Player Matchup

Zhong Kui
Zhong Kui
Ahroused
Zhong Kui
Level 66
God Stats
14W - 13L
1,403 SR
Queue Stats
111W - 122L
1,374 Elo+
Party 1
Xing Tian
Xing Tian
CaRaGua9099
Xing Tian
Level 126
God Stats
2W - 5L
1,458 SR
Queue Stats
16W - 34L
1,274 Elo+
Party 4
Gilgamesh
Gilgamesh
RedMcLov3r
Gilgamesh
Level 85
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 29L
1,139 Elo+
Party 4
Ne Zha
Ne Zha
acekid133
Ne Zha
Level 49
God Stats
8W - 4L
1,415 SR
Queue Stats
62W - 77L
1,344 Elo+
Party 1
Neith
Neith
framerda
Neith
Level 14
God Stats
1W - 3L
1,642 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 4
Team Averages
Level 68
1,526 SR
1,272 Elo+

VS

Team Averages
Level 35
1,479 SR
1,222 Elo+
Janus
Janus
BOUBAGRA2006
Janus
Level 22
God Stats
7W - 5L
1,667 SR
Queue Stats
30W - 38L
1,315 Elo+
Party 2
Jing Wei
Jing Wei
Exsplosive_Rocky
Jing Wei
Level 30
God Stats
3W - 4L
1,612 SR
Queue Stats
28W - 39L
1,322 Elo+
Party 2
Ymir
Ymir
Lord_DioBrando
Ymir
Level 58
God Stats
5W - 5L
1,477 SR
Queue Stats
70W - 83L
1,327 Elo+
Party 2
Bastet
Bastet
NoisyFeather956
Bastet
Level 38
God Stats
5W - 7L
1,260 SR
Queue Stats
13W - 37L
1,164 Elo+
Party 3
Kuzenbo
Kuzenbo
Sir J CavalIo
Kuzenbo
Level 29
God Stats
3W - 5L
1,381 SR
Queue Stats
7W - 26L
984 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahroused
Zhong Kui
13
4 / 1 / 0
7,539
580
6,108
5,454
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
CaRaGua9099
Xing Tian
10
0 / 2 / 5
6,300
485
1,318
9,266
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
RedMcLov3r
Gilgamesh
12
0 / 3 / 0
6,981
537
6,525
13,367
6,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
acekid133
Ne Zha
9
0 / 4 / 3
5,904
454
3,665
10,155
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
framerda
Neith
11
3 / 1 / 3
6,260
482
3,876
4,540
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,056
466
5,040
4,941
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,750
442
3,983
5,770
1,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 2
7,749
596
7,680
9,078
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 1
7,092
546
6,454
7,952
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
9
0 / 1 / 0
5,545
427
893
8,908
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
11
11
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ahroused
Zhong Kui
4
1
0
4
W
2
4
2
0.75
L
Xing Tian
CaRaGua9099
Xing Tian
0
2
5
1.25
W
1
2
1
0.75
W
4
0
2
5
W
4
0
1
4.5
L
Gilgamesh
RedMcLov3r
Gilgamesh
0
3
0
0
W
Kuzenbo
0
1
0
0
L
Ne Zha
acekid133
Ne Zha
0
4
3
0.38
L
Neith
framerda
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
24,050
42,782
Taken
36,649
20,305
Mitigated
16,696
13,595
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ahroused
Zhong Kui
6,108
472
0
2,387
5,454
3,595
0
1,765
3,611
42,529
0
W
5,040
378
0
300
4,941
1,251
0
1,583
3,272
27,237
0
L
Xing Tian
CaRaGua9099
Xing Tian
1,318
74
0
2,573
9,266
5,917
0
2,128
6,840
16,119
0
W
3,983
2,432
0
349
5,770
1,646
281
1,290
4,435
0
22,851
W
7,680
2,067
0
3,364
9,078
6,195
304
781
8,246
44,356
0
W
6,454
1,556
0
4,898
7,952
2,295
0
1,187
6,679
0
35,997
L
Gilgamesh
RedMcLov3r
Gilgamesh
6,525
1,502
0
3,873
13,367
6,164
0
4,255
8,444
0
43,345
W
Kuzenbo
893
438
0
1,696
8,908
5,309
0
2,184
6,591
25,267
0
L
Ne Zha
acekid133
Ne Zha
3,665
1,323
155
2,947
10,155
2,951
0
2,645
7,330
0
25,968
L
Neith
framerda
Neith
3,876
1,502
0
1,660
4,540
1,678
852
1,436
2,944
0
31,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
32,192
324
Minions Killed
306
0
Camps Cleared
0
1,238,531
Distance Traveled
1,273,782
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,539
580
94
7
0
255,774
2
W
Janus
6,056
466
48
4
0
248,334
2
L
Xing Tian
6,300
485
16
1
0
245,979
4
W
Jing Wei
5,750
442
50
4
0
249,491
3
W
Ymir
7,749
596
95
7
0
248,863
0
W
Bastet
7,092
546
76
6
0
295,329
0
L
Gilgamesh
6,981
537
99
8
0
257,306
4
W
Kuzenbo
5,545
427
37
3
0
231,765
2
L
Ne Zha
5,904
454
51
4
0
249,287
2
L
Neith
6,260
482
64
5
0
230,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role