Player Matchup

Chaac
Chaac
JmanAxis
Chaac
Level 49
God Stats
4W - 0L
1,939 SR
Queue Stats
168W - 111L
1,641 Elo+
Solo
Ares
Ares
LtRad
Ares
Level 109
God Stats
13W - 16L
1,470 SR
Queue Stats
619W - 581L
1,549 Elo+
Party 1
Bacchus
Bacchus
Taikomaru
Bacchus
Level 85
God Stats
3W - 2L
1,467 SR
Queue Stats
251W - 230L
1,531 Elo+
Party 1
Medusa
Medusa
Zeelios
Medusa
Level 106
God Stats
2W - 1L
1,546 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ra
Ra
inurf8ce
Ra
Level 141
God Stats
3W - 0L
1,519 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 2
Team Averages
Level 98
1,588 SR
1,500 Elo+

VS

Team Averages
Level 102
1,548 SR
1,540 Elo+
Geb
Geb
RealCaramel
Geb
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,591 Elo+
Solo
Medusa
Medusa
RegionaIManager
Medusa
Level 51
God Stats
13W - 8L
1,596 SR
Queue Stats
155W - 180L
1,558 Elo+
Solo
Osiris
Osiris
SmokSumShake
Osiris
Level 157
God Stats
23W - 34L
1,464 SR
Queue Stats
971W - 970L
1,526 Elo+
Solo
Fenrir
Fenrir
goku_ss_god_Blue
Fenrir
Level 109
God Stats
5W - 6L
1,538 SR
Queue Stats
608W - 628L
1,473 Elo+
Solo
Anubis
Anubis
scaredy_AJ
Anubis
Level 158
God Stats
16W - 10L
1,642 SR
Queue Stats
890W - 854L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JmanAxis
Chaac
19
2 / 1 / 7
11,565
578
18,074
22,669
20,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
LtRad
Ares
15
7 / 3 / 7
10,702
535
9,912
21,910
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
Taikomaru
Bacchus
17
6 / 5 / 8
11,024
551
11,089
16,111
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Zeelios
Medusa
16
5 / 6 / 14
9,947
497
14,267
16,344
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 11
10,745
537
11,494
14,610
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 9
8,428
421
11,764
22,707
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 6 / 5
9,077
454
10,058
13,888
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
0 / 2 / 3
9,255
463
11,948
20,172
21,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 3
9,946
497
14,920
16,493
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
scaredy_AJ
Anubis
17
5 / 6 / 1
10,399
520
12,243
15,922
9,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
24
Kills
17
19
Deaths
24
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
JmanAxis
Chaac
2
1
7
5.5
W
Ares
LtRad
Ares
7
3
7
3.5
L
2
6
9
1.08
L
3
6
5
0.92
L
Osiris
0
2
3
0.75
W
Bacchus
Taikomaru
Bacchus
6
5
8
2
W
Medusa
Zeelios
Medusa
5
6
14
2
L
7
4
3
2.13
W
4
4
11
2.38
L
Anubis
scaredy_AJ
Anubis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,836
Damage
60,933
91,644
Taken
89,182
63,845
Mitigated
67,327
44,259
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JmanAxis
Chaac
18,074
3,601
0
16,338
22,669
20,224
377
2,860
19,809
0
96,415
W
Ares
LtRad
Ares
9,912
919
1,238
5,900
21,910
22,821
0
9,747
12,163
30,897
0
L
11,764
1,005
782
4,476
22,707
22,953
0
10,455
12,252
29,608
0
L
10,058
5,475
0
2,180
13,888
5,381
166
5,397
8,491
0
58,666
L
Osiris
11,948
4,911
0
3,976
20,172
21,015
0
3,569
16,603
392
71,136
W
Bacchus
Taikomaru
Bacchus
11,089
1,277
0
4,401
16,111
9,580
339
6,652
9,459
61,213
0
W
Medusa
Zeelios
Medusa
14,267
7,851
982
3,019
16,344
5,815
1,916
6,126
10,218
0
58,827
L
14,920
2,768
0
4,119
16,493
8,481
0
4,898
11,595
0
74,358
W
11,494
459
5,671
6,710
14,610
5,405
585
5,494
9,116
61,630
0
L
Anubis
scaredy_AJ
Anubis
12,243
403
609
5,582
15,922
9,497
288
8,176
7,746
79,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
47,105
463
Minions Killed
488
0
Camps Cleared
0
1,942,840
Distance Traveled
1,803,523
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,565
578
168
8
0
383,376
2
W
Ares
10,702
535
30
2
0
381,804
1
L
Geb
8,428
421
32
2
0
377,476
4
L
Medusa
9,077
454
89
4
0
344,982
4
L
Osiris
9,255
463
118
6
0
349,797
1
W
Bacchus
11,024
551
95
5
0
413,607
1
W
Medusa
9,947
497
61
3
0
357,233
4
L
Fenrir
9,946
497
99
5
0
418,297
2
W
Ra
10,745
537
109
5
0
406,820
5
L
Anubis
10,399
520
150
8
0
312,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role