Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Oswalt
Loki
Level 55
God Stats
10W - 11L
1,467 SR
Queue Stats
40W - 32L
1,441 Elo+
Party 2
Atlas
Atlas
Xezyr
Atlas
Level 48
God Stats
2W - 2L
1,487 SR
Queue Stats
154W - 176L
1,441 Elo+
Party 2
Nox
Nox
dreniorr
Nox
Level 106
God Stats
7W - 12L
1,415 SR
Queue Stats
749W - 867L
1,357 Elo+
Party 4
Janus
Janus
h0lx
Janus
Level 29
God Stats
1W - 5L
1,300 SR
Queue Stats
64W - 97L
1,353 Elo+
Party 4
Team Averages
Level 69
1,434 SR
1,418 Elo+

VS

Team Averages
Level 69
1,518 SR
1,410 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
MechanistShaper
Horus
Level 80
God Stats
2W - 0L
1,615 SR
Queue Stats
21W - 21L
1,401 Elo+
Party 3
Loki
Loki
Soulwolf9
Loki
Level 27
God Stats
15W - 7L
1,500 SR
Queue Stats
29W - 38L
1,362 Elo+
Party 1
Cerberus
Cerberus
xMrxG
Cerberus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,412 Elo+
Solo
Charybdis
Charybdis
zxThePhoenix
Charybdis
Level 57
God Stats
25W - 26L
1,476 SR
Queue Stats
34W - 41L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 5 / 0
4,918
492
4,722
7,435
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Oswalt
Loki
8
1 / 4 / 1
4,984
498
1,949
6,636
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Xezyr
Atlas
8
0 / 2 / 1
4,845
485
1,934
6,487
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 0
5,812
581
2,114
3,697
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
h0lx
Janus
8
0 / 1 / 2
5,016
502
4,033
3,626
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 6
5,753
575
1,940
2,195
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,082
508
2,676
6,999
3,083
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
10
6 / 2 / 3
6,661
666
4,810
5,817
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
xMrxG
Cerberus
9
3 / 0 / 7
5,990
599
1,970
4,563
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
zxThePhoenix
Charybdis
10
3 / 1 / 5
5,744
574
6,550
5,821
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
0
0.2
W
Nu Wa
 
Nu Wa
1
0
6
4
W
1
2
0
0.5
L
Loki
Oswalt
Loki
1
4
1
0.38
W
Loki
6
2
3
3.75
L
Atlas
Xezyr
Atlas
0
2
1
0.25
L
3
2
0
1.5
L
Janus
h0lx
Janus
0
1
2
1
W
Cerberus
xMrxG
Cerberus
3
0
7
6.5
W
Charybdis
zxThePhoenix
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,752
Damage
17,946
27,881
Taken
25,395
6,333
Mitigated
9,251
8,041
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,722
1,789
0
1,671
7,435
1,312
104
1,533
5,902
0
27,850
W
Nu Wa
 
Nu Wa
1,940
412
131
258
2,195
651
878
1,576
535
17,954
0
W
2,676
1,145
493
2,389
6,999
3,083
42
3,224
3,383
0
12,966
L
Loki
Oswalt
Loki
1,949
430
0
1,789
6,636
1,460
0
800
5,740
0
21,998
W
Loki
4,810
2,047
0
2,204
5,817
1,665
0
1,268
4,441
0
30,741
L
Atlas
Xezyr
Atlas
1,934
552
870
1,695
6,487
1,688
0
677
5,736
9,622
0
L
2,114
64
0
1,044
3,697
1,159
0
675
3,022
23,350
0
L
Janus
h0lx
Janus
4,033
437
0
972
3,626
714
0
225
3,303
19,575
0
W
Cerberus
xMrxG
Cerberus
1,970
325
172
1,403
4,563
2,610
575
899
3,664
7,859
0
W
Charybdis
zxThePhoenix
Charybdis
6,550
3,746
0
2,661
5,821
1,242
993
688
5,133
0
38,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
29,230
215
Minions Killed
212
0
Camps Cleared
0
900,060
Distance Traveled
982,344
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,918
492
45
5
0
153,327
0
W
Nu Wa
5,753
575
32
3
0
192,075
2
W
Horus
5,082
508
23
2
0
186,664
3
L
Loki
4,984
498
52
5
0
179,046
2
W
Loki
6,661
666
71
7
0
210,559
3
L
Atlas
4,845
485
15
2
0
213,783
3
L
Nox
5,812
581
61
6
0
175,090
3
L
Janus
5,016
502
42
4
0
178,814
2
W
Cerberus
5,990
599
21
2
0
195,677
0
W
Charybdis
5,744
574
65
7
0
197,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role