Player Matchup

Hel
Hel
DutchBro10
Hel
Level 69
God Stats
2W - 2L
1,690 SR
Queue Stats
34W - 19L
1,650 Elo+
Party 2
Chiron
Chiron
Theokipapa
Chiron
Level 69
God Stats
2W - 0L
1,676 SR
Queue Stats
25W - 11L
1,706 Elo+
Party 2
Chaac
Chaac
coldkara
Chaac
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
17W - 12L
1,574 Elo+
Party 2
Team Averages
Level 56
1,692 SR
1,643 Elo+

VS

Team Averages
Level 86
1,464 SR
1,346 Elo+
Skadi
Skadi
AFK_MichelAngelo
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,378 Elo+
Party 1
Odin
Odin
CHOEPPIE
Odin
Level 108
God Stats
1W - 2L
1,515 SR
Queue Stats
30W - 41L
1,366 Elo+
Solo
Ra
Ra
RGM717
Ra
Level 3
God Stats
2W - 5L
1,378 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
10,604
663
11,723
11,295
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Theokipapa
Chiron
16
6 / 3 / 5
11,346
709
18,907
11,459
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
coldkara
Chaac
15
3 / 2 / 7
10,504
657
9,041
14,671
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,514
595
11,122
11,819
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
13
2 / 2 / 7
9,550
597
7,012
20,975
17,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
13
4 / 7 / 4
9,523
595
9,981
11,809
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
9
9
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Odin
2
2
7
2.75
W
4
4
5
1.63
L
Ra
4
7
4
0.86
W
Chiron
Theokipapa
Chiron
6
3
5
2.83
W
Chaac
coldkara
Chaac
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
28,115
37,425
Taken
44,603
21,335
Mitigated
25,464
19,984
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,122
3,245
0
500
11,819
4,108
176
3,668
7,882
0
35,037
L
Odin
7,012
1,429
0
6,705
20,975
17,318
0
6,502
13,939
0
24,508
W
11,723
0
6,462
5,152
11,295
3,941
349
3,206
8,089
33,298
0
L
Ra
9,981
566
2,454
2,092
11,809
4,038
27
2,088
9,523
34,731
0
W
Chiron
Theokipapa
Chiron
18,907
6,055
996
2,757
11,459
4,231
1,756
3,020
8,345
0
70,006
W
Chaac
coldkara
Chaac
9,041
1,655
0
4,617
14,671
13,163
566
4,122
10,549
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
28,587
189
Minions Killed
165
8
Camps Cleared
5
888,055
Distance Traveled
802,570
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,514
595
64
4
2
239,125
1
L
Odin
9,550
597
38
2
0
308,885
2
W
Hel
10,604
663
50
3
3
296,550
4
L
Ra
9,523
595
63
4
3
254,560
3
W
Chiron
11,346
709
102
6
4
285,782
5
W
Chaac
10,504
657
37
2
1
305,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role