Player Matchup

Amaterasu
Amaterasu
AlphaFrost7904
Amaterasu
Level 28
God Stats
6W - 7L
1,377 SR
Queue Stats
54W - 61L
1,415 Elo+
Party 2
Chaac
Chaac
Manikkin
Chaac
Level 49
God Stats
26W - 16L
1,543 SR
Queue Stats
200W - 180L
1,468 Elo+
Party 3
Nike
Nike
Vontro23
Nike
Level 68
God Stats
45W - 38L
1,541 SR
Queue Stats
441W - 408L
1,492 Elo+
Party 3
Ah Puch
Ah Puch
VosialAce
Ah Puch
Level 37
God Stats
0W - 1L
1,795 SR
Queue Stats
46W - 40L
1,489 Elo+
Party 2
Zeus
Zeus
chadalack14
Zeus
Level 42
God Stats
23W - 17L
1,512 SR
Queue Stats
31W - 33L
1,390 Elo+
Solo
Team Averages
Level 45
1,553 SR
1,451 Elo+

VS

Team Averages
Level 89
1,559 SR
1,482 Elo+
Sol
Sol
AzemiJR768
Sol
Level 19
God Stats
18W - 25L
1,397 SR
Queue Stats
33W - 38L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
GrizzzyBear
Ah Puch
Level 154
God Stats
1W - 0L
1,642 SR
Queue Stats
17W - 9L
1,557 Elo+
Solo
Achilles
Achilles
I-Rodas
Achilles
Level 57
God Stats
5W - 4L
1,545 SR
Queue Stats
47W - 42L
1,476 Elo+
Party 1
Arachne
Arachne
Reacheer
Arachne
Level 128
God Stats
2W - 0L
1,680 SR
Queue Stats
200W - 190L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
drkowo
Amaterasu
Level 89
God Stats
3W - 1L
1,529 SR
Queue Stats
149W - 133L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlphaFrost7904
Amaterasu
20
0 / 3 / 14
13,118
875
10,218
24,863
15,240
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Manikkin
Chaac
20
7 / 16 / 15
15,731
1,049
24,835
46,283
59,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
20
7 / 13 / 14
15,390
1,026
24,121
27,734
23,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
VosialAce
Ah Puch
20
5 / 16 / 14
15,803
1,054
26,342
32,025
12,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 4 / 8
16,556
1,104
39,440
12,039
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 23
16,020
1,068
21,050
24,441
10,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
GrizzzyBear
Ah Puch
20
6 / 4 / 28
16,372
1,091
24,577
18,892
7,493
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
I-Rodas
Achilles
20
13 / 8 / 17
15,714
1,048
26,204
25,759
20,699
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Reacheer
Arachne
20
13 / 6 / 30
16,990
1,133
32,505
35,499
43,297
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amaterasu
drkowo
Amaterasu
20
11 / 3 / 23
16,360
1,091
31,571
25,583
15,976
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
172
30
Kills
51
52
Deaths
30
65
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlphaFrost7904
Amaterasu
0
3
14
2.33
W
8
9
23
2.17
W
Ah Puch
GrizzzyBear
Ah Puch
6
4
28
5
W
Achilles
I-Rodas
Achilles
13
8
17
2.69
L
Chaac
Manikkin
Chaac
7
16
15
0.91
W
Arachne
Reacheer
Arachne
13
6
30
4.67
L
Nike
7
13
14
1.08
L
Ah Puch
VosialAce
Ah Puch
5
16
14
0.75
L
11
4
8
3.75
W
Amaterasu
drkowo
Amaterasu
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,956
Damage
135,907
142,944
Taken
130,174
114,504
Mitigated
97,533
19,725
Healing
26,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlphaFrost7904
Amaterasu
10,218
1,780
875
3,573
24,863
15,240
0
6,246
18,310
0
18,203
W
21,050
7,964
0
6,500
24,441
10,068
0
15,206
9,048
52,796
4,241
W
Ah Puch
GrizzzyBear
Ah Puch
24,577
554
0
4,157
18,892
7,493
0
7,147
11,417
62,810
0
W
Achilles
I-Rodas
Achilles
26,204
11,925
0
1,690
25,759
20,699
0
13,464
12,043
715
33,405
L
Chaac
Manikkin
Chaac
24,835
5,831
380
10,133
46,283
59,454
0
16,292
29,303
0
39,555
W
Arachne
Reacheer
Arachne
32,505
20,281
1,063
9,499
35,499
43,297
0
18,337
16,699
0
39,254
L
Nike
24,121
6,449
0
930
27,734
23,865
0
7,038
20,053
0
29,799
L
Ah Puch
VosialAce
Ah Puch
26,342
2,734
217
3,434
32,025
12,056
0
10,531
21,448
74,975
0
L
39,440
3,311
0
183
12,039
3,889
0
5,424
6,560
98,923
0
W
Amaterasu
drkowo
Amaterasu
31,571
11,083
0
3,477
25,583
15,976
0
11,628
13,645
2,357
43,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,598
Gold Earned
81,456
332
Minions Killed
248
5
Camps Cleared
11
1,391,140
Distance Traveled
1,318,484
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,118
875
24
2
0
347,833
0
W
Sol
16,020
1,068
75
5
5
222,418
0
W
Ah Puch
16,372
1,091
111
7
1
268,043
0
W
Achilles
15,714
1,048
21
1
2
252,407
0
L
Chaac
15,731
1,049
35
2
0
269,417
2
W
Arachne
16,990
1,133
17
1
2
269,323
0
L
Nike
15,390
1,026
23
2
0
248,843
0
L
Ah Puch
15,803
1,054
110
7
2
250,905
0
L
Zeus
16,556
1,104
140
9
3
274,142
0
W
Amaterasu
16,360
1,091
24
2
1
306,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role