Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CrimsonOtachi
Mulan
Level 126
God Stats
1W - 2L
1,498 SR
Queue Stats
115W - 90L
1,564 Elo+
Party 2
Zeus
Zeus
dead500
Zeus
Level 117
God Stats
22W - 18L
1,581 SR
Queue Stats
259W - 285L
1,516 Elo+
Party 2
Team Averages
Level 117
1,526 SR
1,527 Elo+

VS

Team Averages
Level 66
1,460 SR
1,457 Elo+
Neith
Neith
HeLLHooK
Neith
Level 6
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Sapter
Zeus
Level 87
God Stats
0W - 3L
1,528 SR
Queue Stats
54W - 68L
1,438 Elo+
Solo
Ymir
Ymir
iShady
Ymir
Level 105
God Stats
0W - 2L
1,768 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 3 / 16
9,121
829
10,419
6,567
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 16
9,127
830
7,649
8,541
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
dead500
Zeus
15
18 / 2 / 7
10,804
982
20,491
7,704
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeLLHooK
Neith
10
0 / 10 / 4
7,051
641
2,704
13,602
3,467
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Sapter
Zeus
12
6 / 9 / 0
9,454
859
9,328
11,871
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
iShady
Ymir
10
0 / 9 / 4
7,434
676
1,633
17,297
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
6
6
Deaths
28
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
3
16
4.33
W
5
1
16
13
L
Neith
HeLLHooK
Neith
0
10
4
0.2
L
Zeus
Sapter
Zeus
6
9
0
0.67
W
Zeus
dead500
Zeus
18
2
7
10.75
L
Ymir
iShady
Ymir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
13,665
22,812
Taken
42,770
13,817
Mitigated
20,180
5,377
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,419
3,756
0
463
6,567
2,422
1,204
3,253
3,194
0
26,151
W
7,649
1,461
0
2,786
8,541
8,827
812
3,575
4,760
0
26,571
L
Neith
HeLLHooK
Neith
2,704
823
0
583
13,602
3,467
0
6,659
6,546
0
12,569
L
Zeus
Sapter
Zeus
9,328
930
0
180
11,871
3,380
0
4,602
7,020
25,312
0
W
Zeus
dead500
Zeus
20,491
2,987
0
2,128
7,704
2,568
266
4,208
3,246
52,619
0
L
Ymir
iShady
Ymir
1,633
176
115
1,350
17,297
13,333
0
8,394
8,170
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
23,939
143
Minions Killed
85
9
Camps Cleared
2
581,096
Distance Traveled
455,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,121
829
40
4
4
161,682
1
W
Mulan
9,127
830
36
3
3
224,347
1
L
Neith
7,051
641
34
3
1
148,511
1
L
Zeus
9,454
859
41
4
1
136,996
2
W
Zeus
10,804
982
67
6
2
195,067
1
L
Ymir
7,434
676
10
1
0
170,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role