Player Matchup

Thoth
Thoth
 
Thoth
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dzemek2
Skadi
Level 47
God Stats
8W - 2L
1,501 SR
Queue Stats
43W - 30L
1,539 Elo+
Solo
Jormungandr
Jormungandr
straujabulta
Jormungandr
Level 94
God Stats
6W - 4L
1,471 SR
Queue Stats
24W - 27L
1,477 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,505 Elo+

VS

Team Averages
Level 112
1,415 SR
1,419 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Z0mb1eCpt
King Arthur
Level 99
God Stats
12W - 33L
1,331 SR
Queue Stats
237W - 390L
1,345 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Z0mb1eCqt
Cu Chulainn
Level 108
God Stats
2W - 6L
1,414 SR
Queue Stats
398W - 565L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 5
7,513
626
10,648
6,245
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Dzemek2
Skadi
13
4 / 2 / 4
8,106
676
12,949
5,358
2,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
straujabulta
Jormungandr
12
3 / 1 / 5
8,354
696
8,170
10,516
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 2
7,742
645
7,076
6,682
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Z0mb1eCpt
King Arthur
11
2 / 4 / 1
7,465
622
4,608
13,594
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Z0mb1eCqt
Cu Chulainn
12
1 / 4 / 4
7,453
621
6,427
17,207
8,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
5
1.75
L
Ra
 
Ra
2
0
2
3
W
Skadi
Dzemek2
Skadi
4
2
4
3
L
King Arthur
Z0mb1eCpt
King Arthur
2
4
1
0.63
L
Cu Chulainn
Z0mb1eCqt
Cu Chulainn
1
4
4
0.75
W
Jormungandr
straujabulta
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
18,111
22,119
Taken
37,483
15,394
Mitigated
19,463
2,458
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,648
91
0
755
6,245
2,206
264
1,431
4,704
26,733
0
L
Ra
 
Ra
7,076
767
2,746
3,409
6,682
2,390
0
5,245
1,437
36,851
0
W
Skadi
Dzemek2
Skadi
12,949
4,711
0
0
5,358
2,028
752
1,571
3,688
0
36,944
L
King Arthur
Z0mb1eCpt
King Arthur
4,608
470
0
4,342
13,594
8,806
26
6,188
7,406
0
11,467
L
Cu Chulainn
Z0mb1eCqt
Cu Chulainn
6,427
785
0
5,193
17,207
8,267
0
7,687
9,520
0
18,968
W
Jormungandr
straujabulta
Jormungandr
8,170
1,796
0
1,703
10,516
11,160
0
4,329
5,721
25,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
22,660
146
Minions Killed
132
6
Camps Cleared
4
646,244
Distance Traveled
714,176
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,513
626
49
4
1
216,215
4
L
Ra
7,742
645
87
7
3
252,901
6
W
Skadi
8,106
676
69
6
5
207,202
1
L
King Arthur
7,465
622
18
2
0
227,681
1
L
Cu Chulainn
7,453
621
27
2
1
233,594
5
W
Jormungandr
8,354
696
28
2
0
222,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role