 288L
1,244 Elo+
Party 1
Bacchus
Bacchus
IMUSTBHIGH
Bacchus
Level 23
God Stats
2W - 3L
1,239 SR
Queue Stats
43W - 73L
1,257 Elo+
Party 1
Izanami
Izanami
X7-NOX-7X
Izanami
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,175 Elo+
Solo
Team Averages
Level 65
1,377 SR
1,225 Elo+

VS

Team Averages
Level 71
1,610 SR
1,314 Elo+
Bastet
Bastet
ImxStepxBro
Bastet
Level 105
God Stats
15W - 13L
1,554 SR
Queue Stats
251W - 257L
1,494 Elo+
Solo
Agni
Agni
LoneWolfe2020
Agni
Level 40
God Stats
3W - 2L
1,512 SR
Queue Stats
29W - 65L
1,179 Elo+
Solo
Fenrir
Fenrir
beefbake
Fenrir
Level 69
God Stats
0W - 1L
1,763 SR
Queue Stats
70W - 119L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FAD3DTKO
Olorun
14
1 / 14 / 7
11,710
616
9,801
20,484
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
IMUSTBHIGH
Bacchus
15
2 / 4 / 7
12,311
648
8,954
30,642
29,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
X7-NOX-7X
Izanami
17
9 / 6 / 1
13,721
722
19,560
17,087
6,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
17 / 2 / 3
13,813
727
32,215
14,030
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 16
12,215
643
14,662
13,577
3,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
beefbake
Fenrir
14
3 / 6 / 9
11,567
609
11,028
17,560
7,997
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
24
24
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
FAD3DTKO
Olorun
1
14
7
0.32
W
Bacchus
IMUSTBHIGH
Bacchus
2
4
7
1.38
L
Bastet
17
2
3
9.25
L
4
4
16
3
W
Izanami
X7-NOX-7X
Izanami
9
6
1
1.58
L
Fenrir
beefbake
Fenrir
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
57,905
68,213
Taken
45,167
41,602
Mitigated
17,196
18,779
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FAD3DTKO
Olorun
9,801
3,801
1,875
3,564
20,484
6,203
890
3,491
16,993
34,010
0
W
Bacchus
IMUSTBHIGH
Bacchus
8,954
879
603
9,191
30,642
29,388
89
8,344
22,298
28,982
0
L
Bastet
32,215
6,990
0
3,046
14,030
5,390
17
6,186
7,844
0
65,836
L
14,662
669
513
1,993
13,577
3,809
576
6,569
7,008
45,291
0
W
Izanami
X7-NOX-7X
Izanami
19,560
12,250
0
3,546
17,087
6,011
1,880
3,811
13,276
171
67,671
L
Fenrir
beefbake
Fenrir
11,028
3,721
452
1,592
17,560
7,997
702
6,414
11,146
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
37,595
218
Minions Killed
178
8
Camps Cleared
7
877,673
Distance Traveled
984,527
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,710
616
50
3
2
243,840
0
W
Bacchus
12,311
648
52
3
1
330,062
2
L
Bastet
13,813
727
64
3
6
377,341
4
L
Agni
12,215
643
87
5
1
315,698
1
W
Izanami
13,721
722
116
6
5
303,771
0
L
Fenrir
11,567
609
27
1
0
291,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role