Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Kozo75014
Ra
Level 125
God Stats
3W - 4L
1,590 SR
Queue Stats
269W - 275L
1,505 Elo+
Party 2
Thanatos
Thanatos
SmoggyRappier508
Thanatos
Level 126
God Stats
18W - 19L
1,463 SR
Queue Stats
214W - 215L
1,473 Elo+
Party 3
Izanami
Izanami
VipRouge
Izanami
Level 77
God Stats
80W - 72L
1,523 SR
Queue Stats
202W - 199L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
twYagui
Kuzenbo
Level 21
God Stats
7W - 4L
1,687 SR
Queue Stats
26W - 23L
1,473 Elo+
Party 2
Team Averages
Level 91
1,553 SR
1,485 Elo+

VS

Team Averages
Level 79
1,501 SR
1,439 Elo+
Ra
Ra
Crathen_
Ra
Level 126
God Stats
39W - 29L
1,532 SR
Queue Stats
443W - 462L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Dend0
Cliodhna
Level 27
God Stats
11W - 11L
1,483 SR
Queue Stats
16W - 19L
1,388 Elo+
Party 1
Hachiman
Hachiman
FrostWillBite
Hachiman
Level 64
God Stats
3W - 1L
1,627 SR
Queue Stats
310W - 314L
1,444 Elo+
Solo
Odin
Odin
guienbild
Odin
Level 77
God Stats
1W - 1L
1,294 SR
Queue Stats
11W - 11L
1,444 Elo+
Solo
Horus
Horus
n0izer
Horus
Level 101
God Stats
8W - 4L
1,568 SR
Queue Stats
68W - 70L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 2 / 1
6,245
520
3,122
6,530
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 2
6,351
529
3,646
4,004
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 3
6,757
563
7,656
10,000
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
VipRouge
Izanami
12
4 / 3 / 0
7,068
589
6,726
7,644
2,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
twYagui
Kuzenbo
8
1 / 3 / 2
5,515
460
3,381
7,936
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,751
646
3,266
4,763
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Dend0
Cliodhna
12
5 / 1 / 1
6,909
576
5,245
7,087
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
FrostWillBite
Hachiman
10
1 / 4 / 4
6,085
507
5,533
8,708
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
11
2 / 3 / 0
6,162
514
2,330
7,963
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
n0izer
Horus
10
3 / 1 / 8
6,757
563
3,599
7,822
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
15
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
W
4
1
3
5.5
W
Cliodhna
Dend0
Cliodhna
5
1
1
5.5
W
Hachiman
FrostWillBite
Hachiman
1
4
4
0.75
L
0
3
2
0.33
L
2
4
3
0.88
L
Izanami
VipRouge
Izanami
4
3
0
1.33
W
Odin
2
3
0
0.67
W
Horus
n0izer
Horus
3
1
8
7
L
Kuzenbo
twYagui
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
19,973
36,114
Taken
36,343
17,340
Mitigated
14,789
13,263
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,122
232
0
1,672
6,530
4,126
124
0
6,291
23
21,855
W
3,266
104
419
1,636
4,763
1,509
0
482
4,199
56,675
0
W
Cliodhna
Dend0
Cliodhna
5,245
698
0
2,736
7,087
1,947
0
1,599
5,287
0
33,122
W
Hachiman
FrostWillBite
Hachiman
5,533
2,683
0
2,209
8,708
2,043
0
2,136
6,526
0
39,278
L
3,646
434
240
820
4,004
1,000
0
607
3,397
37,320
0
L
7,656
979
0
8,018
10,000
3,966
582
2,452
7,442
0
40,996
L
Izanami
VipRouge
Izanami
6,726
4,924
0
1,161
7,644
2,199
21
361
7,283
0
51,660
W
Odin
2,330
622
0
2,860
7,963
3,128
984
23
7,606
0
19,516
W
Horus
n0izer
Horus
3,599
1,508
535
2,166
7,822
6,162
0
2,336
5,308
0
9,946
L
Kuzenbo
twYagui
Kuzenbo
3,381
1,582
0
1,352
7,936
6,049
0
69
7,867
11,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
33,664
321
Minions Killed
319
0
Camps Cleared
0
1,094,628
Distance Traveled
1,252,893
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,245
520
58
5
0
178,014
0
W
Ra
7,751
646
122
10
0
265,798
6
W
Cliodhna
6,909
576
72
6
0
271,928
2
W
Hachiman
6,085
507
71
6
0
221,320
1
L
Ra
6,351
529
71
6
0
253,841
13
L
Thanatos
6,757
563
79
7
0
231,666
1
L
Izanami
7,068
589
94
8
0
206,543
0
W
Odin
6,162
514
43
4
0
224,579
3
W
Horus
6,757
563
11
1
0
269,268
5
L
Kuzenbo
5,515
460
19
2
0
224,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role