Player Matchup

Charybdis
Charybdis
IIPunisher
Charybdis
Level 80
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 5L
1,546 Elo+
Party 1
Agni
Agni
Konchew
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Volfried
Gilgamesh
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 1
Thor
Thor
WiIdForce
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,397 Elo+
Solo
Artio
Artio
katmaidchen
Artio
Level 60
God Stats
1W - 1L
1,597 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,507 Elo+

VS

Team Averages
Level 69
1,535 SR
1,456 Elo+
Hachiman
Hachiman
ERZWxlf
Hachiman
Level 108
God Stats
4W - 7L
1,346 SR
Queue Stats
441W - 501L
1,502 Elo+
Party 2
Anubis
Anubis
HustensaftHans
Anubis
Level 6
God Stats
4W - 2L
1,514 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
Mohr666
Cliodhna
Level 47
God Stats
21W - 14L
1,546 SR
Queue Stats
108W - 105L
1,455 Elo+
Party 3
Yemoja
Yemoja
Ph03niX47
Yemoja
Level 39
God Stats
1W - 2L
1,672 SR
Queue Stats
15W - 18L
1,410 Elo+
Solo
Poseidon
Poseidon
Silenced Might
Poseidon
Level 147
God Stats
4W - 2L
1,596 SR
Queue Stats
567W - 573L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IIPunisher
Charybdis
8
1 / 5 / 2
5,283
528
5,150
7,090
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Konchew
Agni
6
1 / 6 / 1
4,425
443
1,977
5,396
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Volfried
Gilgamesh
9
2 / 1 / 1
5,748
575
1,475
5,571
2,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Thor
8
0 / 5 / 2
4,966
497
2,123
6,978
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 2
4,863
486
2,554
8,184
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ERZWxlf
Hachiman
9
5 / 1 / 5
5,687
569
7,264
5,502
1,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,532
553
989
2,714
1,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Mohr666
Cliodhna
11
9 / 1 / 5
6,930
693
5,654
5,310
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Ph03niX47
Yemoja
8
0 / 0 / 9
5,237
524
2,189
4,514
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
11
6 / 2 / 3
6,815
682
7,322
5,023
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
20
20
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ERZWxlf
Hachiman
5
1
5
7.5
W
0
1
0
0
L
Charybdis
IIPunisher
Charybdis
1
5
2
0.4
L
Agni
Konchew
Agni
1
6
1
0.25
W
Cliodhna
Mohr666
Cliodhna
9
1
5
11.5
W
Yemoja
Ph03niX47
Yemoja
0
0
9
4.5
W
Poseidon
6
2
3
3.75
L
Gilgamesh
Volfried
Gilgamesh
2
1
1
2.5
L
Thor
0
5
2
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
23,418
33,219
Taken
23,063
13,138
Mitigated
7,500
8,217
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ERZWxlf
Hachiman
7,264
4,318
0
1,739
5,502
1,302
673
1,202
4,300
0
29,479
W
989
72
0
1,206
2,714
1,071
0
0
2,714
25,846
0
L
Charybdis
IIPunisher
Charybdis
5,150
3,370
0
1,731
7,090
1,401
0
1,559
5,531
0
17,229
L
Agni
Konchew
Agni
1,977
286
0
0
5,396
1,292
0
2,610
2,786
11,009
0
W
Cliodhna
Mohr666
Cliodhna
5,654
673
0
2,240
5,310
1,649
0
725
4,577
0
32,933
W
Yemoja
Ph03niX47
Yemoja
2,189
852
759
1,642
4,514
2,157
357
1,290
3,122
8,705
0
W
Poseidon
7,322
829
0
918
5,023
1,321
473
962
3,819
41,687
0
L
Gilgamesh
Volfried
Gilgamesh
1,475
464
0
1,052
5,571
2,154
0
1,568
4,003
0
19,964
L
Thor
2,123
425
0
1,637
6,978
1,987
0
2,850
4,128
0
23,408
L
2,554
223
580
3,217
8,184
6,304
0
1,913
6,271
12,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
30,201
156
Minions Killed
271
0
Camps Cleared
0
924,591
Distance Traveled
928,849
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,687
569
48
5
0
190,365
4
W
Anubis
5,532
553
72
7
0
159,845
0
L
Charybdis
5,283
528
33
3
0
172,902
0
L
Agni
4,425
443
13
1
0
170,005
0
W
Cliodhna
6,930
693
65
7
0
232,563
0
W
Yemoja
5,237
524
17
2
0
177,488
1
W
Poseidon
6,815
682
69
7
0
168,588
2
L
Gilgamesh
5,748
575
46
5
0
185,490
0
L
Thor
4,966
497
49
5
0
205,706
3
L
Artio
4,863
486
15
2
0
190,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role