Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
FalleNSamuraI2
Kuzenbo
Level 64
God Stats
6W - 8L
1,683 SR
Queue Stats
103W - 96L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
SImpTooHard
Sylvanus
Level 65
God Stats
12W - 15L
1,444 SR
Queue Stats
118W - 125L
1,512 Elo+
Party 2
Loki
Loki
crazyplayer30
Loki
Level 7
God Stats
3W - 0L
1,843 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
goku_ss_god_Blue
Kukulkan
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
608W - 628L
1,464 Elo+
Party 1
Team Averages
Level 53
1,594 SR
1,485 Elo+

VS

Team Averages
Level 48
1,557 SR
1,496 Elo+
Camazotz
Camazotz
 
Camazotz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
FertileOrphans
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Discordia
Discordia
Poggiess
Discordia
Level 67
God Stats
6W - 4L
1,662 SR
Queue Stats
281W - 235L
1,528 Elo+
Party 3
King Arthur
King Arthur
W1cKPlant
King Arthur
Level 36
God Stats
11W - 11L
1,568 SR
Queue Stats
74W - 80L
1,484 Elo+
Party 3
Sobek
Sobek
temp-259904
Sobek
Level 66
God Stats
6W - 10L
1,553 SR
Queue Stats
17W - 23L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 0
7,407
617
7,118
6,057
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 9
6,318
527
5,791
12,293
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SImpTooHard
Sylvanus
10
5 / 2 / 2
6,708
559
7,606
7,821
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 2 / 6
7,134
595
4,398
6,468
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 1
7,829
652
7,752
3,512
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 2 / 4
6,222
519
3,507
9,437
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 5 / 0
5,948
496
7,208
8,424
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Poggiess
Discordia
12
1 / 4 / 4
6,683
557
5,437
8,307
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
W1cKPlant
King Arthur
9
0 / 5 / 0
5,325
444
3,020
7,995
2,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 2
5,595
466
4,579
12,594
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
6
6
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
L
Camazotz
 
Camazotz
1
2
4
1.5
W
0
1
9
4.5
L
3
5
0
0.6
L
Discordia
Poggiess
Discordia
1
4
4
0.75
W
Sylvanus
SImpTooHard
Sylvanus
5
2
2
3
L
King Arthur
W1cKPlant
King Arthur
0
5
0
0
W
3
2
6
3
W
6
1
1
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
23,751
36,151
Taken
46,757
23,403
Mitigated
19,406
10,609
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,118
2,489
0
441
6,057
5,035
560
0
6,057
0
39,961
L
Camazotz
 
Camazotz
3,507
830
0
4,829
9,437
2,777
0
2,505
6,932
0
32,160
W
5,791
2,248
440
3,664
12,293
11,760
0
4,301
7,992
15,320
0
L
7,208
3,954
0
670
8,424
2,349
0
5,389
3,035
0
29,991
L
Discordia
Poggiess
Discordia
5,437
636
0
1,932
8,307
2,757
0
3,641
4,666
46,415
0
W
Sylvanus
SImpTooHard
Sylvanus
7,606
3,180
809
2,747
7,821
3,471
486
2,390
5,431
27,875
8,285
L
King Arthur
W1cKPlant
King Arthur
3,020
617
0
120
7,995
2,573
0
0
7,995
0
23,706
W
4,398
865
0
2,286
6,468
1,798
0
1,749
4,719
0
38,513
W
7,752
1,045
0
222
3,512
1,339
0
1,640
1,872
47,050
0
L
4,579
492
0
2,988
12,594
8,950
48
8,283
4,311
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
29,773
325
Minions Killed
304
0
Camps Cleared
0
1,176,322
Distance Traveled
1,130,416
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,407
617
68
6
0
235,875
0
L
Camazotz
6,222
519
68
6
0
261,371
0
W
Kuzenbo
6,318
527
14
1
0
240,412
0
L
Artemis
5,948
496
53
4
0
194,100
0
L
Discordia
6,683
557
101
8
0
225,917
3
W
Sylvanus
6,708
559
72
6
0
193,880
1
L
King Arthur
5,325
444
56
5
0
199,795
6
W
Loki
7,134
595
72
6
0
274,745
4
W
Kukulkan
7,829
652
99
8
0
231,410
1
L
Sobek
5,595
466
26
2
0
249,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role