Player Matchup

King Arthur
King Arthur
Dinkleberg318
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,423 Elo+
Party 1
Anubis
Anubis
F3ARxASSASSIN6
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Fireborn Killer
Zeus
Level 79
God Stats
1W - 7L
1,118 SR
Queue Stats
35W - 51L
1,366 Elo+
Party 1
Nemesis
Nemesis
RustSword99
Nemesis
Level 48
God Stats
34W - 20L
1,589 SR
Queue Stats
49W - 45L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
zKeio
Xbalanque
Level 25
God Stats
8W - 2L
1,809 SR
Queue Stats
33W - 41L
1,375 Elo+
Party 1
Team Averages
Level 44
1,503 SR
1,420 Elo+

VS

Team Averages
Level 77
1,588 SR
1,566 Elo+
Cerberus
Cerberus
Baxxias
Cerberus
Level 3
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 2
Charybdis
Charybdis
Crepeertroll
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,567 Elo+
Party 2
Chaac
Chaac
G0D ASURA
Chaac
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
4W - 1L
1,838 Elo+
Party 2
Zeus
Zeus
XDevilCrackX
Zeus
Level 82
God Stats
87W - 71L
1,612 SR
Queue Stats
111W - 115L
1,556 Elo+
Party 2
Fenrir
Fenrir
jayxrem
Fenrir
Level 62
God Stats
37W - 15L
1,663 SR
Queue Stats
140W - 140L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dinkleberg318
King Arthur
16
0 / 9 / 4
9,254
925
4,702
18,715
18,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 9 / 5
9,387
939
3,688
11,553
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 2
10,900
1,090
17,450
10,511
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
RustSword99
Nemesis
17
4 / 7 / 6
11,661
1,166
15,735
20,168
8,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
zKeio
Xbalanque
16
2 / 3 / 3
10,150
1,015
7,447
12,290
4,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

98

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baxxias
Cerberus
18
2 / 2 / 17
10,490
1,049
4,679
10,365
11,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Crepeertroll
Charybdis
18
6 / 2 / 18
11,631
1,163
17,583
10,393
4,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
G0D ASURA
Chaac
19
12 / 2 / 12
11,633
1,163
11,881
10,160
7,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
8 / 2 / 8
11,825
1,183
15,442
5,041
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jayxrem
Fenrir
18
5 / 3 / 12
10,889
1,089
16,779
18,151
11,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
11
Kills
33
33
Deaths
11
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Baxxias
Cerberus
2
2
17
5.25
W
Charybdis
Crepeertroll
Charybdis
6
2
18
7.5
L
King Arthur
Dinkleberg318
King Arthur
0
9
4
0.22
L
0
9
5
0.28
L
5
5
2
1.2
W
Chaac
G0D ASURA
Chaac
12
2
12
9
L
Nemesis
RustSword99
Nemesis
4
7
6
1
W
8
2
8
6
W
Fenrir
jayxrem
Fenrir
5
3
12
3.67
L
Xbalanque
zKeio
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
66,364
73,237
Taken
54,110
41,139
Mitigated
37,337
6,772
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Baxxias
Cerberus
4,679
458
0
946
10,365
11,209
0
4,156
5,807
12,329
0
W
Charybdis
Crepeertroll
Charybdis
17,583
8,797
0
466
10,393
4,576
0
2,121
8,079
0
27,561
L
King Arthur
Dinkleberg318
King Arthur
4,702
1,127
0
723
18,715
18,677
0
4,613
14,102
0
20,867
L
3,688
596
0
986
11,553
5,755
0
2,874
8,679
19,908
0
L
17,450
2,023
0
1,040
10,511
3,718
0
3,421
7,090
33,963
0
W
Chaac
G0D ASURA
Chaac
11,881
2,214
0
3,661
10,160
7,814
0
3,835
6,244
0
27,916
L
Nemesis
RustSword99
Nemesis
15,735
10,560
0
4,023
20,168
8,596
0
5,592
14,576
0
36,605
W
15,442
0
396
684
5,041
1,913
0
1,466
3,542
47,434
0
W
Fenrir
jayxrem
Fenrir
16,779
1,507
0
293
18,151
11,825
0
9,560
8,398
6,955
21,359
L
Xbalanque
zKeio
Xbalanque
7,447
5,022
0
0
12,290
4,393
0
6,214
6,076
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
56,468
201
Minions Killed
183
9
Camps Cleared
6
909,999
Distance Traveled
918,337
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,490
1,049
23
2
0
165,839
0
W
Charybdis
11,631
1,163
24
2
1
170,997
0
L
King Arthur
9,254
925
27
3
0
180,061
0
L
Anubis
9,387
939
41
4
0
132,148
0
L
Zeus
10,900
1,090
50
5
1
178,106
0
W
Chaac
11,633
1,163
31
3
1
195,300
0
L
Nemesis
11,661
1,166
44
4
7
224,045
1
W
Zeus
11,825
1,183
89
9
2
169,201
0
W
Fenrir
10,889
1,089
16
2
2
217,000
0
L
Xbalanque
10,150
1,015
39
4
1
195,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role