Player Matchup

Kukulkan
Kukulkan
Duesseldorf40
Kukulkan
Level 27
God Stats
9W - 14L
1,367 SR
Queue Stats
58W - 95L
1,284 Elo+
Party 1
Ymir
Ymir
waschlappen17
Ymir
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 1
Neith
Neith
xBILKAIDAx
Neith
Level 60
God Stats
1W - 1L
1,717 SR
Queue Stats
59W - 98L
1,283 Elo+
Party 1
Team Averages
Level 32
1,600 SR
1,289 Elo+

VS

Team Averages
Level 87
1,617 SR
1,463 Elo+
Atlas
Atlas
K1NGHERR0D
Atlas
Level 148
God Stats
17W - 5L
1,731 SR
Queue Stats
28W - 20L
1,713 Elo+
Solo
Zeus
Zeus
SHREKT_FN
Zeus
Level 29
God Stats
6W - 8L
1,519 SR
Queue Stats
62W - 72L
1,333 Elo+
Party 2
Artemis
Artemis
axerziv
Artemis
Level 85
God Stats
9W - 5L
1,602 SR
Queue Stats
63W - 72L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duesseldorf40
Kukulkan
14
6 / 8 / 1
11,201
800
13,899
15,921
5,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 6
9,283
663
3,606
19,957
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
13
1 / 12 / 4
8,701
622
8,845
15,579
4,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 3 / 23
10,806
772
8,436
17,028
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
15 / 3 / 12
11,750
839
18,916
8,700
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
axerziv
Artemis
17
13 / 1 / 13
11,912
851
19,533
9,909
4,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
7
Kills
30
30
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Duesseldorf40
Kukulkan
6
8
1
0.81
W
Atlas
2
3
23
4.5
W
Zeus
15
3
12
7
W
Artemis
axerziv
Artemis
13
1
13
19.5
L
0
10
6
0.3
L
Neith
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
46,885
51,457
Taken
35,637
30,600
Mitigated
26,298
6,521
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Duesseldorf40
Kukulkan
13,899
1,451
633
2,357
15,921
5,343
0
10,435
5,157
37,074
0
W
Atlas
8,436
2,661
452
2,721
17,028
18,525
58
7,257
9,771
23,550
0
W
Zeus
18,916
1,550
0
687
8,700
3,540
1,044
6,450
2,250
40,265
0
W
Artemis
axerziv
Artemis
19,533
12,425
0
4,735
9,909
4,233
1,576
4,199
5,710
0
52,123
L
3,606
586
326
1,936
19,957
20,264
0
8,063
11,493
9,196
0
L
Neith
8,845
3,483
276
993
15,579
4,993
250
7,856
7,455
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
34,468
111
Minions Killed
167
1
Camps Cleared
8
550,309
Distance Traveled
696,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,201
800
59
4
1
190,685
0
W
Atlas
10,806
772
27
2
0
228,206
2
W
Zeus
11,750
839
58
4
4
234,659
0
W
Artemis
11,912
851
82
6
4
233,679
0
L
Ymir
9,283
663
8
1
0
188,563
1
L
Neith
8,701
622
44
3
0
171,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role