Player Matchup

Ne Zha
Ne Zha
Elriwyn
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,578 Elo+
Party 1
Scylla
Scylla
Erelyas
Scylla
Level 41
God Stats
11W - 7L
1,624 SR
Queue Stats
152W - 117L
1,510 Elo+
Party 1
Chaac
Chaac
Judicas
Chaac
Level 42
God Stats
1W - 0L
1,753 SR
Queue Stats
98W - 66L
1,574 Elo+
Party 1
Hachiman
Hachiman
Pouloss
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,512 Elo+
Party 1
Ymir
Ymir
Urth1028
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,635 Elo+
Party 1
Team Averages
Level 28
1,575 SR
1,562 Elo+

VS

Team Averages
Level 55
1,506 SR
1,444 Elo+
Yemoja
Yemoja
CLCO
Yemoja
Level 119
God Stats
23W - 33L
1,489 SR
Queue Stats
439W - 474L
1,484 Elo+
Party 2
Loki
Loki
DankusBlinco
Loki
Level 59
God Stats
1W - 1L
1,711 SR
Queue Stats
81W - 64L
1,533 Elo+
Party 3
Ullr
Ullr
JoseHarriot
Ullr
Level 28
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 6L
1,375 Elo+
Party 3
Bellona
Bellona
Knallfrosch79
Bellona
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 2
Janus
Janus
Laddan
Janus
Level 62
God Stats
4W - 3L
1,581 SR
Queue Stats
59W - 51L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elriwyn
Ne Zha
15
8 / 4 / 4
9,971
554
9,394
14,687
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Erelyas
Scylla
17
6 / 4 / 5
10,691
594
10,468
7,409
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Judicas
Chaac
17
6 / 2 / 4
10,491
583
16,102
19,729
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Pouloss
Hachiman
16
5 / 2 / 3
9,813
545
7,580
8,924
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 3 / 8
7,811
434
2,293
8,561
4,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CLCO
Yemoja
12
1 / 5 / 8
8,562
476
6,859
17,193
13,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
13 / 4 / 0
10,673
593
13,462
14,044
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 3
8,565
476
3,158
8,523
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
13
0 / 6 / 2
7,680
427
7,901
14,514
12,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Laddan
Janus
13
0 / 6 / 4
8,164
454
3,956
10,046
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
26
Kills
14
15
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CLCO
Yemoja
1
5
8
1
L
13
4
0
3.25
W
Ne Zha
Elriwyn
Ne Zha
8
4
4
2.5
W
Scylla
Erelyas
Scylla
6
4
5
2.13
L
0
5
3
0.3
W
Chaac
Judicas
Chaac
6
2
4
4
L
Bellona
0
6
2
0.17
L
Janus
Laddan
Janus
0
6
4
0.33
W
Hachiman
Pouloss
Hachiman
5
2
3
3.25
W
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
35,336
59,310
Taken
64,320
33,049
Mitigated
36,283
20,374
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CLCO
Yemoja
6,859
1,167
2,201
4,243
17,193
13,995
0
2,421
14,162
29,770
0
L
13,462
3,348
0
3,556
14,044
5,159
0
1,969
11,803
0
68,843
W
Ne Zha
Elriwyn
Ne Zha
9,394
2,135
0
5,309
14,687
4,612
0
1,700
12,937
0
50,495
W
Scylla
Erelyas
Scylla
10,468
1,425
301
992
7,409
2,038
90
1,968
5,401
66,943
0
L
3,158
1,703
220
765
8,523
2,286
0
941
7,582
0
48,139
W
Chaac
Judicas
Chaac
16,102
4,233
0
9,724
19,729
19,146
214
3,693
16,036
211
65,454
L
Bellona
7,901
1,496
0
3,584
14,514
12,021
70
2,371
11,238
7,561
34,281
L
Janus
Laddan
Janus
3,956
350
375
751
10,046
2,822
0
4,806
5,070
48,145
0
W
Hachiman
Pouloss
Hachiman
7,580
3,295
0
3,588
8,924
2,675
905
1,838
7,044
0
68,004
W
Ymir
2,293
744
0
460
8,561
4,578
201
2,732
5,781
5,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
43,644
440
Minions Killed
441
0
Camps Cleared
0
1,740,410
Distance Traveled
1,657,835
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,562
476
41
2
0
303,426
3
L
Loki
10,673
593
108
6
0
386,833
3
W
Ne Zha
9,971
554
67
4
0
364,514
2
W
Scylla
10,691
594
135
8
0
349,634
5
L
Ullr
8,565
476
96
5
0
314,809
2
W
Chaac
10,491
583
116
6
0
345,920
4
L
Bellona
7,680
427
87
5
0
325,567
3
L
Janus
8,164
454
109
6
0
327,200
3
W
Hachiman
9,813
545
115
6
0
327,851
2
W
Ymir
7,811
434
7
0
0
352,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role