Player Matchup

Ymir
Ymir
Platinum III
Sammywammy123
Ymir
Platinum III
Level 109
God Stats
1W - 1L
1,727 SR
Queue Stats
97W - 74L
1,659 MMR
Party 1
Bastet
Bastet
Platinum IV
Two Ton Poppa
Bastet
Platinum IV
Level 125
God Stats
1W - 2L
1,656 SR
Queue Stats
123W - 109L
1,829 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
johncin96
Baron Samedi
Platinum IV
Level 104
God Stats
0W - 1L
1,493 SR
Queue Stats
119W - 93L
1,797 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,625 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,554 SR
1,754 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum IV
Roel2510
Achilles
Platinum IV
Level 148
God Stats
3W - 4L
1,599 SR
Queue Stats
118W - 122L
2,035 MMR
Party 2
Persephone
Persephone
Platinum IV
lordturnage
Persephone
Platinum IV
Level 158
God Stats
23W - 36L
1,565 SR
Queue Stats
1,653W - 1,727L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
10,774
718
10,229
21,239
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 6
10,419
695
16,163
15,725
7,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
johncin96
Baron Samedi
13
3 / 6 / 6
9,760
651
10,203
14,956
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OdinTiamatHou YiGebSol

VS

Bans
FenrirChaacAresCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 11
10,753
717
13,572
20,407
24,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Roel2510
Achilles
16
9 / 6 / 3
11,616
774
16,635
21,695
19,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
lordturnage
Persephone
14
2 / 3 / 7
10,730
715
12,384
7,718
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
12
Kills
14
14
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
11
2.83
W
Achilles
Roel2510
Achilles
9
6
3
1.75
L
3
5
6
1.2
L
6
3
6
3
L
Baron Samedi
johncin96
Baron Samedi
3
6
6
1
W
Persephone
lordturnage
Persephone
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
42,591
51,920
Taken
49,820
37,440
Mitigated
45,890
14,888
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,572
349
1,271
4,042
20,407
24,271
486
8,643
11,764
31,482
0
W
Achilles
Roel2510
Achilles
16,635
4,459
1,047
5,616
21,695
19,599
1,077
9,484
12,211
7,427
33,073
L
10,229
1,729
892
4,569
21,239
21,824
364
10,630
9,056
21,256
0
L
16,163
4,007
0
3,161
15,725
7,029
494
8,650
6,365
0
36,853
L
Baron Samedi
johncin96
Baron Samedi
10,203
496
1,610
4,656
14,956
8,587
704
7,597
6,697
39,008
0
W
Persephone
lordturnage
Persephone
12,384
267
0
1,650
7,718
2,020
1,104
2,571
5,144
41,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
33,099
142
Minions Killed
163
6
Camps Cleared
5
779,945
Distance Traveled
828,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,753
717
37
2
0
293,448
3
W
Achilles
11,616
774
47
3
3
256,318
4
L
Ymir
10,774
718
24
2
1
248,846
4
L
Bastet
10,419
695
55
4
1
294,318
2
L
Baron Samedi
9,760
651
63
4
4
236,781
3
W
Persephone
10,730
715
79
5
2
279,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role