Player Matchup

Artemis
Artemis
ChangingMeeble
Artemis
Level 135
God Stats
8W - 6L
1,550 SR
Queue Stats
235W - 273L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
GreenGenie5629
Ao Kuang
Level 66
God Stats
155W - 148L
1,462 SR
Queue Stats
516W - 546L
1,450 Elo+
Solo
He Bo
He Bo
GuepardoFantasma
He Bo
Level 86
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 2
Kukulkan
Kukulkan
HAUS40
Kukulkan
Level 69
God Stats
5W - 10L
1,418 SR
Queue Stats
22W - 21L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
JHonIV
Gilgamesh
Level 109
God Stats
0W - 1L
1,346 SR
Queue Stats
48W - 44L
1,530 Elo+
Party 2
Team Averages
Level 93
1,410 SR
1,425 Elo+

VS

Team Averages
Level 122
1,545 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
DigitalxxNova
Skadi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,477 Elo+
Party 1
Khepri
Khepri
SMURFKING15
Khepri
Level 104
God Stats
3W - 2L
1,623 SR
Queue Stats
282W - 232L
1,517 Elo+
Party 3
Bakasura
Bakasura
zDiggster
Bakasura
Level 120
God Stats
2W - 1L
1,495 SR
Queue Stats
35W - 24L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Ábêrràtíðn
Sylvanus
Level 129
God Stats
12W - 6L
1,609 SR
Queue Stats
257W - 231L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 8
8,995
900
15,047
11,553
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
15
1 / 2 / 3
9,010
901
4,103
6,765
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 8 / 8
9,299
930
7,517
11,277
3,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
HAUS40
Kukulkan
16
3 / 3 / 4
10,148
1,015
11,337
9,578
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JHonIV
Gilgamesh
16
4 / 7 / 5
10,143
1,014
10,971
18,926
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
9 / 2 / 13
11,401
1,140
16,482
16,119
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 0 / 16
10,584
1,058
12,267
4,435
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
17
4 / 2 / 13
10,585
1,059
5,074
13,650
17,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
zDiggster
Bakasura
17
6 / 5 / 14
10,677
1,068
8,151
13,635
7,483
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
5 / 0 / 13
10,328
1,033
12,599
6,857
4,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
9
Kills
27
27
Deaths
9
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
2
13
7.75
L
0
7
8
0.57
W
3
0
16
11
L
Ao Kuang
1
2
3
1.25
L
1
8
8
0.63
L
Kukulkan
HAUS40
Kukulkan
3
3
4
1.67
L
Gilgamesh
JHonIV
Gilgamesh
4
7
5
0.93
W
Khepri
4
2
13
5.25
W
Bakasura
zDiggster
Bakasura
6
5
14
2.6
W
Sylvanus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
54,573
58,099
Taken
54,696
28,801
Mitigated
46,656
3,937
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,482
4,171
0
4,314
16,119
14,772
0
7,698
7,742
0
24,889
L
15,047
9,786
0
823
11,553
4,136
0
3,448
7,699
0
34,572
W
12,267
3,309
353
345
4,435
2,442
0
1,577
2,743
0
55,853
L
Ao Kuang
4,103
519
0
861
6,765
1,572
0
3,626
3,028
16,146
0
L
7,517
1,018
0
0
11,277
3,681
0
2,623
8,471
13,624
0
L
Kukulkan
HAUS40
Kukulkan
11,337
1,302
0
1,484
9,578
3,492
0
2,169
7,163
55,335
0
L
Gilgamesh
JHonIV
Gilgamesh
10,971
2,189
0
769
18,926
15,920
0
5,807
12,179
6,049
14,588
W
Khepri
5,074
195
0
1,143
13,650
17,521
0
5,588
7,668
9,899
0
W
Bakasura
zDiggster
Bakasura
8,151
6,725
0
2,964
13,635
7,483
0
6,967
6,392
0
18,283
W
Sylvanus
12,599
740
4,273
3,643
6,857
4,438
0
3,340
3,391
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
53,575
213
Minions Killed
191
9
Camps Cleared
9
824,137
Distance Traveled
942,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,401
1,140
28
3
1
208,261
0
L
Artemis
8,995
900
41
4
0
154,541
0
W
Skadi
10,584
1,058
84
8
0
178,938
0
L
Ao Kuang
9,010
901
21
2
7
158,145
0
L
He Bo
9,299
930
17
2
2
157,607
0
L
Kukulkan
10,148
1,015
108
11
0
180,304
1
L
Gilgamesh
10,143
1,014
26
3
0
173,540
0
W
Khepri
10,585
1,059
12
1
2
175,633
0
W
Bakasura
10,677
1,068
39
4
6
187,431
0
W
Sylvanus
10,328
1,033
28
3
0
192,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role