Player Matchup

Baron Samedi
Baron Samedi
DemonicShxdow
Baron Samedi
Level 109
God Stats
1W - 1L
1,522 SR
Queue Stats
37W - 35L
1,473 Elo+
Party 3
Medusa
Medusa
FTPStealthyy
Medusa
Level 25
God Stats
2W - 2L
1,542 SR
Queue Stats
37W - 44L
1,413 Elo+
Solo
Hera
Hera
FormalGrizzly
Hera
Level 95
God Stats
0W - 1L
1,840 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 2
Janus
Janus
HentaiSimp420
Janus
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 2L
1,978 Elo+
Party 2
Ravana
Ravana
Synistrr
Ravana
Level 99
God Stats
0W - 1L
1,680 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 3
Team Averages
Level 71
1,664 SR
1,566 Elo+

VS

Team Averages
Level 95
1,631 SR
1,471 Elo+
Set
Set
BoiRadley
Set
Level 122
God Stats
1W - 0L
1,419 SR
Queue Stats
13W - 7L
1,609 Elo+
Party 1
King Arthur
King Arthur
FackJindle
King Arthur
Level 129
God Stats
8W - 7L
1,564 SR
Queue Stats
103W - 111L
1,417 Elo+
Solo
Khepri
Khepri
ItalianDefense
Khepri
Level 115
God Stats
1W - 0L
1,621 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Zeus
Zeus
Yaboibigsean
Zeus
Level 79
God Stats
1W - 0L
2,042 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 1
Charybdis
Charybdis
smolbabynugget
Charybdis
Level 28
God Stats
5W - 0L
1,509 SR
Queue Stats
7W - 4L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonicShxdow
Baron Samedi
11
1 / 6 / 2
6,437
644
7,230
8,553
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
1 / 8 / 3
6,601
660
5,868
10,260
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 4
6,292
629
3,269
6,868
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 2
8,382
838
5,648
5,802
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Synistrr
Ravana
11
1 / 9 / 1
6,494
649
3,749
9,776
3,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
8,987
899
5,071
6,801
2,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
FackJindle
King Arthur
15
6 / 2 / 10
8,704
870
5,113
7,743
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 21
8,823
882
4,970
7,837
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 0 / 9
10,585
1,059
14,266
6,502
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
smolbabynugget
Charybdis
15
7 / 1 / 9
9,291
929
8,142
7,893
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
5
Kills
31
31
Deaths
5
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Baron Samedi
DemonicShxdow
Baron Samedi
1
6
2
0.33
L
Medusa
1
8
3
0.31
W
King Arthur
FackJindle
King Arthur
6
2
10
5.5
L
0
6
4
0.33
L
2
2
2
1.5
W
1
0
21
11.5
L
Ravana
Synistrr
Ravana
1
9
1
0.17
W
11
0
9
15.5
W
Charybdis
smolbabynugget
Charybdis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
37,562
41,259
Taken
36,776
15,621
Mitigated
21,306
2,734
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
1,995
0
1,457
6,801
2,853
150
3,644
2,953
0
25,157
L
Baron Samedi
DemonicShxdow
Baron Samedi
7,230
321
297
1,138
8,553
3,958
0
4,080
4,318
14,712
0
L
Medusa
5,868
2,155
0
817
10,260
3,593
0
5,518
4,616
0
19,017
W
King Arthur
FackJindle
King Arthur
5,113
574
0
2,103
7,743
5,589
160
3,668
3,850
0
25,961
L
3,269
483
0
0
6,868
2,158
0
3,769
3,070
12,268
0
L
5,648
307
0
320
5,802
2,194
1
2,844
2,886
41,008
0
W
4,970
160
0
2,639
7,837
7,439
0
1,662
5,880
17,820
0
L
Ravana
Synistrr
Ravana
3,749
426
0
162
9,776
3,718
0
3,295
6,315
0
8,216
W
14,266
2,378
0
2,244
6,502
2,428
1,206
3,151
3,259
33,876
0
W
Charybdis
smolbabynugget
Charybdis
8,142
4,450
0
1,240
7,893
2,997
324
3,266
4,567
0
26,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
46,390
200
Minions Killed
245
6
Camps Cleared
10
858,514
Distance Traveled
1,006,051
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,987
899
61
6
5
210,954
0
L
Baron Samedi
6,437
644
19
2
0
166,149
0
L
Medusa
6,601
660
40
4
0
158,143
2
W
King Arthur
8,704
870
49
5
0
208,641
2
L
Hera
6,292
629
22
2
0
175,894
0
L
Janus
8,382
838
105
11
5
208,169
3
W
Khepri
8,823
882
26
3
0
211,237
2
L
Ravana
6,494
649
14
1
1
150,159
0
W
Zeus
10,585
1,059
59
6
2
185,444
3
W
Charybdis
9,291
929
50
5
3
189,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role