Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Squu1sh
Neith
Level 3
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 2
Fenrir
Fenrir
slider1101
Fenrir
Level 109
God Stats
0W - 1L
1,392 SR
Queue Stats
15W - 15L
1,344 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,504 Elo+

VS

Team Averages
Level 59
1,627 SR
1,553 Elo+
Hercules
Hercules
MadnessDK
Hercules
Level 46
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Olorun
Olorun
nako57
Olorun
Level 114
God Stats
2W - 0L
1,535 SR
Queue Stats
161W - 124L
1,588 Elo+
Party 1
Thor
Thor
vpopius
Thor
Level 18
God Stats
4W - 2L
1,620 SR
Queue Stats
40W - 26L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 2
8,674
620
16,011
7,731
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Squu1sh
Neith
12
3 / 7 / 2
9,199
657
6,959
10,853
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
slider1101
Fenrir
11
1 / 8 / 3
8,734
624
7,829
13,421
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadnessDK
Hercules
13
5 / 4 / 12
10,363
740
6,024
19,405
21,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
nako57
Olorun
15
4 / 0 / 12
9,869
705
6,917
10,290
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
vpopius
Thor
15
9 / 1 / 6
10,633
760
15,633
11,232
4,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
2
0.67
W
Hercules
MadnessDK
Hercules
5
4
12
2.75
L
Neith
Squu1sh
Neith
3
7
2
0.57
W
Olorun
nako57
Olorun
4
0
12
10
L
Fenrir
slider1101
Fenrir
1
8
3
0.31
W
Thor
vpopius
Thor
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
28,574
32,005
Taken
40,927
11,102
Mitigated
31,169
3,398
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,011
503
0
1,454
7,731
2,086
0
941
6,790
54,946
0
W
Hercules
MadnessDK
Hercules
6,024
954
0
5,268
19,405
21,492
150
8,166
11,239
557
12,035
L
Neith
Squu1sh
Neith
6,959
2,535
0
1,348
10,853
2,931
0
2,253
8,600
0
18,191
W
Olorun
nako57
Olorun
6,917
3,649
889
3,980
10,290
4,941
2,275
4,450
5,840
45,592
3,951
L
Fenrir
slider1101
Fenrir
7,829
1,799
0
596
13,421
6,085
0
3,558
9,863
0
18,247
W
Thor
vpopius
Thor
15,633
2,565
0
2,440
11,232
4,736
385
3,941
7,291
0
37,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
30,865
113
Minions Killed
193
3
Camps Cleared
10
721,416
Distance Traveled
740,079
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,674
620
72
5
0
258,686
5
W
Hercules
10,363
740
16
1
0
230,725
3
L
Neith
9,199
657
27
2
2
217,060
2
W
Olorun
9,869
705
127
9
2
248,803
2
L
Fenrir
8,734
624
14
1
1
245,670
2
W
Thor
10,633
760
50
4
8
260,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role