Player Matchup

Tiamat
Tiamat
Gold III
Joyful J2004
Tiamat
Gold III
Level 109
God Stats
14W - 10L
1,502 SR
Queue Stats
234W - 232L
1,412 MMR
Solo
Artio
Artio
Silver I
Listo 667
Artio
Silver I
Level 66
God Stats
1W - 2L
1,573 SR
Queue Stats
42W - 49L
1,384 MMR
Solo
Cliodhna
Cliodhna
Gold II
Masterflash13
Cliodhna
Gold II
Level 123
God Stats
4W - 2L
1,631 SR
Queue Stats
140W - 139L
1,381 MMR
Solo
Sol
Sol
Silver I
Pelocho_11_BDP
Sol
Silver I
Level 101
God Stats
3W - 2L
1,463 SR
Queue Stats
19W - 25L
1,376 MMR
Solo
Aphrodite
Aphrodite
Gold V
lara7_rl
Aphrodite
Gold V
Level 89
God Stats
2W - 6L
1,173 SR
Queue Stats
59W - 58L
1,347 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,468 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,584 SR
1,380 MMR
Merlin
Merlin
Bronze III
AaLiiiiVvEe
Merlin
Bronze III
Level 54
God Stats
1W - 1L
1,838 SR
Queue Stats
10W - 14L
1,400 MMR
Solo
Neith
Neith
Gold II
LoneWolf xSafix
Neith
Gold II
Level 119
God Stats
5W - 6L
1,530 SR
Queue Stats
350W - 357L
1,543 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Peakatchu9499
Kuzenbo
Gold IV
Level 79
God Stats
12W - 13L
1,502 SR
Queue Stats
213W - 216L
1,371 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
spiderze1990
Cu Chulainn
Silver I
Level 114
God Stats
19W - 21L
1,575 SR
Queue Stats
40W - 42L
1,413 MMR
Solo
Awilix
Awilix
Silver I
zell181
Awilix
Silver I
Level 126
God Stats
11W - 16L
1,473 SR
Queue Stats
296W - 310L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 2 / 2
7,208
554
6,368
6,822
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Listo 667
Artio
10
0 / 3 / 3
6,085
468
2,905
12,903
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Masterflash13
Cliodhna
12
4 / 3 / 0
7,080
545
5,578
9,974
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 2
6,043
465
5,973
8,088
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
lara7_rl
Aphrodite
10
0 / 5 / 1
5,983
460
1,935
7,818
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesBastetMulanGeb

VS

Bans
ChaacIzanamiKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 2
7,661
589
6,301
6,214
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 5
7,290
561
7,363
6,448
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
10
0 / 2 / 6
6,040
465
4,177
10,463
9,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
spiderze1990
Cu Chulainn
15
6 / 0 / 3
8,823
679
8,691
8,017
5,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
zell181
Awilix
11
2 / 2 / 3
6,825
525
4,300
7,399
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
2
1.67
L
Tiamat
4
2
2
2.5
L
Artio
Listo 667
Artio
0
3
3
0.5
W
4
1
5
6.5
L
Cliodhna
Masterflash13
Cliodhna
4
3
0
1.33
W
Kuzenbo
0
2
6
1.5
L
0
3
2
0.33
L
Aphrodite
lara7_rl
Aphrodite
0
5
1
0.1
W
Cu Chulainn
spiderze1990
Cu Chulainn
6
0
3
7.5
W
Awilix
zell181
Awilix
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
30,832
45,605
Taken
38,541
19,344
Mitigated
21,747
16,322
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,301
398
0
1,681
6,214
1,756
177
2,384
3,830
50,525
0
L
Tiamat
6,368
500
0
1,945
6,822
3,641
0
4,211
2,611
36,137
0
L
Artio
Listo 667
Artio
2,905
404
606
3,336
12,903
7,450
0
3,365
9,538
17,963
0
W
7,363
3,128
0
1,654
6,448
2,089
74
3,965
2,483
0
36,050
L
Cliodhna
Masterflash13
Cliodhna
5,578
236
0
3,296
9,974
3,193
0
2,261
7,713
0
49,985
W
Kuzenbo
4,177
1,988
500
1,871
10,463
9,601
0
5,533
4,851
19,402
0
L
5,973
2,328
0
3,389
8,088
1,799
1,050
1,036
7,052
40,040
0
L
Aphrodite
lara7_rl
Aphrodite
1,935
166
786
2,964
7,818
3,261
0
736
7,082
29,625
0
W
Cu Chulainn
spiderze1990
Cu Chulainn
8,691
1,464
0
1,188
8,017
5,935
0
2,680
5,156
8,321
54,619
W
Awilix
zell181
Awilix
4,300
1,705
0
1,908
7,399
2,366
0
2,590
4,809
0
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
36,639
343
Minions Killed
396
0
Camps Cleared
0
1,259,092
Distance Traveled
1,332,648
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,661
589
85
7
0
253,791
3
L
Tiamat
7,208
554
81
6
0
258,086
5
L
Artio
6,085
468
28
2
0
259,702
5
W
Neith
7,290
561
57
4
0
255,417
4
L
Cliodhna
7,080
545
81
6
0
283,517
3
W
Kuzenbo
6,040
465
39
3
0
247,077
2
L
Sol
6,043
465
73
6
0
230,634
3
L
Aphrodite
5,983
460
80
6
0
227,153
4
W
Cu Chulainn
8,823
679
135
10
0
272,900
4
W
Awilix
6,825
525
80
6
0
303,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role