Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CBG22
Terra
Level 142
God Stats
1W - 1L
1,525 SR
Queue Stats
34W - 30L
1,577 Elo+
Party 3
Artio
Artio
Churchy1993
Artio
Level 159
God Stats
2W - 4L
1,557 SR
Queue Stats
234W - 217L
1,613 Elo+
Party 2
Hachiman
Hachiman
Loopixe
Hachiman
Level 128
God Stats
0W - 2L
1,280 SR
Queue Stats
34W - 27L
1,595 Elo+
Party 3
Discordia
Discordia
sidthesloth100
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,583 Elo+
Party 2
Team Averages
Level 149
1,472 SR
1,573 Elo+

VS

Team Averages
Level 101
1,512 SR
1,569 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IIJIacTeJIuH
Neith
Level 138
God Stats
7W - 9L
1,455 SR
Queue Stats
464W - 456L
1,551 Elo+
Solo
Ymir
Ymir
N3VR
Ymir
Level 160
God Stats
1W - 0L
1,357 SR
Queue Stats
25W - 26L
1,526 Elo+
Solo
Terra
Terra
Shyze
Terra
Level 58
God Stats
2W - 0L
1,748 SR
Queue Stats
24W - 15L
1,645 Elo+
Party 1
Camazotz
Camazotz
kingofblackops11
Camazotz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 101L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 10 / 7
7,592
633
6,725
17,764
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
CBG22
Terra
14
1 / 5 / 6
7,680
640
7,264
20,909
19,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 4 / 6
8,676
723
10,721
19,202
16,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Loopixe
Hachiman
13
3 / 7 / 3
7,709
642
11,646
14,301
5,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
sidthesloth100
Discordia
17
4 / 4 / 3
9,332
778
16,946
10,573
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 3 / 16
9,631
803
21,022
11,084
5,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 3 / 16
10,757
896
18,469
12,611
6,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
N3VR
Ymir
17
3 / 1 / 26
10,212
851
11,128
24,234
13,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
Shyze
Terra
15
2 / 2 / 24
9,084
757
6,540
17,939
16,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 1 / 17
10,722
894
20,188
14,390
6,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
10
Kills
30
30
Deaths
10
25
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
10
7
0.35
W
Xbalanque
 
Xbalanque
6
3
16
4.67
L
Terra
CBG22
Terra
1
5
6
0.8
L
2
4
6
1.25
W
9
3
16
5.67
L
Hachiman
Loopixe
Hachiman
3
7
3
0.64
W
Ymir
N3VR
Ymir
3
1
26
16
W
Terra
Shyze
Terra
2
2
24
7
W
10
1
17
18.5
L
Discordia
sidthesloth100
Discordia
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,302
Damage
77,347
82,749
Taken
80,258
62,223
Mitigated
49,259
22,457
Healing
48,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,725
116
1,380
2,108
17,764
16,896
0
3,895
13,869
9,937
0
W
Xbalanque
 
Xbalanque
21,022
9,274
2,481
2,310
11,084
5,069
1,650
7,434
3,504
0
32,443
L
Terra
CBG22
Terra
7,264
848
2,829
3,296
20,909
19,954
0
5,357
15,552
12,275
0
L
10,721
1,285
2,350
6,073
19,202
16,581
0
3,043
16,159
15,527
0
W
18,469
5,777
4,303
3,518
12,611
6,781
2,257
6,772
5,736
0
35,207
L
Hachiman
Loopixe
Hachiman
11,646
5,389
770
1,939
14,301
5,097
0
3,739
10,562
0
19,666
W
Ymir
N3VR
Ymir
11,128
2,059
1,734
9,761
24,234
13,988
521
12,152
11,906
21,305
0
W
Terra
Shyze
Terra
6,540
415
10,051
6,627
17,939
16,901
324
8,252
9,654
10,578
0
W
20,188
4,933
1,595
6,182
14,390
6,520
981
6,527
7,802
0
37,476
L
Discordia
sidthesloth100
Discordia
16,946
1,170
590
1,122
10,573
3,695
0
1,634
8,939
40,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
50,406
108
Minions Killed
119
0
Camps Cleared
0
941,110
Distance Traveled
1,182,163
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,592
633
8
1
0
151,918
0
W
Xbalanque
9,631
803
43
4
0
223,193
2
L
Terra
7,680
640
14
1
0
195,606
3
L
Artio
8,676
723
8
1
0
198,283
0
W
Neith
10,757
896
25
2
0
213,855
4
L
Hachiman
7,709
642
20
2
0
180,990
0
W
Ymir
10,212
851
14
1
0
247,714
3
W
Terra
9,084
757
8
1
0
245,055
1
W
Camazotz
10,722
894
29
2
0
252,346
3
L
Discordia
9,332
778
58
5
0
214,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role