Player Matchup

Sobek
Sobek
Charlatan7777
Sobek
Level 82
God Stats
4W - 5L
1,311 SR
Queue Stats
31W - 35L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
CleverPup619417
Gilgamesh
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
8W - 8L
1,458 Elo+
Party 1
Izanami
Izanami
GabGalica19
Izanami
Level 45
God Stats
1W - 2L
1,439 SR
Queue Stats
20W - 25L
1,320 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,396 Elo+

VS

Team Averages
Level 49
1,524 SR
1,424 Elo+
Chaac
Chaac
Jimrz
Chaac
Level 61
God Stats
2W - 4L
1,417 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Neith
Neith
ZAYD3N02
Neith
Level 8
God Stats
16W - 13L
1,656 SR
Queue Stats
16W - 18L
1,425 Elo+
Party 2
Olorun
Olorun
tipleakin
Olorun
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
11,488
638
12,225
26,237
33,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
CleverPup619417
Gilgamesh
15
6 / 7 / 10
11,918
662
16,499
19,318
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
GabGalica19
Izanami
16
9 / 7 / 7
13,031
724
15,482
19,443
8,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jimrz
Chaac
15
2 / 6 / 8
11,570
643
9,887
20,340
12,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ZAYD3N02
Neith
15
2 / 6 / 11
12,354
686
13,417
13,449
3,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
tipleakin
Olorun
19
11 / 6 / 4
14,339
797
27,006
15,778
6,510
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
18
Kills
15
16
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
2
13
4.75
L
Gilgamesh
CleverPup619417
Gilgamesh
6
7
10
1.57
L
Izanami
GabGalica19
Izanami
9
7
7
1.79
W
Chaac
Jimrz
Chaac
2
6
8
1
W
Neith
ZAYD3N02
Neith
2
6
11
1.25
W
Olorun
tipleakin
Olorun
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,206
Damage
50,310
64,998
Taken
49,567
59,077
Mitigated
22,631
13,583
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,225
638
915
6,108
26,237
33,650
96
8,422
17,815
24,633
0
L
Gilgamesh
CleverPup619417
Gilgamesh
16,499
4,607
0
2,026
19,318
17,073
456
9,143
10,175
0
32,645
L
Izanami
GabGalica19
Izanami
15,482
10,720
817
3,717
19,443
8,354
1,014
8,179
11,264
0
64,782
W
Chaac
Jimrz
Chaac
9,887
1,981
0
5,979
20,340
12,536
423
3,876
15,877
0
25,584
W
Neith
ZAYD3N02
Neith
13,417
8,829
0
1,745
13,449
3,585
1,607
3,124
10,105
0
38,442
W
Olorun
tipleakin
Olorun
27,006
15,005
1,375
3,751
15,778
6,510
714
5,981
9,557
72,259
3,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
38,263
163
Minions Killed
188
7
Camps Cleared
8
932,857
Distance Traveled
904,335
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,488
638
17
1
1
376,904
1
L
Gilgamesh
11,918
662
35
2
1
296,913
0
L
Izanami
13,031
724
111
6
5
259,040
1
W
Chaac
11,570
643
37
2
0
319,661
0
W
Neith
12,354
686
50
3
1
301,254
0
W
Olorun
14,339
797
101
6
7
283,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role