Player Matchup

Gilgamesh
Gilgamesh
BlooDCentINel080
Gilgamesh
Level 105
God Stats
6W - 2L
1,592 SR
Queue Stats
40W - 35L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 125
God Stats
115W - 125L
1,428 SR
Queue Stats
569W - 727L
1,366 Elo+
Solo
Hades
Hades
TSM_SANTISO
Hades
Level 6
God Stats
1W - 1L
1,447 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Team Averages
Level 79
1,489 SR
1,510 Elo+

VS

Team Averages
Level 64
1,702 SR
1,686 Elo+
Nu Wa
Nu Wa
DIEDINAK
Nu Wa
Level 100
God Stats
12W - 11L
1,646 SR
Queue Stats
126W - 73L
1,661 Elo+
Party 2
Hachiman
Hachiman
MrJefferson907
Hachiman
Level 63
God Stats
5W - 5L
1,672 SR
Queue Stats
49W - 27L
1,644 Elo+
Party 2
Cerberus
Cerberus
NoobinAK
Cerberus
Level 29
God Stats
11W - 1L
1,788 SR
Queue Stats
20W - 4L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 7 / 6
7,946
722
8,572
15,093
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NemoHead9137
Danzaburou
10
3 / 5 / 2
7,305
664
5,100
7,054
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 9 / 4
9,240
840
6,660
14,883
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DIEDINAK
Nu Wa
12
7 / 3 / 12
9,190
835
14,530
7,619
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
8 / 3 / 10
9,055
823
12,479
10,160
3,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
NoobinAK
Cerberus
12
6 / 3 / 14
8,901
809
5,356
12,618
10,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
21
21
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
7
6
0.57
W
Nu Wa
DIEDINAK
Nu Wa
7
3
12
4.33
W
Hachiman
8
3
10
4.33
L
Danzaburou
NemoHead9137
Danzaburou
3
5
2
0.8
W
Cerberus
NoobinAK
Cerberus
6
3
14
4.33
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
32,365
37,030
Taken
30,397
18,121
Mitigated
16,133
3,020
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
8,572
927
0
521
15,093
9,824
0
6,991
8,102
7,143
20,879
W
Nu Wa
DIEDINAK
Nu Wa
14,530
3,199
126
909
7,619
2,313
672
1,913
5,526
33,524
0
W
Hachiman
12,479
9,446
0
3,055
10,160
3,348
1,564
3,655
5,239
0
30,796
L
Danzaburou
NemoHead9137
Danzaburou
5,100
1,535
0
457
7,054
2,095
0
5,697
1,357
0
20,447
W
Cerberus
NoobinAK
Cerberus
5,356
458
0
1,554
12,618
10,472
168
2,469
9,212
12,558
0
L
6,660
844
60
1,982
14,883
6,202
0
7,579
7,304
12,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
27,146
92
Minions Killed
89
3
Camps Cleared
6
441,594
Distance Traveled
583,413
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,946
722
43
4
3
165,367
2
W
Nu Wa
9,190
835
32
3
2
193,286
3
W
Hachiman
9,055
823
44
4
3
199,372
5
L
Danzaburou
7,305
664
39
4
0
120,869
1
W
Cerberus
8,901
809
13
1
1
190,755
0
L
Hades
9,240
840
10
1
0
155,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role