Player Matchup

Loki
Loki
Da OG Washi
Loki
Level 29
God Stats
2W - 1L
1,591 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 1
Anubis
Anubis
DayyZero
Anubis
Level 159
God Stats
3W - 1L
1,803 SR
Queue Stats
95W - 78L
1,513 Elo+
Party 1
Ymir
Ymir
Kanye4Pres
Ymir
Level 132
God Stats
1W - 0L
1,793 SR
Queue Stats
61W - 44L
1,633 Elo+
Party 1
Set
Set
MrMarcEddy
Set
Level 143
God Stats
19W - 20L
1,522 SR
Queue Stats
742W - 745L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
Zaan24
Cabrakan
Level 142
God Stats
7W - 16L
1,350 SR
Queue Stats
484W - 476L
1,472 Elo+
Party 1
Team Averages
Level 121
1,612 SR
1,530 Elo+

VS

Team Averages
Level 53
1,564 SR
1,406 Elo+
Izanami
Izanami
Cabo422
Izanami
Level 87
God Stats
223W - 201L
1,508 SR
Queue Stats
283W - 284L
1,421 Elo+
Solo
Odin
Odin
DarkFruitGod
Odin
Level 83
God Stats
1W - 2L
1,610 SR
Queue Stats
65W - 59L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Henrikwithpants
Danzaburou
Level 40
God Stats
0W - 3L
1,582 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Ymir
Ymir
Juel_The_Artman
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 3
Ao Kuang
Ao Kuang
Succoolant
Ao Kuang
Level 32
God Stats
3W - 2L
1,621 SR
Queue Stats
67W - 55L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,315
483
1,081
4,027
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
DayyZero
Anubis
12
4 / 2 / 0
7,079
644
6,953
5,269
2,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 0 / 3
6,651
605
6,481
7,257
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 3 / 1
6,862
624
6,349
8,060
4,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Zaan24
Cabrakan
10
3 / 2 / 6
6,035
549
5,423
7,307
4,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
11
0 / 2 / 2
6,168
561
1,524
7,803
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 3 / 0
6,708
610
5,245
9,420
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Henrikwithpants
Danzaburou
7
0 / 6 / 2
4,922
447
4,507
6,465
1,655
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
5,203
473
1,448
5,413
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Succoolant
Ao Kuang
12
3 / 2 / 1
6,902
627
4,643
8,062
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
7
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cabo422
Izanami
0
2
2
0.5
W
0
0
1
0.5
L
3
3
0
1
W
Anubis
DayyZero
Anubis
4
2
0
2
L
Danzaburou
Henrikwithpants
Danzaburou
0
6
2
0.17
L
1
3
0
0.33
W
7
0
3
8.5
W
2
3
1
0.83
L
Ao Kuang
Succoolant
Ao Kuang
3
2
1
1.75
W
Cabrakan
Zaan24
Cabrakan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
17,367
31,920
Taken
37,163
15,877
Mitigated
13,759
11,594
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cabo422
Izanami
1,524
994
0
2,928
7,803
1,625
1,124
5,033
2,770
0
33,281
W
1,081
76
0
1,717
4,027
1,081
246
88
3,939
0
22,857
L
5,245
1,641
44
2,472
9,420
5,187
0
470
8,950
2,414
30,577
W
Anubis
DayyZero
Anubis
6,953
377
0
2,255
5,269
2,240
119
2,596
2,673
42,418
0
L
Danzaburou
Henrikwithpants
Danzaburou
4,507
1,803
0
842
6,465
1,655
180
5,841
624
0
18,741
L
1,448
166
151
726
5,413
3,213
0
4,008
1,405
6,960
0
W
6,481
1,983
0
3,306
7,257
3,711
416
1,306
5,951
27,704
3,017
W
6,349
3,686
0
2,344
8,060
4,152
0
905
6,556
0
40,176
L
Ao Kuang
Succoolant
Ao Kuang
4,643
1,102
0
3,692
8,062
2,079
0
3,226
4,836
36,405
0
W
Cabrakan
Zaan24
Cabrakan
5,423
546
0
1,972
7,307
4,693
240
1,886
5,421
24,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
29,903
331
Minions Killed
282
0
Camps Cleared
0
1,073,698
Distance Traveled
994,808
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,168
561
80
7
0
191,440
0
W
Loki
5,315
483
50
5
0
238,311
0
L
Odin
6,708
610
76
7
0
204,559
0
W
Anubis
7,079
644
100
9
0
199,185
1
L
Danzaburou
4,922
447
36
3
0
192,131
2
L
Ymir
5,203
473
9
1
0
178,339
1
W
Ymir
6,651
605
43
4
0
206,310
1
W
Set
6,862
624
102
9
0
213,055
0
L
Ao Kuang
6,902
627
81
7
0
228,339
2
W
Cabrakan
6,035
549
36
3
0
216,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role