Player Matchup

Medusa
Medusa
LOK_LukaFTW
Medusa
Level 47
God Stats
5W - 10L
1,358 SR
Queue Stats
103W - 200L
1,278 Elo+
Party 3
Mercury
Mercury
SCF_Mylo
Mercury
Level 69
God Stats
0W - 2L
1,234 SR
Queue Stats
259W - 401L
1,323 Elo+
Party 3
Poseidon
Poseidon
Seba27
Poseidon
Level 49
God Stats
1W - 2L
1,645 SR
Queue Stats
186W - 213L
1,367 Elo+
Party 2
Geb
Geb
TDS_JERE321
Geb
Level 36
God Stats
5W - 3L
1,686 SR
Queue Stats
82W - 151L
1,307 Elo+
Party 3
Mulan
Mulan
kjjkho
Mulan
Level 53
God Stats
10W - 17L
1,386 SR
Queue Stats
196W - 232L
1,336 Elo+
Party 2
Team Averages
Level 51
1,462 SR
1,322 Elo+

VS

Team Averages
Level 85
1,513 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BLACKRIVOTRIL
Fenrir
Level 80
God Stats
2W - 1L
1,536 SR
Queue Stats
283W - 348L
1,373 Elo+
Party 1
Janus
Janus
Javaman013
Janus
Level 105
God Stats
1W - 3L
1,265 SR
Queue Stats
571W - 592L
1,428 Elo+
Solo
Bastet
Bastet
PuDdinG-_FOX
Bastet
Level 51
God Stats
24W - 7L
1,799 SR
Queue Stats
168W - 174L
1,395 Elo+
Solo
Bacchus
Bacchus
jackwalkers
Bacchus
Level 48
God Stats
29W - 29L
1,463 SR
Queue Stats
120W - 163L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 6 / 0
8,303
519
5,691
8,762
1,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SCF_Mylo
Mercury
14
3 / 4 / 2
8,192
512
6,075
12,407
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Seba27
Poseidon
12
0 / 8 / 3
7,613
476
5,221
9,219
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 3
6,384
399
3,219
10,758
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
kjjkho
Mulan
15
7 / 4 / 0
9,128
571
12,492
17,067
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 0 / 7
10,624
664
12,864
9,627
4,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 5 / 5
8,557
535
10,320
11,032
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
0 / 6 / 4
7,774
486
5,493
11,538
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
14
5 / 2 / 3
8,652
541
8,564
10,641
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
jackwalkers
Bacchus
12
2 / 3 / 6
7,550
472
5,013
11,824
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
15
Kills
24
24
Deaths
16
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
0
7
13.5
W
7
5
5
1.9
W
Janus
0
6
4
0.33
L
Medusa
5
6
0
0.83
W
Bastet
5
2
3
3.25
L
Mercury
SCF_Mylo
Mercury
3
4
2
1
L
Poseidon
Seba27
Poseidon
0
8
3
0.19
L
0
2
3
0.75
W
Bacchus
jackwalkers
Bacchus
2
3
6
1.67
L
Mulan
kjjkho
Mulan
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
42,254
58,213
Taken
54,662
26,150
Mitigated
31,339
11,221
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,864
2,107
0
3,593
9,627
4,355
0
3,138
6,367
67,033
0
W
10,320
2,138
0
2,074
11,032
4,609
525
1,681
9,170
0
34,303
W
Janus
5,493
498
0
2,144
11,538
5,476
0
344
10,632
42,061
0
L
Medusa
5,691
2,505
0
1,259
8,762
1,954
0
1,472
7,290
0
47,535
W
Bastet
8,564
1,985
0
4,424
10,641
2,907
8
1,173
9,468
0
51,427
L
Mercury
SCF_Mylo
Mercury
6,075
2,407
0
605
12,407
3,303
0
5,392
6,955
0
55,418
L
Poseidon
Seba27
Poseidon
5,221
772
0
1,124
9,219
2,043
0
5,384
3,835
46,972
0
L
3,219
239
413
2,736
10,758
5,316
0
4,530
6,154
13,838
0
W
Bacchus
jackwalkers
Bacchus
5,013
921
0
1,163
11,824
13,992
129
2,104
9,675
17,613
0
L
Mulan
kjjkho
Mulan
12,492
800
0
5,084
17,067
13,534
0
6,255
10,356
0
48,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
43,157
383
Minions Killed
373
0
Camps Cleared
0
1,529,904
Distance Traveled
1,553,471
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,624
664
115
7
0
313,860
6
W
Fenrir
8,557
535
50
3
0
317,106
1
W
Janus
7,774
486
96
6
0
280,808
2
L
Medusa
8,303
519
81
5
0
294,909
2
W
Bastet
8,652
541
90
6
0
338,241
0
L
Mercury
8,192
512
88
6
0
337,995
3
L
Poseidon
7,613
476
89
6
0
298,165
2
L
Geb
6,384
399
23
1
0
311,539
1
W
Bacchus
7,550
472
22
1
0
303,456
4
L
Mulan
9,128
571
102
6
0
287,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role