Player Matchup

Chaac
Chaac
Ark104
Chaac
Level 88
God Stats
0W - 1L
1,609 SR
Queue Stats
43W - 39L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
Jdood2000
Baba Yaga
Level 43
God Stats
0W - 5L
1,349 SR
Queue Stats
49W - 47L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Katrex1
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,514 Elo+
Party 1
Bellona
Bellona
Panther720
Bellona
Level 89
God Stats
4W - 4L
1,484 SR
Queue Stats
70W - 61L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
headed9hydra
Jormungandr
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 10L
1,331 Elo+
Party 1
Team Averages
Level 50
1,446 SR
1,468 Elo+

VS

Team Averages
Level 75
1,591 SR
1,614 Elo+
Ah Muzen Cab
Ah Muzen Cab
BittererGuitar3
Ah Muzen Cab
Level 45
God Stats
5W - 7L
1,451 SR
Queue Stats
13W - 21L
1,371 Elo+
Solo
Terra
Terra
StraiGhT GuAp
Terra
Level 127
God Stats
16W - 16L
1,526 SR
Queue Stats
558W - 478L
1,592 Elo+
Party 2
Sol
Sol
StraiGhT MeeCh
Sol
Level 106
God Stats
8W - 4L
1,531 SR
Queue Stats
256W - 228L
1,602 Elo+
Party 2
Ymir
Ymir
StraiGhT8BawLz
Ymir
Level 69
God Stats
3W - 0L
1,948 SR
Queue Stats
52W - 41L
1,668 Elo+
Party 2
Bakasura
Bakasura
ohiMJP
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ark104
Chaac
12
0 / 4 / 2
7,046
440
6,373
15,777
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Jdood2000
Baba Yaga
12
1 / 5 / 1
7,138
446
5,834
8,752
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Katrex1
Jing Wei
13
1 / 4 / 0
7,636
477
3,496
9,465
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Panther720
Bellona
13
0 / 3 / 1
7,309
457
5,883
9,725
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
headed9hydra
Jormungandr
8
0 / 5 / 0
5,819
364
1,591
11,077
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BittererGuitar3
Ah Muzen Cab
15
5 / 0 / 3
9,674
605
7,985
8,375
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 8
8,424
527
3,626
14,508
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 7
9,510
594
8,459
9,830
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 9
10,324
645
6,925
8,425
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bakasura
ohiMJP
Bakasura
18
6 / 1 / 2
11,292
706
15,059
16,222
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
21
21
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ark104
Chaac
0
4
2
0.25
W
Ah Muzen Cab
BittererGuitar3
Ah Muzen Cab
5
0
3
6.5
L
Baba Yaga
Jdood2000
Baba Yaga
1
5
1
0.3
L
Jing Wei
Katrex1
Jing Wei
1
4
0
0.25
L
Bellona
Panther720
Bellona
0
3
1
0.17
W
1
1
8
5
W
3
1
7
6.5
W
6
0
9
10.5
L
Jormungandr
headed9hydra
Jormungandr
0
5
0
0
W
Bakasura
ohiMJP
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
42,054
54,796
Taken
57,360
27,216
Mitigated
31,293
10,094
Healing
29,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ark104
Chaac
6,373
949
0
4,436
15,777
7,438
0
4,541
9,721
1,946
46,645
W
Ah Muzen Cab
BittererGuitar3
Ah Muzen Cab
7,985
3,775
0
6,133
8,375
2,807
3,207
2,177
6,188
0
70,100
L
Baba Yaga
Jdood2000
Baba Yaga
5,834
238
0
1,547
8,752
3,040
410
5,652
2,876
41,549
0
L
Jing Wei
Katrex1
Jing Wei
3,496
2,942
0
2,197
9,465
2,655
0
4,105
5,285
0
37,649
L
Bellona
Panther720
Bellona
5,883
1,007
0
1,418
9,725
7,861
0
0
7,793
8,203
37,864
W
3,626
640
815
3,765
14,508
13,311
316
3,359
11,001
9,742
0
W
8,459
3,146
0
6,316
9,830
2,995
3,634
2,182
7,435
78,466
0
W
6,925
1,757
0
2,692
8,425
4,389
698
1,941
6,420
65,047
0
L
Jormungandr
headed9hydra
Jormungandr
1,591
327
0
496
11,077
6,222
0
4,712
6,365
17,586
0
W
Bakasura
ohiMJP
Bakasura
15,059
9,654
46
9,394
16,222
7,791
11
2,311
13,119
0
66,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
49,224
409
Minions Killed
510
0
Camps Cleared
0
1,474,086
Distance Traveled
1,646,752
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,046
440
100
6
0
326,424
2
W
Ah Muzen Cab
9,674
605
116
7
0
306,863
3
L
Baba Yaga
7,138
446
73
5
0
294,812
5
L
Jing Wei
7,636
477
97
6
0
259,166
0
L
Bellona
7,309
457
107
7
0
348,379
2
W
Terra
8,424
527
10
1
0
322,213
5
W
Sol
9,510
594
112
7
0
296,575
4
W
Ymir
10,324
645
111
7
0
341,151
2
L
Jormungandr
5,819
364
32
2
0
245,305
0
W
Bakasura
11,292
706
161
10
0
379,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role