Player Matchup

Heimdallr
Heimdallr
At Range Reaper
Heimdallr
Level 65
God Stats
1W - 4L
1,270 SR
Queue Stats
6W - 8L
1,264 Elo+
Party 1
Geb
Geb
RumSoak3dPirat3
Geb
Level 91
God Stats
2W - 4L
1,357 SR
Queue Stats
80W - 149L
1,228 Elo+
Party 1
Hera
Hera
ThorStormWar
Hera
Level 104
God Stats
1W - 1L
1,650 SR
Queue Stats
61W - 131L
1,194 Elo+
Party 1
Team Averages
Level 87
1,426 SR
1,229 Elo+

VS

Team Averages
Level 47
1,400 SR
1,175 Elo+
Gilgamesh
Gilgamesh
TheSalvationist
Gilgamesh
Level 15
God Stats
2W - 14L
1,203 SR
Queue Stats
6W - 25L
1,045 Elo+
Party 2
Baron Samedi
Baron Samedi
WiredJake12
Baron Samedi
Level 84
God Stats
20W - 22L
1,419 SR
Queue Stats
144W - 202L
1,230 Elo+
Party 2
Heimdallr
Heimdallr
charles_grise333
Heimdallr
Level 41
God Stats
3W - 2L
1,579 SR
Queue Stats
46W - 78L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
At Range Reaper
Heimdallr
14
4 / 5 / 6
10,438
652
8,587
11,715
3,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 4
10,088
631
10,176
18,011
11,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 10 / 5
10,513
657
15,410
14,561
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheSalvationist
Gilgamesh
16
2 / 1 / 16
11,229
702
6,165
14,210
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WiredJake12
Baron Samedi
17
11 / 3 / 8
12,346
772
19,952
17,014
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
15
9 / 6 / 7
11,858
741
11,574
14,081
5,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
22
22
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
At Range Reaper
Heimdallr
4
5
6
1.4
L
3
7
4
0.71
W
Gilgamesh
TheSalvationist
Gilgamesh
2
1
16
10
L
3
10
5
0.55
W
Baron Samedi
WiredJake12
Baron Samedi
11
3
8
5
W
Heimdallr
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
37,691
44,287
Taken
45,305
19,004
Mitigated
21,520
3,739
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
At Range Reaper
Heimdallr
8,587
1,407
252
524
11,715
3,492
0
5,403
5,869
0
18,673
L
10,176
1,631
278
1,279
18,011
11,426
0
8,327
8,959
27,459
0
W
Gilgamesh
TheSalvationist
Gilgamesh
6,165
959
202
3,337
14,210
9,059
0
8,133
5,645
7,435
25,916
L
15,410
3,644
542
864
14,561
4,086
0
6,392
7,691
33,394
0
W
Baron Samedi
WiredJake12
Baron Samedi
19,952
2,280
1,938
9,129
17,014
7,209
363
9,597
7,188
57,156
0
W
Heimdallr
11,574
5,735
0
2,593
14,081
5,252
1,884
8,126
5,544
0
46,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
35,433
113
Minions Killed
196
2
Camps Cleared
12
781,957
Distance Traveled
944,335
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,438
652
31
2
1
282,209
2
L
Geb
10,088
631
31
2
1
276,328
0
W
Gilgamesh
11,229
702
60
4
5
373,119
0
L
Hera
10,513
657
51
3
0
223,420
2
W
Baron Samedi
12,346
772
77
5
4
268,478
0
W
Heimdallr
11,858
741
59
4
3
302,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role