Player Matchup

Aphrodite
Aphrodite
BOOB_HAIR
Aphrodite
Level 148
God Stats
15W - 4L
1,828 SR
Queue Stats
772W - 629L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Diabloo08
Cthulhu
Level 108
God Stats
15W - 6L
1,673 SR
Queue Stats
398W - 362L
1,578 Elo+
Party 1
Vamana
Vamana
Nagatoroooo
Vamana
Level 89
God Stats
41W - 40L
1,530 SR
Queue Stats
458W - 475L
1,553 Elo+
Party 1
Skadi
Skadi
SkYi28
Skadi
Level 89
God Stats
69W - 51L
1,619 SR
Queue Stats
257W - 242L
1,548 Elo+
Party 1
Thanatos
Thanatos
Thunder Wolf903
Thanatos
Level 97
God Stats
41W - 26L
1,593 SR
Queue Stats
405W - 390L
1,588 Elo+
Party 1
Team Averages
Level 106
1,649 SR
1,556 Elo+

VS

Team Averages
Level 127
1,561 SR
1,579 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CapTommy43
Erlang Shen
Level 145
God Stats
35W - 27L
1,588 SR
Queue Stats
1,012W - 971L
1,567 Elo+
Party 2
Ymir
Ymir
FaStKiLl98
Ymir
Level 158
God Stats
0W - 2L
1,613 SR
Queue Stats
87W - 44L
1,677 Elo+
Party 3
Anhur
Anhur
SuperHasan
Anhur
Level 57
God Stats
2W - 3L
1,570 SR
Queue Stats
79W - 38L
1,640 Elo+
Party 3
Janus
Janus
robsecret66
Janus
Level 148
God Stats
20W - 24L
1,535 SR
Queue Stats
840W - 872L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BOOB_HAIR
Aphrodite
6
0 / 1 / 0
3,315
663
489
1,601
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Diabloo08
Cthulhu
5
0 / 0 / 1
3,319
664
919
618
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
7
1 / 0 / 1
3,985
797
2,074
2,566
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
SkYi28
Skadi
5
1 / 0 / 0
3,252
650
1,341
1,360
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
5
1 / 0 / 0
3,339
668
1,241
2,469
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,273
655
1,298
2,973
1,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
CapTommy43
Erlang Shen
5
0 / 1 / 1
3,231
646
861
2,174
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,101
620
989
3,318
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
1
0 / 0 / 0
912
182
0
0
0
7
1 / 0 / 0
3,569
714
748
1,666
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Aphrodite
BOOB_HAIR
Aphrodite
0
1
0
0
L
Erlang Shen
CapTommy43
Erlang Shen
0
1
1
0.5
W
Cthulhu
Diabloo08
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
Vamana
1
0
1
1.5
W
Skadi
SkYi28
Skadi
1
0
0
1
L
Anhur
0
0
0
0
W
Thanatos
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,064
Damage
3,896
8,614
Taken
10,131
2,162
Mitigated
3,665
5,475
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,298
241
0
788
2,973
1,136
0
0
2,973
0
11,094
W
Aphrodite
BOOB_HAIR
Aphrodite
489
198
410
702
1,601
476
0
565
996
13,192
0
L
Erlang Shen
CapTommy43
Erlang Shen
861
48
0
742
2,174
897
0
102
2,032
0
9,604
W
Cthulhu
Diabloo08
Cthulhu
919
188
0
241
618
222
0
69
549
6,798
0
L
989
500
0
1,181
3,318
1,305
0
881
2,437
6,428
0
W
Vamana
2,074
684
0
1,624
2,566
609
0
0
2,300
0
14,690
W
Skadi
SkYi28
Skadi
1,341
847
0
388
1,360
264
0
883
477
0
11,206
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
1,241
0
0
2,110
2,469
591
0
160
2,289
0
10,431
L
748
42
0
803
1,666
327
0
365
1,281
15,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,210
Gold Earned
14,086
121
Minions Killed
105
0
Camps Cleared
0
511,816
Distance Traveled
403,602
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,273
655
28
6
0
95,038
0
W
Aphrodite
3,315
663
30
6
0
100,095
0
L
Erlang Shen
3,231
646
27
5
0
106,438
2
W
Cthulhu
3,319
664
8
2
0
112,436
2
L
Ymir
3,101
620
14
3
0
97,022
2
W
Vamana
3,985
797
30
6
0
93,769
2
W
Skadi
3,252
650
27
5
0
92,924
1
L
Anhur
912
182
0
0
0
0
0
W
Thanatos
3,339
668
26
5
0
112,592
2
L
Janus
3,569
714
36
7
0
105,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role