Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Nolito_ventosa
Ah Muzen Cab
Bronze III
Level 51
God Stats
1W - 4L
1,316 SR
Queue Stats
4W - 6L
1,442 MMR
Solo
Achilles
Achilles
Silver I
Omega Dark VIII
Achilles
Silver I
Level 153
God Stats
5W - 4L
1,641 SR
Queue Stats
258W - 255L
1,253 MMR
Party 1
Anubis
Anubis
Gold IV
TacTicalTomatOs
Anubis
Gold IV
Level 142
God Stats
4W - 4L
1,557 SR
Queue Stats
261W - 254L
1,607 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,504 SR
1,434 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,499 SR
1,418 MMR
Geb
Geb
Silver II
Dreicowoki
Geb
Silver II
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 3L
1,384 MMR
Party 2
Ra
Ra
Bronze III
Naevia29
Ra
Bronze III
Level 160
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 3L
1,365 MMR
Party 2
Artemis
Artemis
Gold III
rrthebest23
Artemis
Gold III
Level 143
God Stats
31W - 22L
1,642 SR
Queue Stats
290W - 339L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nolito_ventosa
Ah Muzen Cab
16
5 / 4 / 4
12,529
659
13,861
9,582
3,984
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
16
3 / 2 / 6
11,923
628
10,063
25,352
34,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
1 / 6 / 5
11,051
582
12,948
20,584
11,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
HeraMorgan Le FayCthulhuZeusGilgamesh

VS

Bans
BacchusKukulkanAresHadesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
13,415
706
12,354
18,479
25,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 12
11,566
609
11,200
12,414
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
rrthebest23
Artemis
17
10 / 4 / 2
13,546
713
23,914
16,447
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
12
12
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
0
4
12
1.5
L
Ah Muzen Cab
Nolito_ventosa
Ah Muzen Cab
5
4
4
1.75
L
Achilles
3
2
6
3
L
1
6
5
0.58
W
Artemis
rrthebest23
Artemis
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
47,468
55,518
Taken
47,340
50,101
Mitigated
35,068
12,486
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,354
641
0
4,944
18,479
25,890
96
3,771
14,040
35,085
0
W
11,200
1,133
4,983
6,014
12,414
4,232
897
3,636
8,684
55,668
0
L
Ah Muzen Cab
Nolito_ventosa
Ah Muzen Cab
13,861
2,536
87
2,139
9,582
3,984
0
4,034
5,548
0
46,599
L
Achilles
10,063
769
0
2,455
25,352
34,663
0
10,198
15,154
961
28,425
L
12,948
288
265
7,540
20,584
11,454
66
9,803
10,781
53,187
0
W
Artemis
rrthebest23
Artemis
23,914
15,668
709
5,599
16,447
4,946
1,804
6,157
9,892
0
63,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
38,527
214
Minions Killed
247
7
Camps Cleared
9
893,992
Distance Traveled
966,438
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,415
706
40
2
1
374,851
2
W
Ra
11,566
609
104
5
3
321,539
6
L
Ah Muzen Cab
12,529
659
87
5
4
294,241
0
L
Achilles
11,923
628
37
2
1
330,413
2
L
Anubis
11,051
582
90
5
2
269,338
1
W
Artemis
13,546
713
103
5
5
270,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role