Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FrankaDanka69
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,497 Elo+
Party 2
Ymir
Ymir
MastaMehel
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,552 Elo+

VS

Team Averages
Level 84
1,646 SR
1,838 Elo+
Hades
Hades
Shaddr
Hades
Level 108
God Stats
3W - 0L
1,727 SR
Queue Stats
75W - 34L
1,750 Elo+
Party 1
Charybdis
Charybdis
SuperficialDeity
Charybdis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
2,014 Elo+
Party 1
Sobek
Sobek
Trev2436
Sobek
Level 137
God Stats
17W - 9L
1,710 SR
Queue Stats
331W - 193L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 4 / 3
6,379
638
7,164
7,550
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
FrankaDanka69
King Arthur
10
2 / 4 / 2
6,883
688
4,216
10,637
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 3
6,238
624
2,774
9,998
6,884
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Shaddr
Hades
11
3 / 2 / 9
7,458
746
6,367
7,798
7,932
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
12
4 / 0 / 8
7,709
771
11,119
4,760
1,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Trev2436
Sobek
12
5 / 2 / 7
8,229
823
4,943
12,641
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
12
12
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
L
King Arthur
FrankaDanka69
King Arthur
2
4
2
0.75
L
1
4
3
0.63
W
Hades
Shaddr
Hades
3
2
9
3.75
W
Charybdis
4
0
8
8
W
Sobek
Trev2436
Sobek
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
22,429
28,185
Taken
25,199
15,487
Mitigated
22,239
3,023
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,164
733
31
686
7,550
2,601
0
3,284
4,266
29,284
0
L
King Arthur
FrankaDanka69
King Arthur
4,216
1,029
314
1,072
10,637
6,002
0
4,766
5,871
1,048
9,697
L
2,774
236
355
565
9,998
6,884
0
3,422
6,576
6,896
0
W
Hades
Shaddr
Hades
6,367
765
1,452
4,539
7,798
7,932
23
4,843
2,881
23,420
0
W
Charybdis
11,119
5,247
0
1,729
4,760
1,813
1,445
2,154
2,606
0
35,254
W
Sobek
Trev2436
Sobek
4,943
931
0
3,969
12,641
12,494
19
4,290
7,917
12,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,500
Gold Earned
23,396
69
Minions Killed
111
1
Camps Cleared
8
475,839
Distance Traveled
547,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,379
638
40
4
1
159,180
1
L
King Arthur
6,883
688
20
2
0
181,409
1
L
Ymir
6,238
624
9
1
0
135,250
0
W
Hades
7,458
746
57
6
2
184,920
2
W
Charybdis
7,709
771
45
5
5
175,701
3
W
Sobek
8,229
823
9
1
1
187,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role