Player Matchup

Zeus
Zeus
Anubis458_1
Zeus
Level 106
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 4L
1,083 Elo+
Solo
Charybdis
Charybdis
GirBrahmus
Charybdis
Level 40
God Stats
1W - 2L
1,760 SR
Queue Stats
15W - 45L
1,175 Elo+
Party 1
Geb
Geb
JeffBorSan
Geb
Level 38
God Stats
0W - 2L
1,243 SR
Queue Stats
16W - 32L
1,226 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RenanWarrior885
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 1
Fenrir
Fenrir
sicktrash588
Fenrir
Level 72
God Stats
3W - 6L
1,369 SR
Queue Stats
100W - 110L
1,332 Elo+
Solo
Team Averages
Level 56
1,515 SR
1,208 Elo+

VS

Team Averages
Level 41
1,415 SR
1,305 Elo+
Anubis
Anubis
ArquaX1471
Anubis
Level 26
God Stats
18W - 30L
1,349 SR
Queue Stats
39W - 64L
1,294 Elo+
Party 2
Bellona
Bellona
CallMePalma
Bellona
Level 74
God Stats
16W - 16L
1,435 SR
Queue Stats
95W - 117L
1,388 Elo+
Solo
Sobek
Sobek
Toubo5
Sobek
Level 18
God Stats
2W - 7L
1,093 SR
Queue Stats
15W - 26L
1,234 Elo+
Party 2
Izanami
Izanami
Zach Harseno12
Izanami
Level 28
God Stats
4W - 1L
1,680 SR
Queue Stats
76W - 98L
1,296 Elo+
Party 2
Kali
Kali
aToMiC C0BR4
Kali
Level 58
God Stats
8W - 4L
1,517 SR
Queue Stats
161W - 217L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,083
539
10,623
11,044
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
GirBrahmus
Charybdis
13
3 / 4 / 4
7,338
489
6,649
7,047
1,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 5
6,735
449
5,094
13,330
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
RenanWarrior885
Cu Chulainn
8
0 / 0 / 1
5,902
393
2,797
6,264
2,857
Fenrir
14
7 / 4 / 3
8,783
586
8,613
11,454
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArquaX1471
Anubis
16
8 / 3 / 3
10,036
669
12,216
13,024
6,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CallMePalma
Bellona
12
0 / 2 / 1
7,400
493
5,128
9,090
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Toubo5
Sobek
11
0 / 1 / 5
6,224
415
1,559
7,996
6,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 4
7,927
528
5,614
8,804
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 3 / 3
9,257
617
9,018
11,771
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
19
19
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Anubis
ArquaX1471
Anubis
8
3
3
3.17
W
Bellona
CallMePalma
Bellona
0
2
1
0.25
L
Charybdis
GirBrahmus
Charybdis
3
4
4
1.25
L
0
4
5
0.63
L
Cu Chulainn
RenanWarrior885
Cu Chulainn
0
0
1
0.5
W
Sobek
Toubo5
Sobek
0
1
5
2.5
W
2
4
4
1
W
9
3
3
3.5
L
Fenrir
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
33,535
49,139
Taken
50,685
22,443
Mitigated
28,792
8,721
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,623
2,017
0
1,401
11,044
2,781
420
8,313
2,731
48,799
0
W
Anubis
ArquaX1471
Anubis
12,216
668
0
7,258
13,024
6,753
1,389
8,397
4,627
61,861
0
W
Bellona
CallMePalma
Bellona
5,128
2,696
0
2,878
9,090
7,497
1,545
1,044
8,046
0
37,905
L
Charybdis
GirBrahmus
Charybdis
6,649
3,641
0
868
7,047
1,547
0
1,660
5,387
0
44,658
L
5,094
499
0
1,362
13,330
10,152
0
2,442
10,804
22,376
0
L
Cu Chulainn
RenanWarrior885
Cu Chulainn
2,797
595
0
3,204
6,264
2,857
216
0
5,872
0
19,609
W
Sobek
Toubo5
Sobek
1,559
306
128
2,213
7,996
6,011
14
1,776
6,220
8,334
0
W
5,614
4,251
0
1,342
8,804
2,115
1,972
2,218
6,586
0
56,505
W
9,018
5,086
363
5,619
11,771
6,416
1,144
2,282
9,489
0
47,015
L
Fenrir
8,613
2,692
0
1,886
11,454
5,106
0
1,360
9,889
0
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
40,844
345
Minions Killed
413
0
Camps Cleared
0
1,243,113
Distance Traveled
1,362,331
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,083
539
100
7
0
245,827
5
W
Anubis
10,036
669
122
8
0
246,562
0
W
Bellona
7,400
493
77
5
0
264,225
3
L
Charybdis
7,338
489
81
5
0
256,089
1
L
Geb
6,735
449
30
2
0
288,022
2
L
Cu Chulainn
5,902
393
38
3
0
163,641
2
W
Sobek
6,224
415
15
1
0
284,851
0
W
Izanami
7,927
528
127
8
0
252,562
0
W
Kali
9,257
617
72
5
0
314,131
0
L
Fenrir
8,783
586
96
6
0
289,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role