Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ItsGarry
Chernobog
Level 87
God Stats
8W - 3L
1,604 SR
Queue Stats
457W - 395L
1,582 Elo+
Solo
Kukulkan
Kukulkan
Kaosx---
Kukulkan
Level 140
God Stats
3W - 0L
1,974 SR
Queue Stats
351W - 313L
1,510 Elo+
Party 2
Mulan
Mulan
Nick_king016
Mulan
Level 121
God Stats
8W - 5L
1,621 SR
Queue Stats
316W - 279L
1,512 Elo+
Party 2
Sobek
Sobek
Shaker 33
Sobek
Level 117
God Stats
4W - 2L
1,617 SR
Queue Stats
141W - 129L
1,518 Elo+
Solo
Team Averages
Level 115
1,663 SR
1,524 Elo+

VS

Team Averages
Level 101
1,559 SR
1,512 Elo+
Hercules
Hercules
JoeyPIayboy
Hercules
Level 65
God Stats
5W - 7L
1,519 SR
Queue Stats
70W - 62L
1,562 Elo+
Solo
Tiamat
Tiamat
T3LE Riot
Tiamat
Level 125
God Stats
8W - 9L
1,558 SR
Queue Stats
559W - 554L
1,508 Elo+
Party 1
Ravana
Ravana
YT GamingGhost
Ravana
Level 159
God Stats
3W - 1L
1,944 SR
Queue Stats
319W - 334L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
oIAM CODFATHERo
Erlang Shen
Level 85
God Stats
0W - 2L
1,246 SR
Queue Stats
47W - 36L
1,554 Elo+
Party 1
Medusa
Medusa
zZFredbearZz
Medusa
Level 71
God Stats
3W - 7L
1,529 SR
Queue Stats
15W - 28L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 2 / 6
9,854
547
10,528
12,621
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ItsGarry
Chernobog
15
3 / 1 / 3
9,249
514
4,618
8,878
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kaosx---
Kukulkan
16
5 / 1 / 4
10,106
561
11,219
8,916
4,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 5
10,736
596
16,417
15,618
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Shaker 33
Sobek
14
0 / 0 / 7
8,913
495
4,834
10,048
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoeyPIayboy
Hercules
12
0 / 3 / 1
6,982
388
5,346
10,602
7,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
T3LE Riot
Tiamat
17
2 / 1 / 0
9,551
531
7,766
9,748
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 1
8,965
498
7,745
17,174
16,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
oIAM CODFATHERo
Erlang Shen
13
1 / 7 / 1
8,048
447
6,196
16,234
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
1 / 2 / 0
8,355
464
4,918
11,645
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
5
5
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
6
3.5
W
Chernobog
ItsGarry
Chernobog
3
1
3
4.5
L
Hercules
JoeyPIayboy
Hercules
0
3
1
0.17
W
Kukulkan
Kaosx---
Kukulkan
5
1
4
7
W
4
1
5
6.5
W
Sobek
Shaker 33
Sobek
0
0
7
3.5
L
Tiamat
T3LE Riot
Tiamat
2
1
0
2
L
1
3
1
0.5
L
Erlang Shen
oIAM CODFATHERo
Erlang Shen
1
7
1
0.21
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,616
Damage
31,971
56,081
Taken
65,403
31,088
Mitigated
42,871
24,006
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,528
2,398
0
4,506
12,621
3,945
0
1,375
11,246
0
73,506
W
Chernobog
ItsGarry
Chernobog
4,618
3,036
0
4,532
8,878
2,895
611
100
8,778
0
78,844
L
Hercules
JoeyPIayboy
Hercules
5,346
522
222
2,410
10,602
7,295
152
4,173
6,381
7,933
20,782
W
Kukulkan
Kaosx---
Kukulkan
11,219
1,305
0
2,607
8,916
4,042
0
5,106
3,810
74,559
0
W
16,417
3,028
0
8,051
15,618
10,612
104
646
14,972
4,793
67,860
W
Sobek
Shaker 33
Sobek
4,834
118
0
4,310
10,048
9,594
297
2,045
8,003
29,934
0
L
Tiamat
T3LE Riot
Tiamat
7,766
888
0
2,930
9,748
7,954
163
3,263
6,485
75,423
0
L
7,745
2,490
18
7,714
17,174
16,537
0
2,191
13,950
0
60,616
L
Erlang Shen
oIAM CODFATHERo
Erlang Shen
6,196
2,701
0
4,626
16,234
7,531
0
3,790
12,209
0
58,968
L
Medusa
4,918
883
0
2,704
11,645
3,554
600
4,063
7,582
0
64,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
41,901
565
Minions Killed
582
0
Camps Cleared
0
1,786,039
Distance Traveled
1,643,238
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,854
547
96
5
0
398,258
3
W
Chernobog
9,249
514
134
7
0
348,318
6
L
Hercules
6,982
388
56
3
0
310,838
5
W
Kukulkan
10,106
561
151
8
0
332,661
6
W
Mulan
10,736
596
147
8
0
351,960
4
W
Sobek
8,913
495
37
2
0
354,842
3
L
Tiamat
9,551
531
155
9
0
328,861
2
L
Ravana
8,965
498
147
8
0
342,427
3
L
Erlang Shen
8,048
447
104
6
0
337,128
2
L
Medusa
8,355
464
120
7
0
323,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role