Player Matchup

Ymir
Ymir
CallMeCeri
Ymir
Level 84
God Stats
25W - 12L
1,750 SR
Queue Stats
219W - 175L
1,698 Elo+
Party 2
Olorun
Olorun
Mytho987
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,725 Elo+
Party 2
Jing Wei
Jing Wei
Sevseid
Jing Wei
Level 35
God Stats
4W - 5L
1,570 SR
Queue Stats
104W - 79L
1,563 Elo+
Solo
Loki
Loki
angelyahir-77
Loki
Level 46
God Stats
1W - 4L
1,365 SR
Queue Stats
156W - 130L
1,532 Elo+
Solo
Athena
Athena
bowdook
Athena
Level 29
God Stats
16W - 7L
1,807 SR
Queue Stats
68W - 54L
1,654 Elo+
Party 2
Team Averages
Level 42
1,598 SR
1,635 Elo+

VS

Team Averages
Level 105
1,565 SR
1,622 Elo+
Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 49
God Stats
16W - 21L
1,435 SR
Queue Stats
82W - 101L
1,435 Elo+
Solo
Ullr
Ullr
Kioku99
Ullr
Level 140
God Stats
5W - 2L
1,735 SR
Queue Stats
94W - 48L
1,737 Elo+
Party 1
Ganesha
Ganesha
Rottwelier7371
Ganesha
Level 154
God Stats
1W - 1L
1,584 SR
Queue Stats
63W - 58L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XDefNotASmurfX
Ah Muzen Cab
Level 30
God Stats
3W - 3L
1,402 SR
Queue Stats
48W - 24L
1,657 Elo+
Party 1
Bellona
Bellona
xcataclysm12
Bellona
Level 153
God Stats
7W - 4L
1,668 SR
Queue Stats
353W - 286L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 1
12,234
612
14,086
21,912
16,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Mytho987
Olorun
13
0 / 5 / 1
8,215
411
3,483
9,049
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Sevseid
Jing Wei
13
0 / 10 / 2
8,360
418
7,929
16,653
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 4
9,682
484
8,888
17,543
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
bowdook
Athena
14
2 / 2 / 3
9,037
452
6,407
19,476
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 2 / 7
10,687
534
3,468
12,511
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
Kioku99
Ullr
20
14 / 0 / 4
13,137
657
20,441
12,583
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 18
11,071
554
7,413
16,199
13,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
XDefNotASmurfX
Ah Muzen Cab
19
9 / 2 / 7
12,617
631
22,655
15,687
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xcataclysm12
Bellona
19
5 / 4 / 5
12,136
607
10,550
18,703
18,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
30
30
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
W
Fenrir
2
2
7
2.75
W
Ullr
Kioku99
Ullr
14
0
4
16
L
Olorun
Mytho987
Olorun
0
5
1
0.1
W
0
1
18
9
L
Jing Wei
Sevseid
Jing Wei
0
10
2
0.1
W
Ah Muzen Cab
XDefNotASmurfX
Ah Muzen Cab
9
2
7
6.25
L
1
7
4
0.43
L
Athena
bowdook
Athena
2
2
3
1.75
W
Bellona
xcataclysm12
Bellona
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
64,527
84,633
Taken
75,683
54,948
Mitigated
49,569
17,223
Healing
28,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,086
4,259
0
3,400
21,912
16,722
0
2,538
19,374
73,110
0
W
Fenrir
3,468
160
0
6,171
12,511
5,372
98
3,443
9,068
0
57,002
W
Ullr
Kioku99
Ullr
20,441
9,309
0
619
12,583
5,276
3,005
3,379
9,204
0
104,914
L
Olorun
Mytho987
Olorun
3,483
1,384
446
1,050
9,049
3,469
0
1,273
7,776
39,335
2,895
W
7,413
399
3,646
5,278
16,199
13,644
30
5,989
10,210
31,926
0
L
Jing Wei
Sevseid
Jing Wei
7,929
5,324
0
1,413
16,653
4,438
0
744
15,909
0
55,714
W
Ah Muzen Cab
XDefNotASmurfX
Ah Muzen Cab
22,655
11,946
0
8,367
15,687
6,747
136
5,280
10,407
0
121,116
L
8,888
2,020
0
4,497
17,543
6,413
0
1,110
16,433
0
73,343
L
Athena
bowdook
Athena
6,407
1,296
1,160
5,257
19,476
23,906
0
2,648
16,828
28,632
0
W
Bellona
xcataclysm12
Bellona
10,550
3,596
0
4,504
18,703
18,530
1,728
5,910
12,793
5,509
62,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
59,648
507
Minions Killed
564
0
Camps Cleared
0
1,825,289
Distance Traveled
1,933,456
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,234
612
134
7
0
336,253
2
W
Fenrir
10,687
534
103
5
0
382,957
2
W
Ullr
13,137
657
158
8
0
390,715
4
L
Olorun
8,215
411
86
4
0
306,437
0
W
Ganesha
11,071
554
10
1
0
389,390
7
L
Jing Wei
8,360
418
103
5
0
366,513
6
W
Ah Muzen Cab
12,617
631
179
9
0
411,890
7
L
Loki
9,682
484
136
7
0
405,561
3
L
Athena
9,037
452
48
2
0
410,525
6
W
Bellona
12,136
607
114
6
0
358,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role