Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CouplaGayz
Kali
Level 100
God Stats
2W - 0L
1,547 SR
Queue Stats
59W - 92L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Cyclone XepT
Baron Samedi
Level 65
God Stats
10W - 6L
1,404 SR
Queue Stats
36W - 40L
1,410 Elo+
Solo
Scylla
Scylla
DankMelloGang
Scylla
Level 61
God Stats
54W - 48L
1,483 SR
Queue Stats
204W - 178L
1,434 Elo+
Solo
Neith
Neith
K4TRINAAA
Neith
Level 97
God Stats
20W - 11L
1,590 SR
Queue Stats
59W - 62L
1,432 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,438 Elo+

VS

Team Averages
Level 119
1,460 SR
1,496 Elo+
Olorun
Olorun
BIORKSEN
Olorun
Level 160
God Stats
24W - 43L
1,391 SR
Queue Stats
1,979W - 2,018L
1,529 Elo+
Solo
Cernunnos
Cernunnos
BruisedPride
Cernunnos
Level 101
God Stats
5W - 5L
1,619 SR
Queue Stats
73W - 64L
1,504 Elo+
Party 1
Merlin
Merlin
RebornDeath
Merlin
Level 75
God Stats
11W - 12L
1,458 SR
Queue Stats
68W - 71L
1,458 Elo+
Solo
Cthulhu
Cthulhu
RitoBrown
Cthulhu
Level 105
God Stats
1W - 1L
1,440 SR
Queue Stats
52W - 49L
1,522 Elo+
Party 1
Mercury
Mercury
mano4040
Mercury
Level 153
God Stats
8W - 11L
1,390 SR
Queue Stats
381W - 448L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 8
9,442
944
6,837
11,119
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 3
10,427
1,043
9,998
10,699
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Cyclone XepT
Baron Samedi
16
1 / 0 / 9
9,670
967
14,568
8,153
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 5
9,664
966
10,495
6,156
2,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
K4TRINAAA
Neith
16
2 / 0 / 3
9,088
909
3,548
3,787
1,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

273

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIORKSEN
Olorun
15
0 / 1 / 1
8,732
873
6,638
6,460
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
BruisedPride
Cernunnos
14
0 / 1 / 0
8,307
831
5,798
7,124
2,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
1 / 3 / 0
9,298
930
11,066
9,064
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RitoBrown
Cthulhu
14
0 / 2 / 0
8,370
837
10,526
13,131
12,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
mano4040
Mercury
15
0 / 5 / 1
8,849
885
2,127
13,763
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
12
Kills
1
1
Deaths
12
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
Olorun
BIORKSEN
Olorun
0
1
1
0.5
L
Cernunnos
BruisedPride
Cernunnos
0
1
0
0
W
4
1
3
5.5
W
Baron Samedi
Cyclone XepT
Baron Samedi
1
0
9
5.5
W
4
0
5
6.5
W
Neith
K4TRINAAA
Neith
2
0
3
3.5
L
Merlin
1
3
0
0.33
L
Cthulhu
RitoBrown
Cthulhu
0
2
0
0
L
Mercury
mano4040
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,446
Damage
36,155
39,914
Taken
49,542
22,989
Mitigated
26,647
13,578
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,837
219
0
2,851
11,119
10,439
0
7,916
3,203
15,874
0
L
Olorun
BIORKSEN
Olorun
6,638
1,476
2,421
2,586
6,460
2,640
0
3,981
2,219
19,968
0
L
Cernunnos
BruisedPride
Cernunnos
5,798
1,516
0
125
7,124
2,710
0
4,398
2,559
0
27,451
W
9,998
3,504
0
2,767
10,699
4,899
0
6,324
4,375
0
31,278
W
Baron Samedi
Cyclone XepT
Baron Samedi
14,568
548
3,093
3,811
8,153
3,772
0
6,468
1,685
33,373
0
W
10,495
1,063
0
0
6,156
2,394
0
4,302
1,854
24,324
0
W
Neith
K4TRINAAA
Neith
3,548
2,064
475
581
3,787
1,485
0
3,220
567
0
28,426
L
Merlin
11,066
0
189
614
9,064
3,296
0
5,867
2,991
41,272
0
L
Cthulhu
RitoBrown
Cthulhu
10,526
164
748
848
13,131
12,445
0
8,239
4,184
20,215
0
L
Mercury
mano4040
Mercury
2,127
553
0
2,446
13,763
5,556
0
7,464
5,689
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
43,556
213
Minions Killed
202
11
Camps Cleared
7
924,883
Distance Traveled
934,664
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,442
944
5
1
0
189,574
0
L
Olorun
8,732
873
35
4
1
215,895
0
L
Cernunnos
8,307
831
50
5
0
164,821
0
W
Kali
10,427
1,043
36
4
9
202,655
2
W
Baron Samedi
9,670
967
56
6
0
176,532
2
W
Scylla
9,664
966
39
4
0
197,504
0
W
Neith
9,088
909
77
8
2
158,618
0
L
Merlin
9,298
930
56
6
1
188,444
0
L
Cthulhu
8,370
837
34
3
2
191,750
1
L
Mercury
8,849
885
27
3
3
173,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role