Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
G2GReaper
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,420 Elo+
Party 1
Thoth
Thoth
Kaine Jeffersen
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,488 Elo+
Party 1
Bastet
Bastet
Vctrx Raptor
Bastet
Level 69
God Stats
2W - 2L
1,719 SR
Queue Stats
17W - 20L
1,454 Elo+
Party 1
Hel
Hel
itz Pizza Time2
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,465 Elo+

VS

Team Averages
Level 113
1,397 SR
1,430 Elo+
Izanami
Izanami
UnderworldSsparK
Izanami
Level 156
God Stats
1W - 4L
1,303 SR
Queue Stats
92W - 116L
1,438 Elo+
Party 2
Medusa
Medusa
breassann
Medusa
Level 135
God Stats
2W - 0L
1,492 SR
Queue Stats
21W - 16L
1,462 Elo+
Party 2
Yemoja
Yemoja
les_mathieu
Yemoja
Level 90
God Stats
1W - 3L
1,292 SR
Queue Stats
222W - 237L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
manhton
Baba Yaga
Level 77
God Stats
2W - 2L
1,397 SR
Queue Stats
126W - 143L
1,417 Elo+
Solo
Apollo
Apollo
summumbeast21
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 6 / 2
8,064
733
9,500
16,217
20,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
G2GReaper
Jormungandr
14
0 / 3 / 7
7,816
711
8,663
14,310
13,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 6
7,424
675
10,224
10,870
3,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
15
3 / 3 / 4
8,273
752
8,119
10,289
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 4
7,643
695
7,125
8,881
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
9,711
883
15,222
12,241
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
breassann
Medusa
13
4 / 3 / 8
8,417
765
14,842
9,309
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
15
1 / 1 / 17
9,421
856
4,013
10,317
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
manhton
Baba Yaga
16
4 / 1 / 8
8,978
816
11,694
9,655
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 13
9,103
828
8,652
8,236
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
7
Kills
19
19
Deaths
7
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
2
0.67
L
Jormungandr
G2GReaper
Jormungandr
0
3
7
1.17
L
0
5
6
0.6
W
6
1
11
11.5
L
Bastet
3
3
4
1.67
W
Medusa
breassann
Medusa
4
3
8
2.67
L
1
2
4
1.5
W
Yemoja
1
1
17
9.5
W
Baba Yaga
manhton
Baba Yaga
4
1
8
8
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
54,423
60,567
Taken
49,758
45,300
Mitigated
27,345
26,151
Healing
31,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,500
2,265
492
1,515
16,217
20,197
0
4,048
12,169
0
13,679
L
Jormungandr
G2GReaper
Jormungandr
8,663
2,323
1,028
1,440
14,310
13,591
240
4,127
10,183
19,431
0
L
10,224
672
176
539
10,870
3,575
659
3,550
7,320
24,757
0
W
15,222
10,922
1,381
3,252
12,241
5,339
2,005
5,989
6,108
0
33,511
L
Bastet
8,119
1,355
475
1,572
10,289
3,980
925
2,122
8,167
0
11,794
W
Medusa
breassann
Medusa
14,842
4,861
482
1,825
9,309
3,792
449
3,501
5,536
0
26,066
L
7,125
383
13,874
5,040
8,881
3,957
0
1,860
7,021
17,144
0
W
Yemoja
4,013
2,047
11,813
4,086
10,317
10,133
327
6,620
3,620
8,413
0
W
Baba Yaga
manhton
Baba Yaga
11,694
1,024
973
3,286
9,655
4,476
72
5,489
4,008
24,728
0
W
8,652
5,803
1,270
2,677
8,236
3,605
1,137
4,413
3,627
0
15,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
45,630
93
Minions Killed
134
0
Camps Cleared
0
1,025,309
Distance Traveled
986,784
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,064
733
6
1
0
170,268
1
L
Jormungandr
7,816
711
18
2
0
171,732
1
L
Thoth
7,424
675
27
2
0
214,705
0
W
Izanami
9,711
883
57
5
0
201,227
0
L
Bastet
8,273
752
12
1
0
230,823
0
W
Medusa
8,417
765
14
1
0
198,168
0
L
Hel
7,643
695
30
3
0
237,781
1
W
Yemoja
9,421
856
11
1
0
178,137
0
W
Baba Yaga
8,978
816
27
2
0
208,691
0
W
Apollo
9,103
828
25
2
0
200,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role