Player Matchup

Bellona
Bellona
Eliza52
Bellona
Level 7
God Stats
1W - 6L
1,258 SR
Queue Stats
3W - 7L
1,392 Elo+
Party 2
Olorun
Olorun
Theseamandemon
Olorun
Level 68
God Stats
8W - 8L
1,577 SR
Queue Stats
299W - 304L
1,500 Elo+
Party 2
Sol
Sol
Trippy03
Sol
Level 82
God Stats
21W - 22L
1,559 SR
Queue Stats
247W - 244L
1,578 Elo+
Party 2
Mercury
Mercury
ballinwallen21
Mercury
Level 111
God Stats
12W - 15L
1,515 SR
Queue Stats
575W - 515L
1,591 Elo+
Party 1
Chaac
Chaac
wollid
Chaac
Level 25
God Stats
3W - 3L
1,338 SR
Queue Stats
50W - 28L
1,680 Elo+
Party 1
Team Averages
Level 59
1,450 SR
1,548 Elo+

VS

Team Averages
Level 88
1,511 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Buniorthechemist
Merlin
Level 45
God Stats
3W - 2L
1,523 SR
Queue Stats
46W - 47L
1,468 Elo+
Party 3
Khepri
Khepri
Cakelisha
Khepri
Level 146
God Stats
4W - 2L
1,580 SR
Queue Stats
167W - 165L
1,487 Elo+
Party 3
Serqet
Serqet
Dragonmark15
Serqet
Level 39
God Stats
25W - 24L
1,518 SR
Queue Stats
97W - 102L
1,399 Elo+
Solo
Mulan
Mulan
JonnyBoy_10_
Mulan
Level 145
God Stats
3W - 8L
1,433 SR
Queue Stats
237W - 236L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eliza52
Bellona
5
0 / 2 / 0
3,700
463
30
2,846
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 3 / 1
4,446
556
5,545
5,670
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 0
4,679
585
4,030
7,211
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,519
565
1,635
6,119
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
wollid
Chaac
7
1 / 1 / 2
4,694
587
4,171
5,800
3,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 3 / 0
5,370
671
6,171
6,134
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
4,832
604
4,800
4,178
1,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Cakelisha
Khepri
7
2 / 0 / 3
5,109
639
1,941
6,107
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
6
0 / 1 / 2
4,250
531
2,651
3,728
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
5 / 0 / 0
6,156
770
4,039
2,658
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
13
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
0
1.33
W
1
1
2
2
W
Khepri
Cakelisha
Khepri
2
0
3
3.5
W
Serqet
0
1
2
1
L
Bellona
Eliza52
Bellona
0
2
0
0
W
5
0
0
5
L
2
3
1
0.83
L
2
3
0
0.67
L
0
4
0
0
L
Chaac
wollid
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
19,602
27,646
Taken
22,805
10,213
Mitigated
8,323
8,707
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,171
4,571
0
1,537
6,134
1,684
0
3,091
3,043
0
34,768
W
4,800
558
0
1,470
4,178
1,343
0
1,845
2,333
28,742
0
W
Khepri
Cakelisha
Khepri
1,941
160
270
2,419
6,107
2,968
0
2,373
3,734
9,660
0
W
Serqet
2,651
419
0
986
3,728
913
0
878
2,850
0
12,316
L
Bellona
Eliza52
Bellona
30
0
0
269
2,846
1,761
0
80
2,624
0
7,300
W
4,039
1,199
0
457
2,658
1,415
274
366
2,292
1,316
28,721
L
5,545
2,937
211
1,462
5,670
1,828
0
1,523
3,870
18,300
2,595
L
4,030
2,293
0
3,334
7,211
1,453
104
2,018
5,193
21,865
0
L
1,635
811
0
390
6,119
1,567
0
1,326
4,760
0
26,004
L
Chaac
wollid
Chaac
4,171
1,237
646
2,395
5,800
3,604
0
2,027
3,773
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
25,717
192
Minions Killed
238
0
Camps Cleared
0
692,417
Distance Traveled
795,232
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,370
671
71
9
0
140,358
2
W
Merlin
4,832
604
52
7
0
152,130
4
W
Khepri
5,109
639
10
1
0
152,551
4
W
Serqet
4,250
531
29
4
0
187,766
3
L
Bellona
3,700
463
22
3
0
83,884
0
W
Mulan
6,156
770
76
10
0
162,427
0
L
Olorun
4,446
556
40
5
0
145,186
1
L
Sol
4,679
585
43
5
0
141,118
2
L
Mercury
4,519
565
53
7
0
156,406
1
L
Chaac
4,694
587
34
4
0
165,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role