Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BigBlazing
Geb
Level 157
God Stats
8W - 5L
1,626 SR
Queue Stats
110W - 89L
1,531 Elo+
Party 1
Ra
Ra
Boostifarian
Ra
Level 101
God Stats
5W - 4L
1,514 SR
Queue Stats
107W - 102L
1,405 Elo+
Party 1
Team Averages
Level 109
1,547 SR
1,479 Elo+

VS

Team Averages
Level 68
1,351 SR
1,298 Elo+
Bacchus
Bacchus
GracefulKumiho
Bacchus
Level 104
God Stats
58W - 59L
1,444 SR
Queue Stats
532W - 699L
1,375 Elo+
Party 2
Nike
Nike
VoidZero8
Nike
Level 62
God Stats
17W - 16L
1,500 SR
Queue Stats
149W - 183L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
mindkillaz666
Danzaburou
Level 38
God Stats
0W - 2L
1,110 SR
Queue Stats
12W - 29L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 0 / 9
9,706
809
12,483
5,993
2,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 13
9,248
771
8,138
9,515
12,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
7 / 2 / 8
9,691
808
8,540
8,111
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,181
682
4,916
10,702
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
11
0 / 6 / 1
7,080
590
6,045
13,801
6,185
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
mindkillaz666
Danzaburou
10
0 / 6 / 1
7,233
603
3,908
10,874
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
9
11.5
W
3
0
13
9.5
W
7
2
8
5.5
L
2
5
0
0.4
L
Nike
0
6
1
0.08
L
Danzaburou
mindkillaz666
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
14,869
23,619
Taken
35,377
20,130
Mitigated
15,936
6,799
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,483
5,577
0
1,036
5,993
2,425
2,031
501
5,462
0
37,478
W
8,138
701
310
820
9,515
12,993
78
1,855
7,454
25,102
0
W
8,540
609
2,223
2,410
8,111
4,712
1,064
3,024
4,899
40,650
0
L
4,916
165
668
1,652
10,702
6,042
0
4,872
5,830
17,790
0
L
Nike
6,045
501
434
1,023
13,801
6,185
0
6,342
7,459
0
19,775
L
Danzaburou
mindkillaz666
Danzaburou
3,908
701
316
1,035
10,874
3,709
0
5,798
5,076
0
24,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
22,494
157
Minions Killed
130
10
Camps Cleared
2
766,181
Distance Traveled
678,843
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,706
809
66
6
7
246,830
2
W
Geb
9,248
771
15
1
0
277,565
2
W
Ra
9,691
808
76
6
3
241,786
2
L
Bacchus
8,181
682
34
3
0
229,819
4
L
Nike
7,080
590
41
3
1
246,828
3
L
Danzaburou
7,233
603
55
5
1
202,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role