Player Matchup

Khepri
Khepri
Anunahz
Khepri
Level 160
God Stats
15W - 3L
1,610 SR
Queue Stats
142W - 127L
1,579 Elo+
Party 1
Vamana
Vamana
Rem2289
Vamana
Level 8
God Stats
3W - 0L
1,655 SR
Queue Stats
11W - 4L
1,677 Elo+
Party 1
Scylla
Scylla
vElevation
Scylla
Level 105
God Stats
3W - 0L
1,796 SR
Queue Stats
90W - 79L
1,529 Elo+
Party 1
Team Averages
Level 91
1,687 SR
1,595 Elo+

VS

Team Averages
Level 74
1,638 SR
1,481 Elo+
Cthulhu
Cthulhu
Reed_Evidius
Cthulhu
Level 16
God Stats
2W - 1L
1,938 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 2
Sol
Sol
SyL-LoKi
Sol
Level 78
God Stats
2W - 2L
1,524 SR
Queue Stats
16W - 14L
1,540 Elo+
Party 2
Hercules
Hercules
Trapeur_
Hercules
Level 128
God Stats
2W - 3L
1,452 SR
Queue Stats
37W - 25L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anunahz
Khepri
13
0 / 1 / 9
9,531
733
4,911
10,093
11,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Rem2289
Vamana
13
9 / 3 / 1
10,839
834
19,866
19,355
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
vElevation
Scylla
13
2 / 2 / 7
9,159
705
10,956
6,887
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Reed_Evidius
Cthulhu
11
0 / 5 / 3
7,520
578
4,685
14,077
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 4 / 2
8,876
683
14,957
11,896
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Trapeur_
Hercules
12
2 / 2 / 3
8,460
651
10,494
19,547
11,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Anunahz
Khepri
0
1
9
4.5
L
Cthulhu
Reed_Evidius
Cthulhu
0
5
3
0.3
W
Vamana
Rem2289
Vamana
9
3
1
3.17
L
4
4
2
1.25
L
Hercules
Trapeur_
Hercules
2
2
3
1.75
W
Scylla
vElevation
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
30,136
36,335
Taken
45,520
31,454
Mitigated
27,442
13,680
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Anunahz
Khepri
4,911
759
376
3,644
10,093
11,680
134
4,790
4,988
16,508
0
L
Cthulhu
Reed_Evidius
Cthulhu
4,685
1,376
0
1,547
14,077
11,174
0
4,726
9,351
13,364
0
W
Vamana
Rem2289
Vamana
19,866
10,410
0
9,410
19,355
16,985
751
10,872
8,103
0
39,928
L
14,957
7,554
148
5,561
11,896
4,296
223
4,676
7,220
34,698
0
L
Hercules
Trapeur_
Hercules
10,494
2,959
0
7,332
19,547
11,972
0
6,863
12,684
0
20,759
W
Scylla
vElevation
Scylla
10,956
993
0
250
6,887
2,789
937
3,137
3,602
41,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
24,856
126
Minions Killed
106
5
Camps Cleared
5
751,808
Distance Traveled
669,454
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,531
733
20
2
1
268,371
3
L
Cthulhu
7,520
578
20
2
1
202,077
0
W
Vamana
10,839
834
36
3
0
246,679
5
L
Sol
8,876
683
61
5
4
219,484
3
L
Hercules
8,460
651
25
2
0
247,893
3
W
Scylla
9,159
705
70
5
4
236,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role